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authorClément Foucault <foucault.clem@gmail.com>2018-07-27 17:28:44 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-07-27 17:28:44 +0300
commit60499ff25da4be074324694589bb014b1c9466d7 (patch)
treebf5348de78328a4f1146f09de48240312360e662 /intern/ghost/intern/GHOST_System.cpp
parent70966af5134b0cf53273e3c6da19ad7d5857b0f2 (diff)
GHOST: Fix SDL backend.
We use a hidden window for each offscreen context we need. On X11 (linux) it does not show any other windows in the OS task bar but it might be the case on other operating systems (untested).
Diffstat (limited to 'intern/ghost/intern/GHOST_System.cpp')
-rw-r--r--intern/ghost/intern/GHOST_System.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
index 0629eacc3ff..c3fd87c65af 100644
--- a/intern/ghost/intern/GHOST_System.cpp
+++ b/intern/ghost/intern/GHOST_System.cpp
@@ -297,7 +297,9 @@ GHOST_TSuccess GHOST_System::getButtonState(GHOST_TButtonMask mask, bool& isDown
#ifdef WITH_INPUT_NDOF
void GHOST_System::setNDOFDeadZone(float deadzone)
{
- this->m_ndofManager->setDeadZone(deadzone);
+ if (this->m_ndofManager) {
+ this->m_ndofManager->setDeadZone(deadzone);
+ }
}
#endif