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authorMike Erwin <significant.bit@gmail.com>2011-07-19 02:42:09 +0400
committerMike Erwin <significant.bit@gmail.com>2011-07-19 02:42:09 +0400
commit5f47123fded84fed85d6a0713f814c99f68c1ce7 (patch)
tree7e9aa67a80fa72317d52ef47e49015885779ac1b /intern/ghost
parent3ad978ea8ec425e000fd1d79944b47b037f2f3f6 (diff)
consistent Starting/InProgress/Finishing ndof events with dead-zone filtering
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/intern/GHOST_NDOFManager.cpp117
-rw-r--r--intern/ghost/intern/GHOST_NDOFManager.h18
-rw-r--r--intern/ghost/intern/GHOST_NDOFManagerX11.cpp2
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp5
4 files changed, 91 insertions, 51 deletions
diff --git a/intern/ghost/intern/GHOST_NDOFManager.cpp b/intern/ghost/intern/GHOST_NDOFManager.cpp
index e001540aa95..06c792128cd 100644
--- a/intern/ghost/intern/GHOST_NDOFManager.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManager.cpp
@@ -149,6 +149,7 @@ GHOST_NDOFManager::GHOST_NDOFManager(GHOST_System& sys)
, m_prevMotionTime(0)
, m_motionState(GHOST_kNotStarted)
, m_motionEventPending(false)
+ , m_deadZone(0.f)
{
// to avoid the rare situation where one triple is updated and
// the other is not, initialize them both here:
@@ -201,7 +202,7 @@ void GHOST_NDOFManager::setDevice(unsigned short vendor_id, unsigned short produ
}
break;
default:
- printf("ndof: unknown vendor %04hx\n", vendor_id);
+ printf("ndof: unknown device %04hx:%04hx\n", vendor_id, product_id);
}
m_buttonMask = ~(-1 << m_buttonCount);
@@ -211,41 +212,18 @@ void GHOST_NDOFManager::setDevice(unsigned short vendor_id, unsigned short produ
#endif
}
-void GHOST_NDOFManager::updateMotionState()
- {
- if (m_motionEventPending)
- return;
-
- switch (m_motionState)
- {
- case GHOST_kFinished:
- case GHOST_kNotStarted:
- m_motionState = GHOST_kStarting;
- break;
- case GHOST_kStarting:
- m_motionState = GHOST_kInProgress;
- break;
- default:
- // InProgress remains InProgress
- // should never be Finishing
- break;
- }
-
- m_motionEventPending = true;
- }
-
void GHOST_NDOFManager::updateTranslation(short t[3], GHOST_TUns64 time)
{
memcpy(m_translation, t, sizeof(m_translation));
m_motionTime = time;
- updateMotionState();
+ m_motionEventPending = true;
}
void GHOST_NDOFManager::updateRotation(short r[3], GHOST_TUns64 time)
{
memcpy(m_rotation, r, sizeof(m_rotation));
m_motionTime = time;
- updateMotionState();
+ m_motionEventPending = true;
}
void GHOST_NDOFManager::sendButtonEvent(NDOF_ButtonT button, bool press, GHOST_TUns64 time, GHOST_IWindow* window)
@@ -338,6 +316,20 @@ void GHOST_NDOFManager::updateButtons(int button_bits, GHOST_TUns64 time)
}
}
+void GHOST_NDOFManager::setDeadZone(float dz)
+ {
+ if (dz < 0.f)
+ // negative values don't make sense, so clamp at zero
+ dz = 0.f;
+ else if (dz > 0.5f)
+ // warn the rogue user/programmer, but allow it
+ printf("ndof: dead zone of %.2f is rather high...\n", dz);
+
+ m_deadZone = dz;
+
+ printf("ndof: dead zone set to %.2f\n", dz);
+ }
+
static bool atHomePosition(GHOST_TEventNDOFMotionData* ndof)
{
#define HOME(foo) (ndof->foo == 0)
@@ -346,16 +338,25 @@ static bool atHomePosition(GHOST_TEventNDOFMotionData* ndof)
static bool nearHomePosition(GHOST_TEventNDOFMotionData* ndof, float threshold)
{
- #define HOME1(foo) (fabsf(ndof->foo) < threshold)
