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authorCampbell Barton <ideasman42@gmail.com>2011-07-12 17:17:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-07-12 17:17:54 +0400
commitf7b9418d25a2fdbead0d21a53bf56b0199fb45f9 (patch)
tree3e5ed573143e281932a47db9a567fa23b7cfefa4 /intern/ghost
parentb90535cc334bb8ae3a51f8023732b8c786019ac7 (diff)
build option to use SDL 1.3 for GHOST rather then X11/Win32/Cocoa api's,
This opens up the option for blender to be more easily ported to other devices, OS's. TODO - continuous grab. - text glitch with multiple windows (was a bug in X11 too for a while, will check on this)
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/CMakeLists.txt30
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerSDL.cpp93
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerSDL.h69
-rw-r--r--intern/ghost/intern/GHOST_ISystem.cpp4
-rw-r--r--intern/ghost/intern/GHOST_NDOFManager.cpp2
-rw-r--r--intern/ghost/intern/GHOST_SystemSDL.cpp500
-rw-r--r--intern/ghost/intern/GHOST_SystemSDL.h121
-rw-r--r--intern/ghost/intern/GHOST_WindowSDL.cpp608
-rw-r--r--intern/ghost/intern/GHOST_WindowSDL.h128
9 files changed, 1548 insertions, 7 deletions
diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt
index 922f6918392..30f5b176532 100644
--- a/intern/ghost/CMakeLists.txt
+++ b/intern/ghost/CMakeLists.txt
@@ -89,13 +89,27 @@ set(SRC
intern/GHOST_WindowManager.h
)
-if(WITH_HEADLESS)
- list(APPEND SRC
- intern/GHOST_DisplayManagerNULL.h
- intern/GHOST_SystemNULL.h
- intern/GHOST_WindowNULL.h
- )
- add_definitions(-DWITH_HEADLESS)
+if(WITH_HEADLESS OR WITH_SDL_GHOST)
+ if(WITH_HEADLESS)
+ list(APPEND SRC
+ intern/GHOST_DisplayManagerNULL.h
+ intern/GHOST_SystemNULL.h
+ intern/GHOST_WindowNULL.h
+ )
+ add_definitions(-DWITH_HEADLESS)
+ else()
+ list(APPEND SRC
+ intern/GHOST_DisplayManagerSDL.cpp
+ intern/GHOST_SystemSDL.cpp
+ intern/GHOST_WindowSDL.cpp
+
+ intern/GHOST_DisplayManagerSDL.h
+ intern/GHOST_SystemSDL.h
+ intern/GHOST_WindowSDL.h
+ )
+ add_definitions(-DWITH_SDL_GHOST)
+ endif()
+
# ack, this is still system dependant
if(APPLE)
@@ -124,6 +138,8 @@ if(WITH_HEADLESS)
)
endif()
+ list(APPEND INC_SYS ${SDL_INCLUDE_DIR})
+
elseif(APPLE)
if(WITH_COCOA)
list(APPEND SRC
diff --git a/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp b/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
new file mode 100644
index 00000000000..ed37fa1dd0f
--- /dev/null
+++ b/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
@@ -0,0 +1,93 @@
+/*
+ * $Id:
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ghost/intern/GHOST_DisplayManagerSDL.cpp
+ * \ingroup GHOST
+ */
+
+#include "GHOST_SystemSDL.h"
+#include "GHOST_DisplayManagerSDL.h"
+
+GHOST_DisplayManagerSDL::GHOST_DisplayManagerSDL(GHOST_SystemSDL *system)
+ :
+ GHOST_DisplayManager(),
+ m_system(system)
+{
+ /* do nothing */
+}
+
+GHOST_TSuccess
+GHOST_DisplayManagerSDL::getNumDisplays(GHOST_TUns8& numDisplays)
+{
+ numDisplays= SDL_GetNumVideoDisplays();
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_DisplayManagerSDL::getNumDisplaySettings(GHOST_TUns8 display,
+ GHOST_TInt32& numSettings)
+{
+ GHOST_ASSERT(display < 1, "Only single display systems are currently supported.\n");
+ numSettings= GHOST_TInt32(1);
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess
+GHOST_DisplayManagerSDL::getDisplaySetting(GHOST_TUns8 display,
+ GHOST_TInt32 index,
+ GHOST_DisplaySetting& setting)
+{
+
+ GHOST_ASSERT(display < 1, "Only single display systems are currently supported.\n");
+ GHOST_ASSERT(index < 1, "Requested setting outside of valid range.\n");
+ SDL_DisplayMode mode;
+
+ SDL_GetDesktopDisplayMode(display, &mode);
+
+ setting.xPixels= mode.w;
+ setting.yPixels= mode.h;
+ setting.bpp= SDL_BYTESPERPIXEL(mode.format);
+ /* assume 60 when unset */
+ setting.frequency= mode.refresh_rate ? mode.refresh_rate : 60;
+
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess
+GHOST_DisplayManagerSDL::getCurrentDisplaySetting(GHOST_TUns8 display,
+ GHOST_DisplaySetting& setting)
+{
+ return getDisplaySetting(display,GHOST_TInt32(0),setting);
+}
+
+GHOST_TSuccess
+GHOST_DisplayManagerSDL:: setCurrentDisplaySetting(GHOST_TUns8 display,
+ const GHOST_DisplaySetting& setting)
+{
+ // This is never going to work robustly in X
+ // but it's currently part of the full screen interface
+
+ // we fudge it for now.
+
+ return GHOST_kSuccess;
+}
diff --git a/intern/ghost/intern/GHOST_DisplayManagerSDL.h b/intern/ghost/intern/GHOST_DisplayManagerSDL.h
new file mode 100644
index 00000000000..5019d1b1351
--- /dev/null
+++ b/intern/ghost/intern/GHOST_DisplayManagerSDL.h
@@ -0,0 +1,69 @@
+/*
+ * $Id: GHOST_DisplayManagerSDL.h 37194 2011-06-05 00:10:20Z gsrb3d $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ghost/intern/GHOST_DisplayManagerSDL.h
+ * \ingroup GHOST
+ * Declaration of GHOST_DisplayManagerSDL class.
