Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorThomas Dinges <blender@dingto.org>2014-08-25 01:08:07 +0400
committerThomas Dinges <blender@dingto.org>2014-08-25 01:08:07 +0400
commitae31b25fb5d2561bee49933ab6ae64194c0cd404 (patch)
tree1c64fd6418ed8d42e8c7086fc41b74896ba53bc7 /intern/cycles
parenta25484eefaaef6eb25e7db40b2713b0c127da038 (diff)
Cycles: Fix wrong Volume Scattering in Branched Path integrator, when building without Decoupled Ray Marching.
The wrong throughput was used here.
Diffstat (limited to 'intern/cycles')
-rw-r--r--intern/cycles/kernel/kernel_path.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h
index 7af74a763c6..ab4b5ecd411 100644
--- a/intern/cycles/kernel/kernel_path.h
+++ b/intern/cycles/kernel/kernel_path.h
@@ -908,7 +908,7 @@ ccl_device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, in
if(result == VOLUME_PATH_SCATTERED) {
/* todo: support equiangular, MIS and all light sampling.
* alternatively get decoupled ray marching working on the GPU */
- kernel_path_volume_connect_light(kg, rng, &volume_sd, throughput, &state, &L, num_samples_inv);
+ kernel_path_volume_connect_light(kg, rng, &volume_sd, tp, &state, &L, num_samples_inv);
if(kernel_path_volume_bounce(kg, rng, &volume_sd, &tp, &ps, &L, &pray)) {
kernel_path_indirect(kg, rng, pray, tp*num_samples_inv, num_samples, ps, &L);