- return HOME1(tx) && HOME1(ty) && HOME1(tz) && HOME1(rx) && HOME1(ry) && HOME1(rz);
+ if (threshold == 0.f)
+ return atHomePosition(ndof);
+ else
+ {
+ #define HOME1(foo) (fabsf(ndof->foo) < threshold)
+ return HOME1(tx) && HOME1(ty) && HOME1(tz) && HOME1(rx) && HOME1(ry) && HOME1(rz);
+ }
}
bool GHOST_NDOFManager::sendMotionEvent()
{
- if (m_motionState == GHOST_kFinished || m_motionState == GHOST_kNotStarted)
+ if (!m_motionEventPending)
return false;
+ m_motionEventPending = false; // any pending motion is handled right now
+
GHOST_IWindow* window = m_system.getWindowManager()->getActiveWindow();
+ if (window == NULL)
+ return false; // delivery will fail, so don't bother sending
GHOST_EventNDOFMotion* event = new GHOST_EventNDOFMotion(m_motionTime, window);
GHOST_TEventNDOFMotionData* data = (GHOST_TEventNDOFMotionData*) event->getData();
@@ -363,7 +364,7 @@ bool GHOST_NDOFManager::sendMotionEvent()
const float scale = 1.f / 350.f; // 3Dconnexion devices send +/- 350 usually
// probable future enhancement
- // scale *= m_sensitivity;
+ // scale *= U.ndof_sensitivity;
data->tx = scale * m_translation[0];
data->ty = scale * m_translation[1];
@@ -373,35 +374,57 @@ bool GHOST_NDOFManager::sendMotionEvent()
data->ry = scale * m_rotation[1];
data->rz = scale * m_rotation[2];
- if (m_motionState == GHOST_kStarting)
- // prev motion time will be ancient, so just make up something reasonable
- data->dt = 0.0125f;
- else
- data->dt = 0.001f * (m_motionTime - m_prevMotionTime); // in seconds
+ data->dt = 0.001f * (m_motionTime - m_prevMotionTime); // in seconds
- m_prevMotionTime = m_motionTime;
+ bool handMotion = !nearHomePosition(data, m_deadZone);
- // 'at rest' test goes at the end so that the first 'rest' event gets sent
- if (atHomePosition(data))
-// if (nearHomePosition(data, 0.05f)) // Linux & Windows have trouble w/ calibration
+ // determine what kind of motion event to send (Starting, InProgress, Finishing)
+ // and where that leaves this NDOF manager (NotStarted, InProgress, Finished)
+ switch (m_motionState)
{
- data->progress = GHOST_kFinishing;
- // for internal state, skip Finishing & jump to Finished
- m_motionState = GHOST_kFinished;
+ case GHOST_kNotStarted:
+ case GHOST_kFinished:
+ if (handMotion)
+ {
+ data->progress = GHOST_kStarting;
+ m_motionState = GHOST_kInProgress;
+ // prev motion time will be ancient, so just make up something reasonable
+ data->dt = 0.0125f;
+ }
+ else
+ {
+ // send no event and keep current state
+ delete event;
+ return false;
+ }
+ break;
+ case GHOST_kInProgress:
+ if (handMotion)
+ {
+ data->progress = GHOST_kInProgress;
+ // keep InProgress state
+ }
+ else
+ {
+ data->progress = GHOST_kFinishing;
+ m_motionState = GHOST_kFinished;
+ }
+ break;
}
- else
- data->progress = m_motionState; // Starting or InProgress
#ifdef DEBUG_NDOF_MOTION
- printf("ndof %s: T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f\n",
- progress_string[data->progress],
+ printf("ndof motion sent -- %s\n", progress_string[data->progress]);
+
+ // show details about this motion event
+ printf(" T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f\n",
data->tx, data->ty, data->tz,
data->rx, data->ry, data->rz,
data->dt);
#endif
m_system.pushEvent(event);
- m_motionEventPending = false;
+
+ m_prevMotionTime = m_motionTime;
return true;
}
