Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNils Thuerey <nils@thuerey.de>2006-03-29 11:35:54 +0400
committerNils Thuerey <nils@thuerey.de>2006-03-29 11:35:54 +0400
commit0a63b3c0ca032d7bb26a97164f034a49499eee68 (patch)
treec14cbc74d3b0e6136dc060fe4e8a1bf16804a90b /intern/elbeem/extern/LBM_fluidsim.h
parent0d2902b1fe50cd27f0046a4c0ecf140e6e1284a8 (diff)
Several minor fixes:
- Added part of Austin's msvc8 fixes (vector::erase function was "misused"), hopefully compiles better now. - Ctrl-b now also bakes a selected fluidsim domain similar to the softbodies. - Added surface smoothing option for domains: default is 1, higher values result in a smoother surface (and probably slightly higher comupation times), while 0 means the surface is not modified at all. - Added BLENDER_ELBEEMBOBJABORT environment variable in readBobj, if >0 quits blender when a not yet existing fluidsim frame should be loaded. Useful for rendering simulations as far as possible from the command line. - Surface normals pointer is now set to NULL in readfile.c - Fixed win32 error string handling, now uses a function to return the string from the solver. - Fixed fluidsim particle halo scaling problem. - Solver update
Diffstat (limited to 'intern/elbeem/extern/LBM_fluidsim.h')
-rw-r--r--intern/elbeem/extern/LBM_fluidsim.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/intern/elbeem/extern/LBM_fluidsim.h b/intern/elbeem/extern/LBM_fluidsim.h
index b879dd41396..c93d1292e47 100644
--- a/intern/elbeem/extern/LBM_fluidsim.h
+++ b/intern/elbeem/extern/LBM_fluidsim.h
@@ -68,16 +68,6 @@ int performElbeemSimulation(char *cfgfilename);
void fluidsimGetAxisAlignedBB(struct Mesh *mesh, float obmat[][4],
/*RET*/ float start[3], /*RET*/ float size[3], /*RET*/ struct Mesh **bbmesh );
-// implemented in intern/elbeem/utilities.cpp
-/* set elbeem debug output level (0=off to 10=full on) */
-void elbeemSetDebugLevel(int level);
-/* elbeem debug output function */
-void elbeemDebugOut(char *msg);
-
-/* estimate how much memory a given setup will require */
-double elbeemEstimateMemreq(int res,
- float sx, float sy, float sz,
- int refine, char *retstr);
#endif