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authorCampbell Barton <campbell@blender.org>2022-06-30 15:53:20 +0300
committerCampbell Barton <campbell@blender.org>2022-06-30 16:46:57 +0300
commit6bd2c6789b244a03bccdb254502567691c42b944 (patch)
tree264949e98f2d99a91e9a393c0cd3478ef1701a77 /intern/ghost/GHOST_C-api.h
parentdf40e9d0aad0c2a5b649d99c25e991a3664501c5 (diff)
GHOST: get/set cursor position now uses client instead of screen coords
Use client (window) relative coordinates for cursor position access, this only moves the conversion from window-manager into GHOST, (no functional changes). This is needed for fix a bug in GHOST/Wayland which doesn't support accessing absolute cursor coordinates & the window is needed to properly access the cursor coordinates. As it happens every caller to GHOST_GetCursorPosition was already making the values window-relative, so there is little benefit in attempting to workaround the problem on the Wayland side. If needed the screen-space versions of functions can be exposed again.
Diffstat (limited to 'intern/ghost/GHOST_C-api.h')
-rw-r--r--intern/ghost/GHOST_C-api.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index 0f05e501d17..4cbc0d65b11 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -383,27 +383,28 @@ extern bool GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle);
extern GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, bool visible);
/**
- * Returns the current location of the cursor (location in screen coordinates)
+ * Returns the current location of the cursor (location in client relative coordinates)
* \param systemhandle: The handle to the system.
* \param x: The x-coordinate of the cursor.
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
-extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
- int32_t *x,
- int32_t *y);
-
+GHOST_TSuccess GHOST_GetCursorPosition(const GHOST_SystemHandle systemhandle,
+ const GHOST_WindowHandle windowhandle,
+ int32_t *x,
+ int32_t *y);
/**
- * Updates the location of the cursor (location in screen coordinates).
+ * Updates the location of the cursor (location in client relative coordinates).
* Not all operating systems allow the cursor to be moved (without the input device being moved).
* \param systemhandle: The handle to the system.
* \param x: The x-coordinate of the cursor.
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
-extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
- int32_t x,
- int32_t y);
+GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
+ GHOST_WindowHandle windowhandle,
+ int32_t x,
+ int32_t y);
void GHOST_GetCursorGrabState(GHOST_WindowHandle windowhandle,
GHOST_TGrabCursorMode *r_mode,