diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-04 17:15:10 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-04 17:15:10 +0300 |
commit | 3bb82a27fc61b787ab83145f9a7962c14e7ca769 (patch) | |
tree | b1d432db0f2836f4117a71e341bc4fef34d62a5a /intern/elbeem | |
parent | 1db5c237165ac090af925d9cf8440fc953e4ee06 (diff) |
== SCons ==
* This commit is all of the rewrite work done on the SCons system. For
documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
contains valuable information, along with what still needs to be done.
- linux, os x and windows compile now.
- files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
- NOTE: Jean-Luc P will commit sometime during the weekend proper
appit() for OS X. For now, copy the resulting binary to an
existing .app bundle.
- features:
- cleaner structure for better maintenance
- cleaner output during compile
- better handling of build options
- general overall speed increase
- see the wiki for more info
Cygwin, FreeBSD and Solaris systems still need work. For these systems:
1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
2) set the proper defaults for your platform
3) mail me at jesterking at letwory dot net with you configuration. if
you need any modifications to the system, do send a patch, too.
I'll be giving first-aid today and tomorrow, after that it'll be all
regular development work :)
/Nathan
Diffstat (limited to 'intern/elbeem')
-rw-r--r-- | intern/elbeem/SConscript | 76 |
1 files changed, 22 insertions, 54 deletions
diff --git a/intern/elbeem/SConscript b/intern/elbeem/SConscript index 3ef20b9be3a..45050aff599 100644 --- a/intern/elbeem/SConscript +++ b/intern/elbeem/SConscript @@ -1,55 +1,23 @@ #!/usr/bin/python -Import ('library_env') -Import('user_options_dict'); -Import('use_fluidsim'); - -elbeem_env = library_env.Copy(); -elbeem_env.Append(CPPDEFINES= 'NOGUI'); -elbeem_env.Append(CPPDEFINES= [('ELBEEM_BLENDER',1)] ); - -if use_fluidsim=='false': - # print "El'Beem Fluid Simulation Disabled..." # debug - elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE']) - # dummy interface build - Sources = [ - "intern/utilities.cpp", - "intern/blenderdummy.cpp" - ]; # sources -else: - # print "Including El'Beem Fluid Simulation..." # debug - elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE']) - elbeem_env.Append (CPPPATH = user_options_dict['Z_INCLUDE']) - elbeem_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE']) - - # main build---------------------------------------- - Sources = [ - - "intern/cfgparser.cpp", - "intern/cfglexer.cpp", - - "intern/attributes.cpp", - "intern/elbeem.cpp", - "intern/isosurface.cpp", - "intern/ntl_blenderdumper.cpp", - "intern/ntl_bsptree.cpp", - "intern/ntl_geometrymodel.cpp", - "intern/ntl_geometryobject.cpp", - "intern/ntl_lightobject.cpp", - "intern/ntl_ray.cpp", - "intern/ntl_scene.cpp", - "intern/ntl_world.cpp", - "intern/parametrizer.cpp", - "intern/particletracer.cpp", - "intern/simulation_object.cpp", - "intern/utilities.cpp", - "intern/blendercall.cpp", - - "intern/solver_init.cpp", - "intern/solver_interface.cpp", - "intern/solver_main.cpp", - "intern/solver_util.cpp" - - ]; # sources - -elbeem_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_elbeem', source=Sources) - +import sys +Import('env') + +#if use_fluidsim=='false': +# # print "El'Beem Fluid Simulation Disabled..." # debug +# elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE']) +# elbeem_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE']) +# elbeem_env.Append(CPPDEFINES= 'ELBEEM_DUMMIES'); +# # dummy interface build +# Sources = [ +# "intern/utilities.cpp", +# "intern/blenderdummy.cpp" +# ]; # sources + +sources = env.Glob('intern/*.cpp') + +defs = 'NOGUI ELBEEM_BLENDER=1' +if sys.platform=='win32': + defs += ' USE_MSVC6FIXES' +incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC'] + ' ' +env['BF_SDL_INC'] + +env.BlenderLib ('blender_elbeem', sources, Split(incs), Split(defs), libtype='blender', priority=0 ) |