+ */
+
+#ifndef _GHOST_DISPLAY_MANAGER_SDL_H_
+#define _GHOST_DISPLAY_MANAGER_SDL_H_
+
+#include "GHOST_DisplayManager.h"
+
+extern "C" {
+ #include "SDL.h"
+}
+
+class GHOST_SystemSDL;
+
+class GHOST_DisplayManagerSDL : public GHOST_DisplayManager
+{
+public:
+ GHOST_DisplayManagerSDL(GHOST_SystemSDL *system);
+
+ GHOST_TSuccess
+ getNumDisplays(GHOST_TUns8& numDisplays);
+
+ GHOST_TSuccess
+ getNumDisplaySettings(GHOST_TUns8 display,
+ GHOST_TInt32& numSettings);
+
+ GHOST_TSuccess
+ getDisplaySetting(GHOST_TUns8 display,
+ GHOST_TInt32 index,
+ GHOST_DisplaySetting& setting);
+
+ GHOST_TSuccess
+ getCurrentDisplaySetting(GHOST_TUns8 display,
+ GHOST_DisplaySetting& setting);
+
+ GHOST_TSuccess
+ setCurrentDisplaySetting(GHOST_TUns8 display,
+ const GHOST_DisplaySetting& setting);
+
+private :
+ GHOST_SystemSDL * m_system;
+};
+
+#endif /* _GHOST_DISPLAY_MANAGER_SDL_H_ */
diff --git a/intern/ghost/intern/GHOST_ISystem.cpp b/intern/ghost/intern/GHOST_ISystem.cpp
index 7f170d2e876..2cb82ffd7c2 100644
--- a/intern/ghost/intern/GHOST_ISystem.cpp
+++ b/intern/ghost/intern/GHOST_ISystem.cpp
@@ -43,6 +43,8 @@
#ifdef WITH_HEADLESS
# include "GHOST_SystemNULL.h"
+#elif defined(WITH_SDL_GHOST)
+# include "GHOST_SystemSDL.h"
#elif defined(WIN32)
# include "GHOST_SystemWin32.h"
#else
@@ -67,6 +69,8 @@ GHOST_TSuccess GHOST_ISystem::createSystem()
if (!m_system) {
#ifdef WITH_HEADLESS
m_system = new GHOST_SystemNULL();
+#elif defined(WITH_SDL_GHOST)
+ m_system = new GHOST_SystemSDL();
#elif defined(WIN32)
m_system = new GHOST_SystemWin32 ();
#else
diff --git a/intern/ghost/intern/GHOST_NDOFManager.cpp b/intern/ghost/intern/GHOST_NDOFManager.cpp
index 7721b1708f9..30f0de1e646 100644
--- a/intern/ghost/intern/GHOST_NDOFManager.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManager.cpp
@@ -85,6 +85,8 @@ GHOST_NDOFManager::deviceOpen(GHOST_IWindow* window,
/* do nothing */
#elif defined(_WIN32) || defined(__APPLE__)
m_DeviceHandle = ndofDeviceOpen((void *)&currentNdofValues);
+ #elif defined(WITH_SDL_GHOST)
+ /* do nothing */
#else
GHOST_SystemX11 *sys;
sys = static_cast<GHOST_SystemX11*>(GHOST_ISystem::getSystem());
diff --git a/intern/ghost/intern/GHOST_SystemSDL.cpp b/intern/ghost/intern/GHOST_SystemSDL.cpp
new file mode 100644
index 00000000000..33dcbc01307
--- /dev/null
+++ b/intern/ghost/intern/GHOST_SystemSDL.cpp
@@ -0,0 +1,500 @@
+/*
+ * $Id:
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ghost/intern/GHOST_SystemSDL.cpp
+ * \ingroup GHOST
+ */
+
+#include <assert.h>
+
+#include "GHOST_SystemSDL.h"
+
+#include "GHOST_WindowManager.h"
+
+#include "GHOST_EventCursor.h"
+#include "GHOST_EventKey.h"
+#include "GHOST_EventButton.h"
+#include "GHOST_EventWheel.h"
+
+GHOST_SystemSDL::GHOST_SystemSDL()
+ :
+ GHOST_System()
+{
+ if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) != 0) {
+ printf ("Error initializing SDL: %s\n", SDL_GetError());
+ }
+
+ /* SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); */
+ /* SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4); */
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
+}
+
+GHOST_SystemSDL::~GHOST_SystemSDL()
+{
+ SDL_Quit();
+}
+
+GHOST_IWindow *
+GHOST_SystemSDL::createWindow(const STR_String& title,
+ GHOST_TInt32 left,
+ GHOST_TInt32 top,
+ GHOST_TUns32 width,
+ GHOST_TUns32 height,
+ GHOST_TWindowState state,
+ GHOST_TDrawingContextType type,
+ bool stereoVisual,
+ const GHOST_TUns16 numOfAASamples,
+ const GHOST_TEmbedderWindowID parentWindow
+ )
+{
+ GHOST_WindowSDL *window= NULL;
+
+ window= new GHOST_WindowSDL (this, title, left, top, width, height, state, parentWindow, type, stereoVisual, 1);
+
+ if (window) {
+ if (window->getValid()) {
+ m_windowManager->addWindow(window);
+ pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
+ }
+ else {
+ delete window;
+ window= NULL;
+ }
+ }
+ return window;
+}
+
+GHOST_TSuccess
+GHOST_SystemSDL::init() {
+ GHOST_TSuccess success = GHOST_System::init();
+
+ if (success) {
+ m_displayManager = new GHOST_DisplayManagerSDL(this);
+
+ if (m_displayManager) {
+ return GHOST_kSuccess;
+ }
+ }
+
+ return GHOST_kFailure;
+}
+
+void
+GHOST_SystemSDL::getMainDisplayDimensions(GHOST_TUns32& width,
