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authorSergey Sharybin <sergey.vfx@gmail.com>2015-08-04 19:04:45 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-08-04 19:06:28 +0300
commitdfc672f8bbb8633f014f393fe3de2e39ed77c8dd (patch)
treebeabdee122abee131811cb0872fa4fc2a5a73cfd /intern/ghost/SConscript
parent1fc32249f5d8bf33634461f9d1421104e5cf0323 (diff)
SCons: Fix for really nasty bug with polluting configuration environment
The issue was caused by the following construction: def = env['SOMETHING'] defs.append('SOMETHING_MORE') Since first assignment was actually referencing environment option it was totally polluted hawing weird and wonderful side effects on all other areas of Blender.
Diffstat (limited to 'intern/ghost/SConscript')
-rw-r--r--intern/ghost/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/ghost/SConscript b/intern/ghost/SConscript
index 025559e11a4..78566210047 100644
--- a/intern/ghost/SConscript
+++ b/intern/ghost/SConscript
@@ -48,7 +48,8 @@ sources.remove('intern' + os.sep + 'GHOST_ContextWGL.cpp')
pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_SystemPaths', 'GHOST_Window', 'GHOST_DropTarget', 'GHOST_NDOFManager', 'GHOST_Context']
-defs = env['BF_GL_DEFINITIONS']
+defs = []
+defs += env['BF_GL_DEFINITIONS']
if env['WITH_BF_GL_EGL']:
defs.append('WITH_EGL')