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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-13 12:45:55 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-13 12:45:55 +0400
commit5d520c2b5a16cf7d86d4ed001857ced2ded8f8e7 (patch)
tree6ac7654d9d94b376b7693b45566181540dc7266c /intern/cycles
parent0c3103ac85ad57309a1f166edd81fc0ae3005049 (diff)
Cycles: shuffle addon import statements a bit to try to fix a strange import
error in some builds.
Diffstat (limited to 'intern/cycles')
-rw-r--r--intern/cycles/blender/CMakeLists.txt1
-rw-r--r--intern/cycles/blender/addon/__init__.py12
-rw-r--r--intern/cycles/blender/addon/engine.py5
-rw-r--r--intern/cycles/blender/addon/enums.py63
-rw-r--r--intern/cycles/blender/addon/properties.py65
-rw-r--r--intern/cycles/blender/addon/ui.py3
6 files changed, 66 insertions, 83 deletions
diff --git a/intern/cycles/blender/CMakeLists.txt b/intern/cycles/blender/CMakeLists.txt
index 292c37d6b61..88363758364 100644
--- a/intern/cycles/blender/CMakeLists.txt
+++ b/intern/cycles/blender/CMakeLists.txt
@@ -38,7 +38,6 @@ set(SRC
set(ADDON_FILES
addon/__init__.py
addon/engine.py
- addon/enums.py
addon/osl.py
addon/presets.py
addon/properties.py
diff --git a/intern/cycles/blender/addon/__init__.py b/intern/cycles/blender/addon/__init__.py
index 0fad2ac5618..6d1b6d4f56e 100644
--- a/intern/cycles/blender/addon/__init__.py
+++ b/intern/cycles/blender/addon/__init__.py
@@ -21,7 +21,7 @@
bl_info = {
"name": "Cycles Render Engine",
"author": "",
- "blender": (2, 6, 3),
+ "blender": (2, 6, 5),
"location": "Info header, render engine menu",
"description": "Cycles Render Engine integration",
"warning": "",
@@ -31,8 +31,8 @@ bl_info = {
"category": "Render"}
import bpy
-from . import ui, properties, engine, presets
+from . import engine
class CyclesRender(bpy.types.RenderEngine):
bl_idname = 'CYCLES'
@@ -84,6 +84,10 @@ class CyclesRender(bpy.types.RenderEngine):
def register():
+ from . import ui
+ from . import properties
+ from . import presets
+
properties.register()
ui.register()
presets.register()
@@ -91,6 +95,10 @@ def register():
def unregister():
+ from . import ui
+ from . import properties
+ from . import presets
+
ui.unregister()
properties.unregister()
presets.unregister()
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py
index ca5cbee9325..9641128d994 100644
--- a/intern/cycles/blender/addon/engine.py
+++ b/intern/cycles/blender/addon/engine.py
@@ -18,10 +18,8 @@
# <pep8 compliant>
-import bpy
-
-
def init():
+ import bpy
import _cycles
import os.path
@@ -32,6 +30,7 @@ def init():
def create(engine, data, scene, region=0, v3d=0, rv3d=0):
+ import bpy
import _cycles
data = data.as_pointer()
diff --git a/intern/cycles/blender/addon/enums.py b/intern/cycles/blender/addon/enums.py
deleted file mode 100644
index 82b48973ca1..00000000000
--- a/intern/cycles/blender/addon/enums.py
+++ /dev/null
@@ -1,63 +0,0 @@
-#
-# Copyright 2011, Blender Foundation.
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-
-# <pep8 compliant>
-
-from . import engine
-
-devices = (
- ('CPU', "CPU", "Use CPU for rendering"),
- ('GPU', "GPU Compute", "Use GPU compute device for rendering, configured in user preferences"))
-
-feature_set = (
- ('SUPPORTED', "Supported", "Only use finished and supported features"),
- ('EXPERIMENTAL', "Experimental", "Use experimental and incomplete features that might be broken or change in the future"),
- )
-
-shading_systems = (
- ('GPU_COMPATIBLE', "GPU Compatible", "Restricted shading system compatible with GPU rendering"),
- ('OSL', "Open Shading Language", "Open Shading Language shading system that only runs on the CPU"),
- )
-
-displacement_methods = (
- ('BUMP', "Bump", "Bump mapping to simulate the appearance of displacement"),
- ('TRUE', "True", "Use true displacement only, requires fine subdivision"),
- ('BOTH', "Both", "Combination of displacement and bump mapping"),
- )
-
-bvh_types = (
- ('DYNAMIC_BVH', "Dynamic BVH", "Objects can be individually updated, at the cost of slower render time"),
- ('STATIC_BVH', "Static BVH", "Any object modification requires a complete BVH rebuild, but renders faster"),
- )
-
-filter_types = (
- ('BOX', "Box", "Box filter"),
- ('GAUSSIAN', "Gaussian", "Gaussian filter"),
- )
-
-aperture_types = (
- ('RADIUS', "Radius", "Directly change the size of the aperture"),
- ('FSTOP', "F/stop", "Change the size of the aperture by f/stops"),
- )
-
-panorama_types = (
- ('EQUIRECTANGULAR', "Equirectangular", "Render the scene with a spherical camera, also known as Lat Long panorama"),
- ('FISHEYE_EQUIDISTANT', "Fisheye Equidistant", "Ideal for fulldomes, ignore the sensor dimensions"),
- ('FISHEYE_EQUISOLID', "Fisheye Equisolid",
- "Similar to most fisheye modern lens, takes sensor dimensions into consideration"),
- )
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 0b8ca6e0fbe..ae4b7e3cc92 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -25,10 +25,49 @@ from bpy.props import (BoolProperty,