+ GHOST_TUns32& height) const
+{
+ SDL_DisplayMode mode;
+ SDL_GetCurrentDisplayMode(0, &mode); /* note, always 0 display */
+ width= mode.w;
+ height= mode.h;
+}
+
+GHOST_TUns8
+GHOST_SystemSDL::getNumDisplays() const
+{
+ return SDL_GetNumVideoDisplays();
+}
+
+GHOST_TSuccess
+GHOST_SystemSDL::getModifierKeys(GHOST_ModifierKeys& keys) const
+{
+ SDL_Keymod mod= SDL_GetModState();
+
+ keys.set(GHOST_kModifierKeyLeftShift, (mod & KMOD_LSHIFT) != 0);
+ keys.set(GHOST_kModifierKeyRightShift, (mod & KMOD_RSHIFT) != 0);
+ keys.set(GHOST_kModifierKeyLeftControl, (mod & KMOD_LCTRL) != 0);
+ keys.set(GHOST_kModifierKeyRightControl, (mod & KMOD_RCTRL) != 0);
+ keys.set(GHOST_kModifierKeyLeftAlt, (mod & KMOD_LALT) != 0);
+ keys.set(GHOST_kModifierKeyRightAlt, (mod & KMOD_RALT) != 0);
+ keys.set(GHOST_kModifierKeyOS, (mod & (KMOD_LGUI|KMOD_RGUI)) != 0);
+
+ return GHOST_kSuccess;
+}
+
+#define GXMAP(k,x,y) case x: k= y; break;
+
+static GHOST_TKey
+convertSDLKey(SDL_Scancode key)
+{
+ GHOST_TKey type;
+
+ if ((key >= SDL_SCANCODE_A) && (key <= SDL_SCANCODE_Z)) {
+ type= GHOST_TKey( key - SDL_SCANCODE_A + int(GHOST_kKeyA));
+ } else if ((key >= SDL_SCANCODE_1) && (key <= SDL_SCANCODE_0)) {
+ type= GHOST_TKey(key - SDL_SCANCODE_1 + int(GHOST_kKey0));
+ } else if ((key >= SDL_SCANCODE_F1) && (key <= SDL_SCANCODE_F12)) {
+ type= GHOST_TKey(key - SDL_SCANCODE_F1 + int(GHOST_kKeyF1));
+ } else if ((key >= SDL_SCANCODE_F13) && (key <= SDL_SCANCODE_F24)) {
+ type= GHOST_TKey(key - SDL_SCANCODE_F13 + int(GHOST_kKeyF13));
+ } else {
+ switch(key) {
+ /* TODO SDL_SCANCODE_NONUSBACKSLASH */
+
+ GXMAP(type,SDL_SCANCODE_BACKSPACE, GHOST_kKeyBackSpace);
+ GXMAP(type,SDL_SCANCODE_TAB, GHOST_kKeyTab);
+ GXMAP(type,SDL_SCANCODE_RETURN, GHOST_kKeyEnter);
+ GXMAP(type,SDL_SCANCODE_ESCAPE, GHOST_kKeyEsc);
+ GXMAP(type,SDL_SCANCODE_SPACE, GHOST_kKeySpace);
+
+ GXMAP(type,SDL_SCANCODE_SEMICOLON, GHOST_kKeySemicolon);
+ GXMAP(type,SDL_SCANCODE_PERIOD, GHOST_kKeyPeriod);
+ GXMAP(type,SDL_SCANCODE_COMMA, GHOST_kKeyComma);
+ GXMAP(type,SDL_SCANCODE_APOSTROPHE, GHOST_kKeyQuote);
+ GXMAP(type,SDL_SCANCODE_GRAVE, GHOST_kKeyAccentGrave);
+ GXMAP(type,SDL_SCANCODE_MINUS, GHOST_kKeyMinus);
+ GXMAP(type,SDL_SCANCODE_SLASH, GHOST_kKeySlash);
+ GXMAP(type,SDL_SCANCODE_BACKSLASH, GHOST_kKeyBackslash);
+ GXMAP(type,SDL_SCANCODE_KP_EQUALS, GHOST_kKeyEqual);
+ GXMAP(type,SDL_SCANCODE_LEFTBRACKET, GHOST_kKeyLeftBracket);
+ GXMAP(type,SDL_SCANCODE_RIGHTBRACKET, GHOST_kKeyRightBracket);
+ GXMAP(type,SDL_SCANCODE_PAUSE, GHOST_kKeyPause);
+
+ GXMAP(type,SDL_SCANCODE_LSHIFT, GHOST_kKeyLeftShift);
+ GXMAP(type,SDL_SCANCODE_RSHIFT, GHOST_kKeyRightShift);
+ GXMAP(type,SDL_SCANCODE_LCTRL, GHOST_kKeyLeftControl);
+ GXMAP(type,SDL_SCANCODE_RCTRL, GHOST_kKeyRightControl);
+ GXMAP(type,SDL_SCANCODE_LALT, GHOST_kKeyLeftAlt);
+ GXMAP(type,SDL_SCANCODE_RALT, GHOST_kKeyRightAlt);
+ GXMAP(type,SDL_SCANCODE_RGUI, GHOST_kKeyOS);
+
+ GXMAP(type,SDL_SCANCODE_INSERT, GHOST_kKeyInsert);
+ GXMAP(type,SDL_SCANCODE_DELETE, GHOST_kKeyDelete);
+ GXMAP(type,SDL_SCANCODE_HOME, GHOST_kKeyHome);
+ GXMAP(type,SDL_SCANCODE_END, GHOST_kKeyEnd);
+ GXMAP(type,SDL_SCANCODE_PAGEUP, GHOST_kKeyUpPage);
+ GXMAP(type,SDL_SCANCODE_PAGEDOWN, GHOST_kKeyDownPage);
+
+ GXMAP(type,SDL_SCANCODE_LEFT, GHOST_kKeyLeftArrow);
+ GXMAP(type,SDL_SCANCODE_RIGHT, GHOST_kKeyRightArrow);
+ GXMAP(type,SDL_SCANCODE_UP, GHOST_kKeyUpArrow);
+ GXMAP(type,SDL_SCANCODE_DOWN, GHOST_kKeyDownArrow);
+
+ GXMAP(type,SDL_SCANCODE_CAPSLOCK, GHOST_kKeyCapsLock);
+ GXMAP(type,SDL_SCANCODE_SCROLLLOCK, GHOST_kKeyScrollLock);
+ GXMAP(type,SDL_SCANCODE_NUMLOCKCLEAR, GHOST_kKeyNumLock);
+
+ /* keypad events */
+
+ /* note, sdl defines a bunch of kp defines I never saw before like
+ * SDL_SCANCODE_KP_PERCENT, SDL_SCANCODE_KP_XOR - campbell */
+ GXMAP(type,SDL_SCANCODE_KP_0, GHOST_kKeyNumpad0);
+ GXMAP(type,SDL_SCANCODE_KP_1, GHOST_kKeyNumpad1);
+ GXMAP(type,SDL_SCANCODE_KP_2, GHOST_kKeyNumpad2);
+ GXMAP(type,SDL_SCANCODE_KP_3, GHOST_kKeyNumpad3);
+ GXMAP(type,SDL_SCANCODE_KP_4, GHOST_kKeyNumpad4);
+ GXMAP(type,SDL_SCANCODE_KP_5, GHOST_kKeyNumpad5);
+ GXMAP(type,SDL_SCANCODE_KP_6, GHOST_kKeyNumpad6);
+ GXMAP(type,SDL_SCANCODE_KP_7, GHOST_kKeyNumpad7);
