diff options
author | Mike Erwin <significant.bit@gmail.com> | 2015-10-24 20:58:06 +0300 |
---|---|---|
committer | Mike Erwin <significant.bit@gmail.com> | 2015-10-25 23:19:26 +0300 |
commit | c3cec828e82de70fe92eeb7c52869d24466d4109 (patch) | |
tree | 4364ccf75853e1c2418e9417715d3239787d791a /intern/ghost/SConscript | |
parent | 4f767e37e8452bdc675e362b566fe9aeedb783e4 (diff) |
ndof: rework Mac driver glue
Load driver dynamically at runtime instead of weak-linking the
3Dconnexion framework. Driver no longer needed at build time!
Works with really old drivers (as in PowerMac old), more recent
versions, and the latest which allows us to process events on a
separate thread.
Diffstat (limited to 'intern/ghost/SConscript')
-rw-r--r-- | intern/ghost/SConscript | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/intern/ghost/SConscript b/intern/ghost/SConscript index 78566210047..0abd2c252e3 100644 --- a/intern/ghost/SConscript +++ b/intern/ghost/SConscript @@ -33,7 +33,6 @@ Import ('env') window_system = env['OURPLATFORM'] sources = env.Glob('intern/*.cpp') -sources2 = env.Glob('intern/GHOST_NDOFManager3Dconnexion.c') if window_system == 'darwin': sources += env.Glob('intern/*.mm') #remove, will be readded below if needed. @@ -193,7 +192,3 @@ elif window_system == 'darwin' and env['C_COMPILER_ID'] == 'gcc' and env['CCVER else: env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15] ) - -if window_system == 'darwin' and env['WITH_BF_3DMOUSE']: # build seperate to circumvent extern "C" linkage issues - env.BlenderLib ('bf_intern_ghostndof3dconnexion', sources2, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15] ) - |