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authorClément Foucault <foucault.clem@gmail.com>2017-07-23 15:03:27 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-07-23 15:03:27 +0300
commit601b4ddfc09d4cd9a92651f69f94cd7ace9819a5 (patch)
treefb198b1e75e6062a1975af9a8c1ea4e500fccabc /intern/dualcon
parent455aeb14954f59c0a0a67419dbe21ec3607f5541 (diff)
Eevee: Planar Reflection: Remove distance approximation.
This commit separate the depth texture into another texture array. This remove the need to output radial depth into alpha. Unfortunatly it's difficult to recover position from the non linear depth buffer when applying reflection without adding a bunch of stuff. This is in preparation of SSR planar reflections.
Diffstat (limited to 'intern/dualcon')
0 files changed, 0 insertions, 0 deletions