+ GXMAP(type,SDL_SCANCODE_KP_8, GHOST_kKeyNumpad8);
+ GXMAP(type,SDL_SCANCODE_KP_9, GHOST_kKeyNumpad9);
+ GXMAP(type,SDL_SCANCODE_KP_PERIOD, GHOST_kKeyNumpadPeriod);
+
+ GXMAP(type,SDL_SCANCODE_KP_ENTER, GHOST_kKeyNumpadEnter);
+ GXMAP(type,SDL_SCANCODE_KP_PLUS, GHOST_kKeyNumpadPlus);
+ GXMAP(type,SDL_SCANCODE_KP_MINUS, GHOST_kKeyNumpadMinus);
+ GXMAP(type,SDL_SCANCODE_KP_MULTIPLY, GHOST_kKeyNumpadAsterisk);
+ GXMAP(type,SDL_SCANCODE_KP_DIVIDE, GHOST_kKeyNumpadSlash);
+
+ /* Media keys in some keyboards and laptops with XFree86/Xorg */
+ GXMAP(type,SDL_SCANCODE_AUDIOPLAY, GHOST_kKeyMediaPlay);
+ GXMAP(type,SDL_SCANCODE_AUDIOSTOP, GHOST_kKeyMediaStop);
+ GXMAP(type,SDL_SCANCODE_AUDIOPREV, GHOST_kKeyMediaFirst);
+ // GXMAP(type,XF86XK_AudioRewind, GHOST_kKeyMediaFirst);
+ GXMAP(type,SDL_SCANCODE_AUDIONEXT, GHOST_kKeyMediaLast);
+
+ default:
+ type= GHOST_kKeyUnknown;
+ break;
+ }
+ }
+
+ return type;
+}
+#undef GXMAP
+
+
+void
+GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
+{
+ GHOST_Event * g_event= NULL;
+
+ switch(sdl_event->type) {
+ case SDL_WINDOWEVENT:
+ {
+ SDL_WindowEvent &sdl_sub_evt= sdl_event->window;
+ GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
+ //assert(window != NULL); // can be NULL on close window.
+
+ switch (sdl_sub_evt.event) {
+ case SDL_WINDOWEVENT_EXPOSED:
+ g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window);
+ break;
+ case SDL_WINDOWEVENT_RESIZED:
+ g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window);
+ break;
+ case SDL_WINDOWEVENT_MOVED:
+ g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowMove, window);
+ break;
+ case SDL_WINDOWEVENT_FOCUS_GAINED:
+ g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window);
+ break;
+ case SDL_WINDOWEVENT_FOCUS_LOST:
+ g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowDeactivate, window);
+ break;
+ case SDL_WINDOWEVENT_CLOSE:
+ g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, window);
+ break;
+ }
+ }
+ break;
+ case SDL_QUIT:
+ g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL);
+ break;
+
+ case SDL_MOUSEMOTION:
+ {
+ SDL_MouseMotionEvent &sdl_sub_evt= sdl_event->motion;
+ GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
+ assert(window != NULL);
+
+ g_event= new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, sdl_sub_evt.x, sdl_sub_evt.y);
+ break;
+ }
+ case SDL_MOUSEBUTTONUP:
+ case SDL_MOUSEBUTTONDOWN:
+ {
+ SDL_MouseButtonEvent &sdl_sub_evt= sdl_event->button;
+ GHOST_TButtonMask gbmask= GHOST_kButtonMaskLeft;
+ GHOST_TEventType type= (sdl_sub_evt.state==SDL_PRESSED) ? GHOST_kEventButtonDown : GHOST_kEventButtonUp;
+
+ GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
+ assert(window != NULL);
+
+ /* process rest of normal mouse buttons */
+ if(sdl_sub_evt.button == SDL_BUTTON_LEFT)
+ gbmask= GHOST_kButtonMaskLeft;
+ else if(sdl_sub_evt.button == SDL_BUTTON_MIDDLE)
+ gbmask= GHOST_kButtonMaskMiddle;
+ else if(sdl_sub_evt.button == SDL_BUTTON_RIGHT)
+ gbmask= GHOST_kButtonMaskRight;
+ /* these buttons are untested! */
+ else if(sdl_sub_evt.button == SDL_BUTTON_X1)
+ gbmask= GHOST_kButtonMaskButton4;
+ else if(sdl_sub_evt.button == SDL_BUTTON_X2)
+ gbmask= GHOST_kButtonMaskButton5;
+ else
+ break;
+
+ g_event= new GHOST_EventButton(getMilliSeconds(), type, window, gbmask);
+ break;
+ }
+ case SDL_MOUSEWHEEL:
+ {
+ SDL_MouseWheelEvent &sdl_sub_evt= sdl_event->wheel;
+ GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
+ assert(window != NULL);
+ g_event= new GHOST_EventWheel(getMilliSeconds(), window, sdl_sub_evt.y);
+ }
+ break;
+ case SDL_KEYDOWN:
+ case SDL_KEYUP:
+ {
+ SDL_KeyboardEvent &sdl_sub_evt= sdl_event->key;
+ GHOST_TEventType type= (sdl_sub_evt.state == SDL_PRESSED) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp;
+
+ GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
+ assert(window != NULL);
+
+ GHOST_TKey gkey= convertSDLKey(sdl_sub_evt.keysym.scancode);
+ /* note, the sdl_sub_evt.keysym.sym is truncated, for unicode support ghost has to be modified */
+ g_event= new GHOST_EventKey(getMilliSeconds(), type, window, gkey, sdl_sub_evt.keysym.sym);
+ }
+ break;
+ }
+
+ if (g_event) {
+ pushEvent(g_event);
