diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-10-17 23:32:28 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-10-17 23:32:28 +0400 |
commit | 69c6a33ba1a064aa13da3ef6a74b310620cfafd5 (patch) | |
tree | 69eb569feb0f03d912391651b7fde6c66c43be98 /intern/ghost/GHOST_IWindow.h | |
parent | 484bf962c66a5ffb7592cf8e4b462dbfb8d21214 (diff) |
wrap the mouse within the region while grabbing so on release the current view never changes and less likelyhood of loosing the cursor when running blender on 2+ screens. (assuming the 3d view isnt stretched over both)
Diffstat (limited to 'intern/ghost/GHOST_IWindow.h')
-rw-r--r-- | intern/ghost/GHOST_IWindow.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h index 3ab9bef2bfa..512fad877cb 100644 --- a/intern/ghost/GHOST_IWindow.h +++ b/intern/ghost/GHOST_IWindow.h @@ -271,7 +271,7 @@ public: * @param grab The new grab state of the cursor. * @return Indication of success. */ - virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode) { return GHOST_kSuccess; }; + virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode, GHOST_Rect *bounds) { return GHOST_kSuccess; }; }; |