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authorClément Foucault <foucault.clem@gmail.com>2018-02-26 21:10:15 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-02-26 21:10:15 +0300
commit0940e89e604d85d717f792b73e30e5e96a42e7c6 (patch)
tree4160e3fe1477cb9644fe2fc9163c4dffc31a5a86 /intern/ghost/GHOST_ISystem.h
parentd6df23d9d96bfefb6a0a0f3979d3440d0fef05cc (diff)
GHOST: Add new interface to manage offscreen contexts.
Offscreen contexts are not attached to a window and can only be used for rendering to frambuffer objects. CGL implementation : Brecht Van Lommel (brecht) GLX implementation : Clément Foucault (fclem) WGL implementation : Germano Cavalcante (mano-wii) Other implementation are just place holder for now.
Diffstat (limited to 'intern/ghost/GHOST_ISystem.h')
-rw-r--r--intern/ghost/GHOST_ISystem.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index 03193d6e1da..5c5590ef069 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -36,6 +36,7 @@
#define __GHOST_ISYSTEM_H__
#include "GHOST_Types.h"
+#include "GHOST_IContext.h"
#include "GHOST_ITimerTask.h"
#include "GHOST_IWindow.h"
@@ -262,6 +263,20 @@ public:
virtual GHOST_TSuccess disposeWindow(GHOST_IWindow *window) = 0;
/**
+ * Create a new offscreen context.
+ * Never explicitly delete the context, use disposeContext() instead.
+ * \return The new context (or 0 if creation failed).
+ */
+ virtual GHOST_IContext *createOffscreenContext() = 0;
+
+ /**
+ * Dispose of a context.
+ * \param context Pointer to the context to be disposed.
+ * \return Indication of success.
+ */
+ virtual GHOST_TSuccess disposeContext(GHOST_IContext *context) = 0;
+
+ /**
* Returns whether a window is valid.
* \param window Pointer to the window to be checked.
* \return Indication of validity.