+ }
+}
+
+GHOST_TSuccess
+GHOST_SystemSDL::getCursorPosition(GHOST_TInt32& x,
+ GHOST_TInt32& y) const
+{
+ int xi, yi;
+ SDL_GetMouseState(&xi, &yi);
+ x= xi;
+ y= yi;
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess
+GHOST_SystemSDL::setCursorPosition(GHOST_TInt32 x,
+ GHOST_TInt32 y)
+{
+ // SDL_SendMouseMotion(SDL, SDL_FALSE, x, y); // NOT EXPOSED
+ SDL_WarpMouseInWindow(NULL, x, y);
+ return GHOST_kSuccess;
+}
+
+bool
+GHOST_SystemSDL::generateWindowExposeEvents()
+{
+ vector<GHOST_WindowSDL *>::iterator w_start= m_dirty_windows.begin();
+ vector<GHOST_WindowSDL *>::const_iterator w_end= m_dirty_windows.end();
+ bool anyProcessed= false;
+
+ for (;w_start != w_end; ++w_start) {
+ GHOST_Event * g_event= new
+ GHOST_Event(
+ getMilliSeconds(),
+ GHOST_kEventWindowUpdate,
+ *w_start
+ );
+
+ (*w_start)->validate();
+
+ if (g_event) {
+ printf("Expose events pushed\n");
+ pushEvent(g_event);
+ anyProcessed= true;
+ }
+ }
+
+ m_dirty_windows.clear();
+ return anyProcessed;
+}
+
+
+bool
+GHOST_SystemSDL::processEvents(bool waitForEvent)
+{
+ // Get all the current events -- translate them into
+ // ghost events and call base class pushEvent() method.
+
+ bool anyProcessed= false;
+
+ do {
+ GHOST_TimerManager* timerMgr= getTimerManager();
+
+ if (waitForEvent && m_dirty_windows.empty() && !SDL_HasEvents(SDL_FIRSTEVENT, SDL_LASTEVENT)) {
+ GHOST_TUns64 next= timerMgr->nextFireTime();
+
+ if (next==GHOST_kFireTimeNever) {
+ SDL_WaitEventTimeout(NULL, -1);
+ //SleepTillEvent(m_display, -1);
+ } else {
+ GHOST_TInt64 maxSleep= next - getMilliSeconds();
+
+ if(maxSleep >= 0) {
+ SDL_WaitEventTimeout(NULL, next - getMilliSeconds());
+ // SleepTillEvent(m_display, next - getMilliSeconds()); // X11
+ }
+ }
+ }
+
+ if (timerMgr->fireTimers(getMilliSeconds())) {
+ anyProcessed= true;
+ }
+
+ SDL_Event sdl_event;
+ while (SDL_PollEvent(&sdl_event)) {
+ processEvent(&sdl_event);
+ anyProcessed= true;
+ }
+
+ if (generateWindowExposeEvents()) {
+ anyProcessed= true;
+ }
+ } while (waitForEvent && !anyProcessed);
+
+ return anyProcessed;
+}
+
+
+GHOST_WindowSDL *
+GHOST_SystemSDL::findGhostWindow(SDL_Window *sdl_win)
+{
+ if (sdl_win == NULL) return NULL;
+
+ // It is not entirely safe to do this as the backptr may point
+ // to a window that has recently been removed.
+ // We should always check the window manager's list of windows
+ // and only process events on these windows.
+
+ vector<GHOST_IWindow *> & win_vec= m_windowManager->getWindows();
+
+ vector<GHOST_IWindow *>::iterator win_it= win_vec.begin();
+ vector<GHOST_IWindow *>::const_iterator win_end= win_vec.end();
+
+ for (; win_it != win_end; ++win_it) {
+ GHOST_WindowSDL * window= static_cast<GHOST_WindowSDL *>(*win_it);
+ if (window->getSDLWindow() == sdl_win) {
+ return window;
+ }
+ }
+ return NULL;
+}
+
+
+void
+GHOST_SystemSDL::addDirtyWindow(GHOST_WindowSDL *bad_wind)
+{
+ GHOST_ASSERT((bad_wind != NULL), "addDirtyWindow() NULL ptr trapped (window)");
+
+ m_dirty_windows.push_back(bad_wind);
+}
+
+
+GHOST_TSuccess GHOST_SystemSDL::getButtons(GHOST_Buttons& buttons) const
+{
+ Uint8 state= SDL_GetMouseState(NULL, NULL);
+ buttons.set(GHOST_kButtonMaskLeft, (state & SDL_BUTTON_LMASK) != 0);
+ buttons.set(GHOST_kButtonMaskMiddle, (state & SDL_BUTTON_MMASK) != 0);
+ buttons.set(GHOST_kButtonMaskRight, (state & SDL_BUTTON_RMASK) != 0);
+
+ return GHOST_kSuccess;
+}
+
+GHOST_TUns8 *
+GHOST_SystemSDL::getClipboard(bool selection) const
+{
+ return (GHOST_TUns8 *)SDL_GetClipboardText();
+}
+
+void
+GHOST_SystemSDL::putClipboard(GHOST_TInt8 *buffer, bool selection) const
+{
+ SDL_SetClipboardText(buffer);
+}
+
+GHOST_TUns64
+GHOST_SystemSDL::getMilliSeconds()
+{
+ return GHOST_TUns64(SDL_GetTicks()); /* note, 32 -> 64bits */
+}
diff --git a/intern/ghost/intern/GHOST_SystemSDL.h b/intern/ghost/intern/GHOST_SystemSDL.h
new file mode 100644
index 00000000000..7aea1b6694a
--- /dev/null
+++ b/intern/ghost/intern/GHOST_SystemSDL.h
@@ -0,0 +1,121 @@
+/*
+ * $Id: GHOST_SystemSDL.h 37194 2011-06-05 00:10:20Z gsrb3d $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ghost/intern/GHOST_SystemSDL.h
+ * \ingroup GHOST
+ * Declaration of GHOST_SystemSDL class.
