diff options
author | Nils Thuerey <nils@thuerey.de> | 2008-04-08 20:56:43 +0400 |
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committer | Nils Thuerey <nils@thuerey.de> | 2008-04-08 20:56:43 +0400 |
commit | 006d4d1176d87ff03446665436ace2c1d31eeaf3 (patch) | |
tree | f7fa14813c514d42ed640b547d912f89a9334684 /intern/elbeem/CMakeLists.txt | |
parent | 5606cb156ed59dd3593e4f7ea342c7cc72b8984f (diff) |
This version now includes the fluid control sources, however the Blender
interface for it is still missing. Right now there is only a simple hard coded
example, that moves a single control particle with strong attraction
and velocity forces through the domain.
I added more detailed information about the control code to the wiki
http://wiki.blender.org/index.php/SoCFluidDevelDoc#The_Fluid-Control_Branch ,
together with some thoughts on how a Blender integration could be done.
Diffstat (limited to 'intern/elbeem/CMakeLists.txt')
-rw-r--r-- | intern/elbeem/CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/elbeem/CMakeLists.txt b/intern/elbeem/CMakeLists.txt index 48d25901499..c0484846c6b 100644 --- a/intern/elbeem/CMakeLists.txt +++ b/intern/elbeem/CMakeLists.txt @@ -31,7 +31,7 @@ SET(INC ${PNG_INC} ${ZLIB_INC} ${SDL_INC}) FILE(GLOB SRC intern/*.cpp) -ADD_DEFINITIONS(-DNOGUI -DELBEEM_BLENDER=1) +ADD_DEFINITIONS(-DNOGUI -DELBEEM_BLENDER=1 -DLBM_INCLUDE_CONTROL=1) IF(WINDOWS) ADD_DEFINITIONS(-DUSE_MSVC6FIXES) ENDIF(WINDOWS) |