IntProperty,
PointerProperty)
-import math
-
-from . import enums
-
+# enums
+
+enum_devices = (
+ ('CPU', "CPU", "Use CPU for rendering"),
+ ('GPU', "GPU Compute", "Use GPU compute device for rendering, configured in user preferences"))
+
+enum_feature_set = (
+ ('SUPPORTED', "Supported", "Only use finished and supported features"),
+ ('EXPERIMENTAL', "Experimental", "Use experimental and incomplete features that might be broken or change in the future"),
+ )
+
+enum_shading_systems = (
+ ('GPU_COMPATIBLE', "GPU Compatible", "Restricted shading system compatible with GPU rendering"),
+ ('OSL', "Open Shading Language", "Open Shading Language shading system that only runs on the CPU"),
+ )
+
+enum_displacement_methods = (
+ ('BUMP', "Bump", "Bump mapping to simulate the appearance of displacement"),
+ ('TRUE', "True", "Use true displacement only, requires fine subdivision"),
+ ('BOTH', "Both", "Combination of displacement and bump mapping"),
+ )
+
+enum_bvh_types = (
+ ('DYNAMIC_BVH', "Dynamic BVH", "Objects can be individually updated, at the cost of slower render time"),
+ ('STATIC_BVH', "Static BVH", "Any object modification requires a complete BVH rebuild, but renders faster"),
+ )
+
+enum_filter_types = (
+ ('BOX', "Box", "Box filter"),
+ ('GAUSSIAN', "Gaussian", "Gaussian filter"),
+ )
+
+enum_aperture_types = (
+ ('RADIUS', "Radius", "Directly change the size of the aperture"),
+ ('FSTOP', "F/stop", "Change the size of the aperture by f/stops"),
+ )
+
+enum_panorama_types = (
+ ('EQUIRECTANGULAR', "Equirectangular", "Render the scene with a spherical camera, also known as Lat Long panorama"),
+ ('FISHEYE_EQUIDISTANT', "Fisheye Equidistant", "Ideal for fulldomes, ignore the sensor dimensions"),
+ ('FISHEYE_EQUISOLID', "Fisheye Equisolid",
+ "Similar to most fisheye modern lens, takes sensor dimensions into consideration"),
+ )
class CyclesRenderSettings(bpy.types.PropertyGroup):
@classmethod
@@ -41,19 +80,19 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
cls.device = EnumProperty(
name="Device",
description="Device to use for rendering",
- items=enums.devices,
+ items=enum_devices,
default='CPU',
)
cls.feature_set = EnumProperty(
name="Feature Set",
description="Feature set to use for rendering",
- items=enums.feature_set,
+ items=enum_feature_set,
default='SUPPORTED',
)
cls.shading_system = EnumProperty(
name="Shading System",
description="Shading system to use for rendering",
- items=enums.shading_systems,
+ items=enum_shading_systems,
default='GPU_COMPATIBLE',
)
@@ -212,7 +251,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
cls.filter_type = EnumProperty(
name="Filter Type",
description="Pixel filter type",
- items=enums.filter_types,
+ items=enum_filter_types,
default='GAUSSIAN',
)
cls.filter_width = FloatProperty(
@@ -275,7 +314,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
cls.debug_bvh_type = EnumProperty(
name="Viewport BVH Type",
description="Choose between faster updates, or faster render",
- items=enums.bvh_types,
+ items=enum_bvh_types,
default='DYNAMIC_BVH',
)
cls.debug_use_spatial_splits = BoolProperty(
@@ -305,6 +344,8 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
class CyclesCameraSettings(bpy.types.PropertyGroup):
@classmethod
def register(cls):
+ import math
+
bpy.types.Camera.cycles = PointerProperty(
name="Cycles Camera Settings",
description="Cycles camera settings",
@@ -314,7 +355,7 @@ class CyclesCameraSettings(bpy.types.PropertyGroup):
cls.aperture_type = EnumProperty(
name="Aperture Type",
description="Use F/stop number or aperture radius",
- items=enums.aperture_types,
+ items=enum_aperture_types,
default='RADIUS',
)
cls.aperture_fstop = FloatProperty(
@@ -349,7 +390,7 @@ class CyclesCameraSettings(bpy.types.PropertyGroup):
cls.panorama_type = EnumProperty(
name="Panorama Type",
description="Distortion to use for the calculation",
- items=enums.panorama_types,
+ items=enum_panorama_types,
default='FISHEYE_EQUISOLID',
)
cls.fisheye_fov = FloatProperty(
@@ -518,7 +559,7 @@ class CyclesMeshSettings(bpy.types.PropertyGroup):
cls.displacement_method = EnumProperty(
name="Displacement Method",
description="Method to use for the displacement",
- items=enums.displacement_methods,
+ items=enum_displacement_methods,
default='BUMP',
)
cls.use_subdivision = BoolProperty(
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index ba931469e8a..66f99beeb97 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -22,8 +22,6 @@ import bpy
from bpy.types import Panel, Menu
-from . import enums, engine
-
class CYCLES_MT_integrator_presets(Menu):
bl_label = "Integrator Presets"
@@ -947,6 +945,7 @@ def draw_device(self, context):
layout = self.layout
if scene.render.engine == 'CYCLES':
+ from . import engine
cscene = scene.cycles
layout.prop(cscene, "feature_set")