+ */
+
+#ifndef _GHOST_SYSTEM_SDL_H_
+#define _GHOST_SYSTEM_SDL_H_
+
+#include "GHOST_System.h"
+#include "../GHOST_Types.h"
+#include "GHOST_DisplayManagerSDL.h"
+#include "GHOST_TimerManager.h"
+#include "GHOST_WindowSDL.h"
+#include "GHOST_Event.h"
+
+extern "C" {
+ #include "SDL.h"
+}
+
+class GHOST_WindowSDL;
+
+
+class GHOST_SystemSDL : public GHOST_System {
+public:
+
+ void addDirtyWindow(GHOST_WindowSDL *bad_wind);
+
+ GHOST_SystemSDL();
+ ~GHOST_SystemSDL();
+
+ bool
+ processEvents(bool waitForEvent);
+
+ int
+ toggleConsole(int action) { return 0; }
+
+ GHOST_TSuccess
+ getModifierKeys(GHOST_ModifierKeys& keys) const;
+
+ GHOST_TSuccess
+ getButtons(GHOST_Buttons& buttons) const;
+
+ GHOST_TUns8 *
+ getClipboard(bool selection) const;
+
+ void
+ putClipboard(GHOST_TInt8 *buffer, bool selection) const;
+
+ GHOST_TUns64
+ getMilliSeconds();
+
+ GHOST_TUns8
+ getNumDisplays() const;
+
+ GHOST_TSuccess
+ getCursorPosition(GHOST_TInt32& x,
+ GHOST_TInt32& y) const;
+
+ GHOST_TSuccess
+ setCursorPosition(GHOST_TInt32 x,
+ GHOST_TInt32 y);
+
+ void
+ getMainDisplayDimensions(GHOST_TUns32& width,
+ GHOST_TUns32& height) const;
+
+private:
+
+ GHOST_TSuccess
+ init();
+
+ GHOST_IWindow *
+ createWindow(const STR_String& title,
+ GHOST_TInt32 left,
+ GHOST_TInt32 top,
+ GHOST_TUns32 width,
+ GHOST_TUns32 height,
+ GHOST_TWindowState state,
+ GHOST_TDrawingContextType type,
+ bool stereoVisual,
+ const GHOST_TUns16 numOfAASamples,
+ const GHOST_TEmbedderWindowID parentWindow
+ );
+
+ /* SDL spesific */
+ GHOST_WindowSDL * findGhostWindow(SDL_Window *sdl_win);
+
+ bool
+ generateWindowExposeEvents();
+
+ void
+ processEvent(SDL_Event *sdl_event);
+
+ /// The vector of windows that need to be updated.
+ std::vector<GHOST_WindowSDL *> m_dirty_windows;
+};
+
+#endif
diff --git a/intern/ghost/intern/GHOST_WindowSDL.cpp b/intern/ghost/intern/GHOST_WindowSDL.cpp
new file mode 100644
index 00000000000..9d4263f6311
--- /dev/null
+++ b/intern/ghost/intern/GHOST_WindowSDL.cpp
@@ -0,0 +1,608 @@
+/*
+ * $Id:
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ghost/intern/GHOST_WindowSDL.cpp
+ * \ingroup GHOST
+ */
+
+#include "GHOST_WindowSDL.h"
+#include "SDL_mouse.h"
+#include <assert.h>
+
+static SDL_GLContext s_firstContext= NULL;
+
+GHOST_WindowSDL::GHOST_WindowSDL(GHOST_SystemSDL *system,
+ const STR_String& title,
+ GHOST_TInt32 left,
+ GHOST_TInt32 top,
+ GHOST_TUns32 width,
+ GHOST_TUns32 height,
+ GHOST_TWindowState state,
+ const GHOST_TEmbedderWindowID parentWindow,
+ GHOST_TDrawingContextType type,
+ const bool stereoVisual,
+ const GHOST_TUns16 numOfAASamples
+ )
+ :
+ GHOST_Window(width,height,state,type,stereoVisual,numOfAASamples),
+ m_system (system),
+ m_invalid_window(false),
+ m_sdl_custom_cursor(NULL)
+{
+ m_sdl_win= SDL_CreateWindow(title,
+ 10,
+ 10,
+ width,
+ height,
+ SDL_WINDOW_RESIZABLE|SDL_WINDOW_OPENGL|SDL_WINDOW_SHOWN);
+
+ //SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
+ //SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
+
+ m_sdl_glcontext= SDL_GL_CreateContext(m_sdl_win);
+
+ //fprintf(stderr, "Ignoring Xlib error: error code %d request code %d\n",
+ // theEvent->error_code, theEvent->request_code) ;
+
+ setTitle(title);
+}
+
+GHOST_WindowSDL::~GHOST_WindowSDL()
+{
+ if(m_sdl_custom_cursor) {
+ SDL_FreeCursor(m_sdl_custom_cursor);
+ }
+
+ if (m_sdl_glcontext != s_firstContext) {
+ SDL_GL_DeleteContext(m_sdl_glcontext);
+ }
+
+ SDL_DestroyWindow(m_sdl_win);
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::installDrawingContext(GHOST_TDrawingContextType type)
+{
+ // only support openGL for now.
