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authorJulian Eisel <julian@blender.org>2020-03-17 22:20:55 +0300
committerJulian Eisel <julian@blender.org>2020-03-17 23:42:44 +0300
commitdc2df8307f41888bab722f75fa9e73adecf86b72 (patch)
treef83c54f43e27a07e9cb9fed306d79b08864f29f2 /intern/ghost/GHOST_Types.h
parent406bfd43040a5526702b51f88f1491cb61aecedb (diff)
VR: Initial Virtual Reality support - Milestone 1, Scene Inspection
NOTE: While most of the milestone 1 goals are there, a few smaller features and improvements are still to be done. Big picture of this milestone: Initial, OpenXR-based virtual reality support for users and foundation for advanced use cases. Maniphest Task: https://developer.blender.org/T71347 The tasks contains more information about this milestone. To be clear: This is not a feature rich VR implementation, it's focused on the initial scene inspection use case. We intentionally focused on that, further features like controller support are part of the next milestone. - How to use? Instructions on how to use this are here: https://wiki.blender.org/wiki/User:Severin/GSoC-2019/How_to_Test These will be updated and moved to a more official place (likely the manual) soon. Currently Windows Mixed Reality and Oculus devices are usable. Valve/HTC headsets don't support the OpenXR standard yet and hence, do not work with this implementation. --------------- This is the C-side implementation of the features added for initial VR support as per milestone 1. A "VR Scene Inspection" Add-on will be committed separately, to expose the VR functionality in the UI. It also adds some further features for milestone 1, namely a landmarking system (stored view locations in the VR space) Main additions/features: * Support for rendering viewports to an HMD, with good performance. * Option to sync the VR view perspective with a fully interactive, regular 3D View (VR-Mirror). * Option to disable positional tracking. Keeps the current position (calculated based on the VR eye center pose) when enabled while a VR session is running. * Some regular viewport settings for the VR view * RNA/Python-API to query and set VR session state information. * WM-XR: Layer tying Ghost-XR to the Blender specific APIs/data * wmSurface API: drawable, non-window container (manages Ghost-OpenGL and GPU context) * DNA/RNA for management of VR session settings * `--debug-xr` and `--debug-xr-time` commandline options * Utility batch & config file for using the Oculus runtime on Windows. * Most VR data is runtime only. The exception is user settings which are saved to files (`XrSessionSettings`). * VR support can be disabled through the `WITH_XR_OPENXR` compiler flag. For architecture and code documentation, see https://wiki.blender.org/wiki/Source/Interface/XR. --------------- A few thank you's: * A huge shoutout to Ray Molenkamp for his help during the project - it would have not been that successful without him! * Sebastian Koenig and Simeon Conzendorf for testing and feedback! * The reviewers, especially Brecht Van Lommel! * Dalai Felinto for pushing and managing me to get this done ;) * The OpenXR working group for providing an open standard. I think we're the first bigger application to adopt OpenXR. Congratulations to them and ourselves :) This project started as a Google Summer of Code 2019 project - "Core Support of Virtual Reality Headsets through OpenXR" (see https://wiki.blender.org/wiki/User:Severin/GSoC-2019/). Some further information, including ideas for further improvements can be found in the final GSoC report: https://wiki.blender.org/wiki/User:Severin/GSoC-2019/Final_Report Differential Revisions: D6193, D7098 Reviewed by: Brecht Van Lommel, Jeroen Bakker
Diffstat (limited to 'intern/ghost/GHOST_Types.h')
-rw-r--r--intern/ghost/GHOST_Types.h31
1 files changed, 20 insertions, 11 deletions
diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h
index adda782b96d..70c4d3ef00c 100644
--- a/intern/ghost/GHOST_Types.h
+++ b/intern/ghost/GHOST_Types.h
@@ -598,6 +598,8 @@ typedef void (*GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, GHOST_T
#ifdef WITH_XR_OPENXR
+struct GHOST_XrError;
+struct GHOST_XrDrawViewInfo;
/**
* The XR view (i.e. the OpenXR runtime) may require a different graphics library than OpenGL. An
* offscreen texture of the viewport will then be drawn into using OpenGL, but the final texture
@@ -605,7 +607,7 @@ typedef void (*GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, GHOST_T
*
* This enum defines the possible graphics bindings to attempt to enable.
*/
-typedef enum {
+typedef enum GHOST_TXrGraphicsBinding {
GHOST_kXrGraphicsUnknown = 0,
GHOST_kXrGraphicsOpenGL,
# ifdef WIN32
@@ -614,6 +616,16 @@ typedef enum {
/* For later */
// GHOST_kXrGraphicsVulkan,
} GHOST_TXrGraphicsBinding;
+
+typedef void (*GHOST_XrErrorHandlerFn)(const struct GHOST_XrError *);
+
+typedef void (*GHOST_XrSessionExitFn)(void *customdata);
+
+typedef void *(*GHOST_XrGraphicsContextBindFn)(enum GHOST_TXrGraphicsBinding graphics_lib);
+typedef void (*GHOST_XrGraphicsContextUnbindFn)(enum GHOST_TXrGraphicsBinding graphics_lib,
+ GHOST_ContextHandle graphics_context);
+typedef void (*GHOST_XrDrawViewFn)(const struct GHOST_XrDrawViewInfo *draw_view, void *customdata);
+
/* An array of GHOST_TXrGraphicsBinding items defining the candidate bindings to use. The first
* available candidate will be chosen, so order defines priority. */
typedef const GHOST_TXrGraphicsBinding *GHOST_XrGraphicsBindingCandidates;
@@ -638,13 +650,17 @@ typedef struct {
typedef struct {
GHOST_XrPose base_pose;
+
+ GHOST_XrSessionExitFn exit_fn;
+ void *exit_customdata;
} GHOST_XrSessionBeginInfo;
-typedef struct {
+typedef struct GHOST_XrDrawViewInfo {
int ofsx, ofsy;
int width, height;
- GHOST_XrPose pose;
+ GHOST_XrPose eye_pose;
+ GHOST_XrPose local_pose;
struct {
float angle_left, angle_right;
@@ -655,19 +671,12 @@ typedef struct {
char expects_srgb_buffer;
} GHOST_XrDrawViewInfo;
-typedef struct {
+typedef struct GHOST_XrError {
const char *user_message;
void *customdata;
} GHOST_XrError;
-typedef void (*GHOST_XrErrorHandlerFn)(const GHOST_XrError *);
-
-typedef void *(*GHOST_XrGraphicsContextBindFn)(GHOST_TXrGraphicsBinding graphics_lib);
-typedef void (*GHOST_XrGraphicsContextUnbindFn)(GHOST_TXrGraphicsBinding graphics_lib,
- void *graphics_context);
-typedef void (*GHOST_XrDrawViewFn)(const GHOST_XrDrawViewInfo *draw_view, void *customdata);
-
#endif
#endif // __GHOST_TYPES_H__