diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-05-31 16:51:17 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-05-31 16:52:11 +0300 |
commit | f32a18994ad7f37eb568771f01bab9db53d38d54 (patch) | |
tree | dc014ea9a34c0d1fc414f1afa937daf1f55a5f97 /intern/ghost | |
parent | 82276d6cf7d3e18a0e5654d472bdff2b716b0d54 (diff) | |
parent | a481908232ef20449e6ad6951769677e0b108ca8 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'intern/ghost')
-rw-r--r-- | intern/ghost/intern/GHOST_SystemWin32.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp index ca7118de7b0..9f03b5e9537 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemWin32.cpp @@ -890,16 +890,7 @@ bool GHOST_SystemWin32::processNDOF(RAWINPUT const &raw) // send motion. Mark as 'sent' so motion will always get dispatched. eventSent = true; -#if defined(_MSC_VER) - // using Microsoft compiler & header files - // they invented the RawInput API, so this version is (probably) correct. BYTE const *data = raw.data.hid.bRawData; - // struct RAWHID { - // DWORD dwSizeHid; - // DWORD dwCount; - // BYTE bRawData[1]; - // }; -#endif BYTE packetType = data[0]; switch (packetType) { |