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authorAndrea Weikert <elubie@gmx.net>2010-07-05 01:14:59 +0400
committerAndrea Weikert <elubie@gmx.net>2010-07-05 01:14:59 +0400
commit4135f1310c145d8df5e1195e3205715ada8296cb (patch)
tree5de45bd384aaae717aa16cd8796f0f54f72e0d15 /intern/ghost/GHOST_ISystem.h
parent83a2a4e5b889a023cb3d22120f348bd9e96bc2bb (diff)
Patch [#22339] File/installation paths changes
Update after discussions on IRC: * operating system specific path retrieval is moved back to GHOST, nothing blender specific here though * cleaned up path functions a bit to remove #ifdefs * removed Cocoa from blenlib again TODO: * Matt, Damien, please check and correct the functions for Cocoa and Carbon, could only put back existing code but needs adjustment * finish GHOST_getBinaryDir - this should replace the BLI_where_am_i eventually as well as BLI_getInstallationPath on Windows and get_install_dir for the blenderplayer runtime * It would probably be nice to define GHOST_getTempDir as well and move those out * more cleanups... NOTE: Things are likely broken for macs
Diffstat (limited to 'intern/ghost/GHOST_ISystem.h')
-rw-r--r--intern/ghost/GHOST_ISystem.h20
1 files changed, 19 insertions, 1 deletions
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index b4dc88369f4..47f142e4c8a 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -370,7 +370,25 @@ public:
*/
virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0;
-
+ /**
+ * Determine the base dir in which shared resources are located. It will first try to use
+ * "unpack and run" path, then look for properly installed path, not including versioning.
+ * @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
+ */
+ virtual const GHOST_TUns8* getSystemDir() const = 0;
+
+ /**
+ * Determine the base dir in which user configuration is stored, not including versioning.
+ * If needed, it will create the base directory.
+ * @return Unsigned char string pointing to user dir (eg ~/.blender/).
+ */
+ virtual const GHOST_TUns8* getUserDir() const = 0;
+
+ /**
+ * Determine the directory of the current binary
+ * @return Unsigned char string pointing to the binary dir
+ */
+ virtual const GHOST_TUns8* getBinaryDir() const = 0;
protected:
/**
* Initialize the system.