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authorJens Ole Wund <bjornmose@gmx.net>2006-02-28 11:31:33 +0300
committerJens Ole Wund <bjornmose@gmx.net>2006-02-28 11:31:33 +0300
commita040e208eeb4d57c039f354311953f8014f38cf7 (patch)
tree1cd0fa01560ec7cdc3314fb0365bca75a7e904eb /intern/elbeem
parent3662ce0045d7347cf6b05069772de630efc68c49 (diff)
mscv6 projects again
no GE right now ( need to adapt to erwins file reshuffle so may be i wait a bit until he has his mind made up ) elbeem is running when you remove the extra std:: at some places well the msvc6 preprocessor is not very smart --> std:: is not a member of std:: :) so i guess there is a "using namespace std" somewhere
Diffstat (limited to 'intern/elbeem')
-rw-r--r--intern/elbeem/make/msvc_6_0/elbeem.dsp18
1 files changed, 5 insertions, 13 deletions
diff --git a/intern/elbeem/make/msvc_6_0/elbeem.dsp b/intern/elbeem/make/msvc_6_0/elbeem.dsp
index ec6e094efef..6f55813ffd9 100644
--- a/intern/elbeem/make/msvc_6_0/elbeem.dsp
+++ b/intern/elbeem/make/msvc_6_0/elbeem.dsp
@@ -99,14 +99,6 @@ SOURCE=..\..\intern\attributes.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\intern\blendercall.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\intern\blenderdummy.cpp
-# End Source File
-# Begin Source File
-
SOURCE=..\..\intern\cfglexer.cpp
# End Source File
# Begin Source File
@@ -139,7 +131,7 @@ SOURCE=..\..\intern\ntl_geometryobject.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\intern\ntl_lightobject.cpp
+SOURCE=..\..\intern\ntl_lighting.cpp
# End Source File
# Begin Source File
@@ -147,10 +139,6 @@ SOURCE=..\..\intern\ntl_ray.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\intern\ntl_scene.cpp
-# End Source File
-# Begin Source File
-
SOURCE=..\..\intern\ntl_world.cpp
# End Source File
# Begin Source File
@@ -235,6 +223,10 @@ SOURCE=..\..\intern\ntl_geometryshader.h
# End Source File
# Begin Source File
+SOURCE=..\..\intern\ntl_lighting.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\intern\ntl_lightobject.h
# End Source File
# Begin Source File