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authorNils Thuerey <nils@thuerey.de>2008-04-08 20:56:43 +0400
committerNils Thuerey <nils@thuerey.de>2008-04-08 20:56:43 +0400
commit006d4d1176d87ff03446665436ace2c1d31eeaf3 (patch)
treef7fa14813c514d42ed640b547d912f89a9334684 /intern/elbeem/CMakeLists.txt
parent5606cb156ed59dd3593e4f7ea342c7cc72b8984f (diff)
This version now includes the fluid control sources, however the Blender
interface for it is still missing. Right now there is only a simple hard coded example, that moves a single control particle with strong attraction and velocity forces through the domain. I added more detailed information about the control code to the wiki http://wiki.blender.org/index.php/SoCFluidDevelDoc#The_Fluid-Control_Branch , together with some thoughts on how a Blender integration could be done.
Diffstat (limited to 'intern/elbeem/CMakeLists.txt')
-rw-r--r--intern/elbeem/CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/elbeem/CMakeLists.txt b/intern/elbeem/CMakeLists.txt
index 48d25901499..c0484846c6b 100644
--- a/intern/elbeem/CMakeLists.txt
+++ b/intern/elbeem/CMakeLists.txt
@@ -31,7 +31,7 @@ SET(INC ${PNG_INC} ${ZLIB_INC} ${SDL_INC})
FILE(GLOB SRC intern/*.cpp)
-ADD_DEFINITIONS(-DNOGUI -DELBEEM_BLENDER=1)
+ADD_DEFINITIONS(-DNOGUI -DELBEEM_BLENDER=1 -DLBM_INCLUDE_CONTROL=1)
IF(WINDOWS)
ADD_DEFINITIONS(-DUSE_MSVC6FIXES)
ENDIF(WINDOWS)