diff options
author | Mike Erwin <significant.bit@gmail.com> | 2016-08-18 07:21:55 +0300 |
---|---|---|
committer | Mike Erwin <significant.bit@gmail.com> | 2016-08-18 07:22:18 +0300 |
commit | b10d0058d72da3051895481ae5830a7b668b7d80 (patch) | |
tree | 987bcae7e565745b1371e60c7d74ffce2668aac7 /intern/ghost/intern/GHOST_NDOFManagerWin32.cpp | |
parent | a195dd15d4373ff0e240566795ff7795ca7485e6 (diff) |
NDOF: compile 3D mouse code only if WITH_INPUT_NDOF
When WITH_INPUT_NDOF is disabled, 3D mouse handling code is removed
from:
- GHOST (was mostly done, finished the job)
- window manager
- various editors
- RNA
- keymaps
The input tab of user prefs does not show 3D mouse settings. Key map
editor does not show NDOF mappings.
DNA does not change.
On my Mac the compiled binary is 42KB smaller after this change. It
runs fine WITH_INPUT_NDOF on or off.
Diffstat (limited to 'intern/ghost/intern/GHOST_NDOFManagerWin32.cpp')
-rw-r--r-- | intern/ghost/intern/GHOST_NDOFManagerWin32.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/intern/ghost/intern/GHOST_NDOFManagerWin32.cpp b/intern/ghost/intern/GHOST_NDOFManagerWin32.cpp index 7ccd2e602b4..0023ee7e1d0 100644 --- a/intern/ghost/intern/GHOST_NDOFManagerWin32.cpp +++ b/intern/ghost/intern/GHOST_NDOFManagerWin32.cpp @@ -22,8 +22,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef WITH_INPUT_NDOF // use contents of this file - #include "GHOST_NDOFManagerWin32.h" @@ -40,5 +38,3 @@ bool GHOST_NDOFManagerWin32::available() // always available since RawInput is built into Windows return true; } - -#endif // WITH_INPUT_NDOF |