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authorTomoaki Kawada <i@yvt.jp>2019-06-01 18:54:07 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-06-02 13:50:50 +0300
commit62fe7e9a9d0e211bc2ad4cdfedb2489c5f899133 (patch)
treecaa21887fa80485937012a17edcea8126ae7482e /intern/ghost/GHOST_IWindow.h
parent2a5dc454f63a4c3442d0ff0715cbd3d135bb5ca7 (diff)
GPU: support default framebuffer with ID not equal to 0
Diffstat (limited to 'intern/ghost/GHOST_IWindow.h')
-rw-r--r--intern/ghost/GHOST_IWindow.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h
index 8042244c536..52894a7c38d 100644
--- a/intern/ghost/GHOST_IWindow.h
+++ b/intern/ghost/GHOST_IWindow.h
@@ -218,6 +218,12 @@ class GHOST_IWindow {
virtual GHOST_TSuccess activateDrawingContext() = 0;
/**
+ * Gets the OpenGL framebuffer associated with the window's contents.
+ * \return The name of an OpenGL framebuffer object.
+ */
+ virtual unsigned int getDefaultFramebuffer() = 0;
+
+ /**
* Invalidates the contents of this window.
* \return Indication of success.
*/