diff --git a/intern/ghost/intern/GHOST_NDOFManager.h b/intern/ghost/intern/GHOST_NDOFManager.h
index 79e3a4eb4c8..9c67daa4412 100644
--- a/intern/ghost/intern/GHOST_NDOFManager.h
+++ b/intern/ghost/intern/GHOST_NDOFManager.h
@@ -30,7 +30,12 @@
// #define DEBUG_NDOF_MOTION
#define DEBUG_NDOF_BUTTONS
-typedef enum { NDOF_UnknownDevice, NDOF_SpaceNavigator, NDOF_SpaceExplorer, NDOF_SpacePilotPro } NDOF_DeviceT;
+typedef enum {
+ NDOF_UnknownDevice, // <-- motion will work fine, buttons are ignored
+ NDOF_SpaceNavigator,
+ NDOF_SpaceExplorer,
+ NDOF_SpacePilotPro
+ } NDOF_DeviceT;
// NDOF device button event types
typedef enum {
@@ -50,6 +55,7 @@ typedef enum {
NDOF_BUTTON_ISO1,
NDOF_BUTTON_ISO2,
// 90 degree rotations
+ // these don't all correspond to physical buttons
NDOF_BUTTON_ROLL_CW,
NDOF_BUTTON_ROLL_CCW,
NDOF_BUTTON_SPIN_CW,
@@ -63,6 +69,7 @@ typedef enum {
NDOF_BUTTON_PLUS,
NDOF_BUTTON_MINUS,
// general-purpose buttons
+ // TODO: expose these to keymap editor so users can assign functions
NDOF_BUTTON_1,
NDOF_BUTTON_2,
NDOF_BUTTON_3,
@@ -90,6 +97,12 @@ public:
// use standard USB/HID identifiers
void setDevice(unsigned short vendor_id, unsigned short product_id);
+ // filter out small/accidental/uncalibrated motions by
+ // setting up a "dead zone" around home position
+ // set to 0 to disable
+ // 0.1 is a safe and reasonable value
+ void setDeadZone(float);
+
// the latest raw axis data from the device
// NOTE: axis data should be in blender view coordinates
// +X is to the right
@@ -118,7 +131,6 @@ protected:
private:
void sendButtonEvent(NDOF_ButtonT, bool press, GHOST_TUns64 time, GHOST_IWindow*);
void sendKeyEvent(GHOST_TKey, bool press, GHOST_TUns64 time, GHOST_IWindow*);
- void updateMotionState();
NDOF_DeviceT m_deviceType;
int m_buttonCount;
@@ -130,8 +142,10 @@ private:
GHOST_TUns64 m_motionTime; // in milliseconds
GHOST_TUns64 m_prevMotionTime; // time of most recent Motion event sent
+
GHOST_TProgress m_motionState;
bool m_motionEventPending;
+ float m_deadZone; // discard motion with each component < this
};
#endif
diff --git a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
index cc2b2f785ea..a823c3c8a81 100644
--- a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
@@ -34,6 +34,8 @@ GHOST_NDOFManagerX11::GHOST_NDOFManagerX11(GHOST_System& sys)
{
m_available = true;
+ setDeadZone(0.1f); // how to calibrate on Linux? throw away slight motion!
+
// determine exactly which device is plugged in
#define MAX_LINE_LENGTH 100
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index 4c62e5e62b4..f9b365fd62e 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -597,7 +597,8 @@ GHOST_SystemX11::processEvent(XEvent *xe)
{
XFocusChangeEvent &xfe = xe->xfocus;
- printf("X: focus %s for window %d\n", xfe.type == FocusIn ? "in" : "out", (int) xfe.window);
+ // TODO: make sure this is the correct place for activate/deactivate
+ // printf("X: focus %s for window %d\n", xfe.type == FocusIn ? "in" : "out", (int) xfe.window);
// May have to look at the type of event and filter some
// out.
@@ -687,7 +688,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
);
}
- printf("X: %s window %d\n", xce.type == EnterNotify ? "entering" : "leaving", (int) xce.window);
+ // printf("X: %s window %d\n", xce.type == EnterNotify ? "entering" : "leaving", (int) xce.window);
if (xce.type == EnterNotify)
m_windowManager->setActiveWindow(window);