+ GHOST_TSuccess success;
+ switch (type) {
+ case GHOST_kDrawingContextTypeOpenGL:
+ m_sdl_glcontext= SDL_GL_CreateContext(m_sdl_win);
+
+ if (m_sdl_glcontext != NULL) {
+ if (!s_firstContext) {
+ s_firstContext= m_sdl_glcontext;
+ }
+
+ success= (SDL_GL_MakeCurrent(m_sdl_win, m_sdl_glcontext) < 0) ?
+ GHOST_kFailure : GHOST_kSuccess;
+ }
+ else {
+ success= GHOST_kFailure;
+ }
+
+ break;
+
+ case GHOST_kDrawingContextTypeNone:
+ success= GHOST_kSuccess;
+ break;
+
+ default:
+ success= GHOST_kFailure;
+ }
+ return success;
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::invalidate(void)
+{
+ // So the idea of this function is to generate an expose event
+ // for the window.
+ // Unfortunately X does not handle expose events for you and
+ // it is the client's job to refresh the dirty part of the window.
+ // We need to queue up invalidate calls and generate GHOST events
+ // for them in the system.
+
+ // We implement this by setting a boolean in this class to concatenate
+ // all such calls into a single event for this window.
+
+ // At the same time we queue the dirty windows in the system class
+ // and generate events for them at the next processEvents call.
+
+ if (m_invalid_window == false) {
+ m_system->addDirtyWindow(this);
+ m_invalid_window= true;
+ }
+
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::swapBuffers()
+{
+ if (getDrawingContextType() == GHOST_kDrawingContextTypeOpenGL) {
+ SDL_GL_SwapWindow(m_sdl_win);
+ return GHOST_kSuccess;
+ }
+ else {
+ return GHOST_kFailure;
+ }
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::activateDrawingContext()
+{
+ if (m_sdl_glcontext !=NULL) {
+ int status=SDL_GL_MakeCurrent(m_sdl_win, m_sdl_glcontext);
+ (void)status;
+ return GHOST_kSuccess;
+ }
+ return GHOST_kFailure;
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::removeDrawingContext()
+{
+ GHOST_TSuccess success;
+
+ if (m_sdl_glcontext != NULL) {
+ SDL_GL_DeleteContext(m_sdl_glcontext);
+ success= GHOST_kSuccess;
+ }
+ else {
+ success= GHOST_kFailure;
+ }
+ return success;
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::setState(GHOST_TWindowState state)
+{
+ switch(state) {
+ case GHOST_kWindowStateNormal:
+ SDL_SetWindowFullscreen(m_sdl_win, SDL_FALSE);
+ SDL_RestoreWindow(m_sdl_win);
+ break;
+ case GHOST_kWindowStateMaximized:
+ SDL_SetWindowFullscreen(m_sdl_win, SDL_FALSE);
+ SDL_MaximizeWindow(m_sdl_win);
+ break;
+ case GHOST_kWindowStateMinimized:
+ SDL_MinimizeWindow(m_sdl_win);
+ break;
+ case GHOST_kWindowStateFullScreen:
+ SDL_SetWindowFullscreen(m_sdl_win, SDL_TRUE);
+ break;
+ default:
+ break;
+ }
+
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TWindowState
+GHOST_WindowSDL::getState() const
+{
+ Uint32 flags= SDL_GetWindowFlags(m_sdl_win);
+
+ if(flags & SDL_WINDOW_FULLSCREEN) return GHOST_kWindowStateFullScreen;
+ else if(flags & SDL_WINDOW_MAXIMIZED) return GHOST_kWindowStateMaximized;
+ else if(flags & SDL_WINDOW_MINIMIZED) return GHOST_kWindowStateMinimized;
+ return GHOST_kWindowStateNormal;
+}
+
+
+void
+GHOST_WindowSDL::setTitle(const STR_String& title)
+{
+ SDL_SetWindowTitle(m_sdl_win, title.ReadPtr());
+}
+
+
+void
+GHOST_WindowSDL::getTitle(STR_String& title) const
+{
+ title= SDL_GetWindowTitle(m_sdl_win);
+}
+
+
+void
+GHOST_WindowSDL::getWindowBounds(GHOST_Rect& bounds) const
+{
+ getClientBounds(bounds);
+}
+
+
+void
+GHOST_WindowSDL::getClientBounds(GHOST_Rect& bounds) const
+{
+ int x, y, w, h;
+ SDL_GetWindowSize(m_sdl_win, &w, &h);
+ SDL_GetWindowPosition(m_sdl_win, &x, &y);
+
+ bounds.m_l= x;
+ bounds.m_r= x + w;
+ bounds.m_t= y;
+ bounds.m_b= y + h;
+}
+
+GHOST_TSuccess
+GHOST_WindowSDL::setClientWidth(GHOST_TUns32 width)
+{
+ int height;
+ SDL_GetWindowSize(m_sdl_win, NULL, &height);
+ SDL_SetWindowSize(m_sdl_win, width, height);
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess
+GHOST_WindowSDL::setClientHeight(GHOST_TUns32 height)
+{
+ int width;
+ SDL_GetWindowSize(m_sdl_win, &width, NULL);
+ SDL_SetWindowSize(m_sdl_win, width, height);
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess
+GHOST_WindowSDL::setClientSize(GHOST_TUns32 width,
+ GHOST_TUns32 height)
+{
+ SDL_SetWindowSize(m_sdl_win, width, height);
+ return GHOST_kSuccess;
+}
+
+
+/* mouse cursor */
