diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2009-07-16 23:41:28 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2009-07-16 23:41:28 +0400 |
commit | 2e854ec7cfcb0a8aa78aaf58f7f4c3e79baae0e3 (patch) | |
tree | f3ca98b664398919872220c566256e118776c28f /intern/elbeem | |
parent | 730f3191302b17e665524190b23381e1bd550792 (diff) |
SCons
* ensure all SConscripts are ready for win64-vc (where necessary).
* ensure we have proper _DEBUG flag for Python when we're doing a debug build.
* some cleaning up of linking etc.
* ensure /EHsc is there for game engine modules.
Diffstat (limited to 'intern/elbeem')
-rw-r--r-- | intern/elbeem/SConscript | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/elbeem/SConscript b/intern/elbeem/SConscript index 92e80c36cea..0900ab1db5c 100644 --- a/intern/elbeem/SConscript +++ b/intern/elbeem/SConscript @@ -10,7 +10,7 @@ defs = 'NOGUI ELBEEM_BLENDER=1' if env['WITH_BF_OPENMP']: defs += ' PARALLEL' -if env['OURPLATFORM']=='win32-vc': +if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): defs += ' USE_MSVC6FIXES' incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC'] incs += ' extern ' |