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authorCampbell Barton <ideasman42@gmail.com>2014-10-11 16:17:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-10-11 16:22:54 +0400
commit54ee22130ca0ce59500c6eddb562b78eb4526bcd (patch)
treeba21cdaa35656c590059c864e028e24b6e234082 /intern/ghost/intern/GHOST_Context.h
parentb09f7dcaa7b487ada53c8dbaa811deaa1201d163 (diff)
parent04814476c08e9350c424619cd99ccb1149d65365 (diff)
Merge branch 'master' into dyntopo_holesdyntopo_holes
Conflicts: source/blender/blenkernel/intern/pbvh_bmesh.c
Diffstat (limited to 'intern/ghost/intern/GHOST_Context.h')
-rw-r--r--intern/ghost/intern/GHOST_Context.h161
1 files changed, 161 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_Context.h b/intern/ghost/intern/GHOST_Context.h
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+++ b/intern/ghost/intern/GHOST_Context.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Jason Wilkins
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ghost/intern/GHOST_Context.h
+ * \ingroup GHOST
+ * Declaration of GHOST_Context class.
+ */
+
+#ifndef __GHOST_CONTEXT_H__
+#define __GHOST_CONTEXT_H__
+
+#include "GHOST_Types.h"
+
+#include "glew-mx.h"
+
+#include <cstdlib> // for NULL
+
+
+class GHOST_Context
+{
+public:
+ /**
+ * Constructor.
+ * \param stereoVisual Stereo visual for quad buffered stereo.
+ * \param numOfAASamples Number of samples used for AA (zero if no AA)
+ */
+ GHOST_Context(bool stereoVisual, GHOST_TUns16 numOfAASamples)
+ : m_stereoVisual(stereoVisual),
+ m_numOfAASamples(numOfAASamples),
+ m_mxContext(NULL)
+ {}
+
+ /**
+ * Destructor.
+ */
+ virtual ~GHOST_Context() {
+ mxDestroyContext(m_mxContext);
+ }
+
+ /**
+ * Swaps front and back buffers of a window.
+ * \return A boolean success indicator.
+ */
+ virtual GHOST_TSuccess swapBuffers() = 0;
+
+ /**
+ * Activates the drawing context of this window.
+ * \return A boolean success indicator.
+ */
+ virtual GHOST_TSuccess activateDrawingContext() = 0;
+
+ /**
+ * Call immediately after new to initialize. If this fails then immediately delete the object.
+ * \return Indication as to whether initialization has succeeded.
+ */
+ virtual GHOST_TSuccess initializeDrawingContext() = 0;
+
+ /**
+ * Updates the drawing context of this window. Needed
+ * whenever the window is changed.
+ * \return Indication of success.
+ */
+ virtual GHOST_TSuccess updateDrawingContext() {
+ return GHOST_kFailure;
+ }
+
+ /**
+ * Checks if it is OK for a remove the native display
+ * \return Indication as to whether removal has succeeded.
+ */
+ virtual GHOST_TSuccess releaseNativeHandles() = 0;
+
+ /**
+ * Sets the swap interval for swapBuffers.
+ * \param interval The swap interval to use.
+ * \return A boolean success indicator.
+ */
+ virtual GHOST_TSuccess setSwapInterval(int interval) {
+ return GHOST_kFailure;
+ }
+
+ /**
+ * Gets the current swap interval for swapBuffers.
+ * \param intervalOut Variable to store the swap interval if it can be read.
+ * \return Whether the swap interval can be read.
+ */
+ virtual GHOST_TSuccess getSwapInterval(int&) {
+ return GHOST_kFailure;
+ }
+
+ /** Stereo visual created. Only necessary for 'real' stereo support,
+ * ie quad buffered stereo. This is not always possible, depends on
+ * the graphics h/w
+ */
+ inline bool isStereoVisual() const {
+ return m_stereoVisual;
+ }
+
+ /** Number of samples used in anti-aliasing, set to 0 if no AA **/
+ inline GHOST_TUns16 getNumOfAASamples() const {
+ return m_numOfAASamples;
+ }
+
+protected:
+ void initContextGLEW();
+
+ inline void activateGLEW() const {
+ mxMakeCurrentContext(m_mxContext);
+ }
+
+ bool m_stereoVisual;
+
+ GHOST_TUns16 m_numOfAASamples;
+
+ static void initClearGL();
+
+private:
+ MXContext *m_mxContext;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+ MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_Context")
+#endif
+};
+
+
+#ifdef _WIN32
+bool win32_chk(bool result, const char *file = NULL, int line = 0, const char *text = NULL);
+
+# ifndef NDEBUG
+# define WIN32_CHK(x) win32_chk((x), __FILE__, __LINE__, #x)
+# else
+# define WIN32_CHK(x) win32_chk(x)
+# endif
+#endif /* _WIN32 */
+
+
+#endif // __GHOST_CONTEXT_H__