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authorJens Verwiebe <info@jensverwiebe.de>2012-08-28 17:43:20 +0400
committerJens Verwiebe <info@jensverwiebe.de>2012-08-28 17:43:20 +0400
commit8321acaf439b33cca0b054565be176047d289134 (patch)
tree159da5d2c3329f92de92e3655baf5ce521aac21c /intern/ghost
parent7aeaeaf37805d7d906787e5ad5d0d76817dd0bc5 (diff)
missing linebreak when multithreaded gl meesage is printed to log
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
index 31f91802e38..294766cba24 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.mm
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -1150,7 +1150,7 @@ GHOST_TSuccess GHOST_WindowCocoa::installDrawingContext(GHOST_TDrawingContextTyp
/******* Multithreaded opengl code : uncomment for enabling
cglCtx = (CGLContextObj)[tmpOpenGLContext CGLContextObj];
if (CGLEnable(cglCtx, kCGLCEMPEngine) == kCGLNoError)
- printf("\nSwitched openGL to multithreaded mode");
+ printf("\nSwitched openGL to multithreaded mode\n");
*/
if (!s_firstOpenGLcontext) s_firstOpenGLcontext = tmpOpenGLContext;