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authorClément Foucault <foucault.clem@gmail.com>2018-02-26 21:10:15 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-02-26 21:10:15 +0300
commit0940e89e604d85d717f792b73e30e5e96a42e7c6 (patch)
tree4160e3fe1477cb9644fe2fc9163c4dffc31a5a86 /intern/ghost/intern/GHOST_SystemX11.h
parentd6df23d9d96bfefb6a0a0f3979d3440d0fef05cc (diff)
GHOST: Add new interface to manage offscreen contexts.
Offscreen contexts are not attached to a window and can only be used for rendering to frambuffer objects. CGL implementation : Brecht Van Lommel (brecht) GLX implementation : Clément Foucault (fclem) WGL implementation : Germano Cavalcante (mano-wii) Other implementation are just place holder for now.
Diffstat (limited to 'intern/ghost/intern/GHOST_SystemX11.h')
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h
index e60cab6a194..1ad8277a431 100644
--- a/intern/ghost/intern/GHOST_SystemX11.h
+++ b/intern/ghost/intern/GHOST_SystemX11.h
@@ -171,6 +171,26 @@ public:
const GHOST_TEmbedderWindowID parentWindow = 0
);
+
+ /**
+ * Create a new offscreen context.
+ * Never explicitly delete the context, use disposeContext() instead.
+ * \return The new context (or 0 if creation failed).
+ */
+ GHOST_IContext *
+ createOffscreenContext(
+ );
+
+ /**
+ * Dispose of a context.
+ * \param context Pointer to the context to be disposed.
+ * \return Indication of success.
+ */
+ GHOST_TSuccess
+ disposeContext(
+ GHOST_IContext *context
+ );
+
/**
* Retrieves events from the system and stores them in the queue.
* \param waitForEvent Flag to wait for an event (or return immediately).