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authorHans Goudey <h.goudey@me.com>2021-11-19 19:36:29 +0300
committerHans Goudey <h.goudey@me.com>2021-11-19 19:36:29 +0300
commit0f1a200a67e8fb309872bbd5d6f7890efdd88086 (patch)
tree3f3fe168e49977f240555ac730d4515fc895a64d /intern/cycles
parent1a1ddcb5e22b2e6ad4d7506c709ca93ca64096d3 (diff)
Fix T92682: EEVEE motion blur crash with curve objects
After rBb9febb54a492, the evaluated mesh from a curve is now presented to render engines as a separate mesh object, but some code still assumed that a curve object itself could have an evaluated mesh. However, this is still true for surface objects and metaballs, which don't use geometry sets yet. Differential Revision: https://developer.blender.org/D13272
Diffstat (limited to 'intern/cycles')
0 files changed, 0 insertions, 0 deletions