diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-05-29 21:04:46 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-05-29 21:04:46 +0300 |
commit | 6757ca8b40bcb87cfd710b99bc44e450fff74995 (patch) | |
tree | 2d05708025268303d72a3b979e75e1cb351c2f53 /intern/ghost | |
parent | 538fe7d48e0dca1aafc71aaf4109834e45d01c9c (diff) |
NDOF: clean up after MinGW removal
Follow up to 9f044cb422c1fc9ad79278092445f612342abb59
These comments described the difference between Microsoft & MinGW's struct definition. Now that we dropped MinGW we don't need to go into these details.
Diffstat (limited to 'intern/ghost')
-rw-r--r-- | intern/ghost/intern/GHOST_SystemWin32.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp index ca7118de7b0..9f03b5e9537 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemWin32.cpp @@ -890,16 +890,7 @@ bool GHOST_SystemWin32::processNDOF(RAWINPUT const &raw) // send motion. Mark as 'sent' so motion will always get dispatched. eventSent = true; -#if defined(_MSC_VER) - // using Microsoft compiler & header files - // they invented the RawInput API, so this version is (probably) correct. BYTE const *data = raw.data.hid.bRawData; - // struct RAWHID { - // DWORD dwSizeHid; - // DWORD dwCount; - // BYTE bRawData[1]; - // }; -#endif BYTE packetType = data[0]; switch (packetType) { |