diff options
author | Mike Erwin <significant.bit@gmail.com> | 2016-08-18 07:21:55 +0300 |
---|---|---|
committer | Mike Erwin <significant.bit@gmail.com> | 2016-08-18 07:22:18 +0300 |
commit | b10d0058d72da3051895481ae5830a7b668b7d80 (patch) | |
tree | 987bcae7e565745b1371e60c7d74ffce2668aac7 /intern/ghost/GHOST_ISystem.h | |
parent | a195dd15d4373ff0e240566795ff7795ca7485e6 (diff) |
NDOF: compile 3D mouse code only if WITH_INPUT_NDOF
When WITH_INPUT_NDOF is disabled, 3D mouse handling code is removed
from:
- GHOST (was mostly done, finished the job)
- window manager
- various editors
- RNA
- keymaps
The input tab of user prefs does not show 3D mouse settings. Key map
editor does not show NDOF mappings.
DNA does not change.
On my Mac the compiled binary is 42KB smaller after this change. It
runs fine WITH_INPUT_NDOF on or off.
Diffstat (limited to 'intern/ghost/GHOST_ISystem.h')
-rw-r--r-- | intern/ghost/GHOST_ISystem.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h index 08045b93db9..03193d6e1da 100644 --- a/intern/ghost/GHOST_ISystem.h +++ b/intern/ghost/GHOST_ISystem.h @@ -377,11 +377,13 @@ public: */ virtual GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool& isDown) const = 0; +#ifdef WITH_INPUT_NDOF /** * Sets 3D mouse deadzone * \param deadzone: Deadzone of the 3D mouse (both for rotation and pan) relative to full range */ virtual void setNDOFDeadZone(float deadzone) = 0; +#endif /** * Toggles console |