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authorNathan Letwory <nathan@letworyinteractive.com>2006-02-04 17:15:10 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2006-02-04 17:15:10 +0300
commit3bb82a27fc61b787ab83145f9a7962c14e7ca769 (patch)
treeb1d432db0f2836f4117a71e341bc4fef34d62a5a /intern/elbeem
parent1db5c237165ac090af925d9cf8440fc953e4ee06 (diff)
== SCons ==
* This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan
Diffstat (limited to 'intern/elbeem')
-rw-r--r--intern/elbeem/SConscript76
1 files changed, 22 insertions, 54 deletions
diff --git a/intern/elbeem/SConscript b/intern/elbeem/SConscript
index 3ef20b9be3a..45050aff599 100644
--- a/intern/elbeem/SConscript
+++ b/intern/elbeem/SConscript
@@ -1,55 +1,23 @@
#!/usr/bin/python
-Import ('library_env')
-Import('user_options_dict');
-Import('use_fluidsim');
-
-elbeem_env = library_env.Copy();
-elbeem_env.Append(CPPDEFINES= 'NOGUI');
-elbeem_env.Append(CPPDEFINES= [('ELBEEM_BLENDER',1)] );
-
-if use_fluidsim=='false':
- # print "El'Beem Fluid Simulation Disabled..." # debug
- elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE'])
- # dummy interface build
- Sources = [
- "intern/utilities.cpp",
- "intern/blenderdummy.cpp"
- ]; # sources
-else:
- # print "Including El'Beem Fluid Simulation..." # debug
- elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE'])
- elbeem_env.Append (CPPPATH = user_options_dict['Z_INCLUDE'])
- elbeem_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE'])
-
- # main build----------------------------------------
- Sources = [
-
- "intern/cfgparser.cpp",
- "intern/cfglexer.cpp",
-
- "intern/attributes.cpp",
- "intern/elbeem.cpp",
- "intern/isosurface.cpp",
- "intern/ntl_blenderdumper.cpp",
- "intern/ntl_bsptree.cpp",
- "intern/ntl_geometrymodel.cpp",
- "intern/ntl_geometryobject.cpp",
- "intern/ntl_lightobject.cpp",
- "intern/ntl_ray.cpp",
- "intern/ntl_scene.cpp",
- "intern/ntl_world.cpp",
- "intern/parametrizer.cpp",
- "intern/particletracer.cpp",
- "intern/simulation_object.cpp",
- "intern/utilities.cpp",
- "intern/blendercall.cpp",
-
- "intern/solver_init.cpp",
- "intern/solver_interface.cpp",
- "intern/solver_main.cpp",
- "intern/solver_util.cpp"
-
- ]; # sources
-
-elbeem_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_elbeem', source=Sources)
-
+import sys
+Import('env')
+
+#if use_fluidsim=='false':
+# # print "El'Beem Fluid Simulation Disabled..." # debug
+# elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE'])
+# elbeem_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE'])
+# elbeem_env.Append(CPPDEFINES= 'ELBEEM_DUMMIES');
+# # dummy interface build
+# Sources = [
+# "intern/utilities.cpp",
+# "intern/blenderdummy.cpp"
+# ]; # sources
+
+sources = env.Glob('intern/*.cpp')
+
+defs = 'NOGUI ELBEEM_BLENDER=1'
+if sys.platform=='win32':
+ defs += ' USE_MSVC6FIXES'
+incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC'] + ' ' +env['BF_SDL_INC']
+
+env.BlenderLib ('blender_elbeem', sources, Split(incs), Split(defs), libtype='blender', priority=0 )