+static unsigned char sdl_std_cursor_mask_xterm[]= {0xef,0x01,0xff,0x01,0xff,0x01,0x7c,0x00,0x38,0x00,0x38,0x00,0x38,0x00,0x38,0x00,0x38,0x00,0x38,0x00,0x38,0x00,0x38,0x00,0x7c,0x00,0xff,0x01,0xff,0x01,0xef,0x01,};
+static unsigned char sdl_std_cursor_xterm[]= {0x00,0x77,0x00,0x1c,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x08,0x00,0x1c,0x00,0x77,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_xterm 9
+#define sdl_std_cursor_HEIGHT_xterm 16
+#define sdl_std_cursor_HOT_X_xterm -3
+#define sdl_std_cursor_HOT_Y_xterm -7
+
+static unsigned char sdl_std_cursor_mask_watch[]= {0xfc,0x0f,0xfc,0x0f,0xfc,0x0f,0xfe,0x1f,0xff,0x3f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x3f,0xfe,0x1f,0xfc,0x0f,0xfc,0x0f,0xfc,0x0f,};
+static unsigned char sdl_std_cursor_watch[]= {0xf8,0x07,0xf8,0x07,0xf8,0x07,0xfc,0x0f,0x86,0x18,0x83,0x30,0x81,0xe0,0xc1,0xe1,0xc1,0xe1,0x21,0xe0,0x13,0x30,0x06,0x18,0xfc,0x0f,0xf8,0x07,0xf8,0x07,0xf8,0x07,};
+#define sdl_std_cursor_WIDTH_watch 16
+#define sdl_std_cursor_HEIGHT_watch 16
+#define sdl_std_cursor_HOT_X_watch -15
+#define sdl_std_cursor_HOT_Y_watch -7
+
+static unsigned char sdl_std_cursor_mask_umbrella[]= {0xe8,0x76,0xfb,0xdf,0xfd,0x3f,0xfe,0xff,0xff,0x3f,0xff,0xff,0xcf,0x79,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x07,0xc0,0x07,0xc0,0x07,0xc0,0x07,0x80,0x03,};
+static unsigned char sdl_std_cursor_umbrella[]= {0x88,0x04,0x20,0x0a,0xc9,0x32,0xf2,0x09,0x4c,0x06,0x43,0x18,0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x01,0x40,0x01,0x80,0x00,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_umbrella 16
+#define sdl_std_cursor_HEIGHT_umbrella 16
+#define sdl_std_cursor_HOT_X_umbrella -7
+#define sdl_std_cursor_HOT_Y_umbrella -12
+
+static unsigned char sdl_std_cursor_mask_top_side[]= {0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xc0,0x01,0xe0,0x03,0xf0,0x07,0xf8,0x0f,0xdc,0x1d,0xcc,0x19,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,};
+static unsigned char sdl_std_cursor_top_side[]= {0xff,0x1f,0xff,0x1f,0x00,0x00,0x40,0x00,0xe0,0x00,0x50,0x01,0x48,0x02,0x44,0x04,0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_top_side 15
+#define sdl_std_cursor_HEIGHT_top_side 16
+#define sdl_std_cursor_HOT_X_top_side -6
+#define sdl_std_cursor_HOT_Y_top_side -14
+
+static unsigned char sdl_std_cursor_mask_top_right_corner[]= {0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0xf0,0xfc,0xf7,0xfc,0xf7,0xfc,0xf7,0xc0,0xf7,0xe0,0xf7,0x70,0xf7,0x38,0xf7,0x1c,0xf7,0x0c,0xf7,0x00,0xf0,0x00,0xf0,};
+static unsigned char sdl_std_cursor_top_right_corner[]= {0xff,0x3f,0xff,0x3f,0x00,0x30,0x00,0x30,0x00,0x30,0xfc,0x31,0x80,0x31,0x40,0x31,0x20,0x31,0x10,0x31,0x08,0x31,0x04,0x31,0x00,0x30,0x00,0x30,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_top_right_corner 16
+#define sdl_std_cursor_HEIGHT_top_right_corner 16
+#define sdl_std_cursor_HOT_X_top_right_corner -13
+#define sdl_std_cursor_HOT_Y_top_right_corner -14
+
+static unsigned char sdl_std_cursor_mask_top_left_corner[]= {0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0f,0x00,0xef,0x3f,0xef,0x3f,0xef,0x3f,0xef,0x03,0xef,0x07,0xef,0x0e,0xef,0x1c,0xef,0x38,0xef,0x30,0x0f,0x00,0x0f,0x00,};
+static unsigned char sdl_std_cursor_top_left_corner[]= {0xff,0x3f,0xff,0x3f,0x03,0x00,0x03,0x00,0x03,0x00,0xe3,0x0f,0x63,0x00,0xa3,0x00,0x23,0x01,0x23,0x02,0x23,0x04,0x23,0x08,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_top_left_corner 16
+#define sdl_std_cursor_HEIGHT_top_left_corner 16
+#define sdl_std_cursor_HOT_X_top_left_corner 0
+#define sdl_std_cursor_HOT_Y_top_left_corner -14
+
+static unsigned char sdl_std_cursor_mask_spraycan[]= {0x00,0x0c,0x18,0x0d,0x7c,0x0d,0x7c,0x0d,0x7e,0x0d,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,};
+static unsigned char sdl_std_cursor_spraycan[]= {0x00,0x06,0x80,0x00,0x2c,0x06,0x9e,0x00,0x16,0x06,0x3f,0x00,0x21,0x00,0x27,0x00,0x25,0x00,0x27,0x00,0x25,0x00,0x27,0x00,0x27,0x00,0x21,0x00,0x21,0x00,0x3f,0x00,};
+#define sdl_std_cursor_WIDTH_spraycan 12
+#define sdl_std_cursor_HEIGHT_spraycan 16
+#define sdl_std_cursor_HOT_X_spraycan -9
+#define sdl_std_cursor_HOT_Y_spraycan -14
+
+static unsigned char sdl_std_cursor_mask_sb_v_double_arrow[]= {0x38,0x00,0x7c,0x00,0xfe,0x00,0xff,0x01,0xff,0x01,0x7c,0x00,0x7c,0x00,0x7c,0x00,0x7c,0x00,0x7c,0x00,0xff,0x01,0xff,0x01,0xfe,0x00,0x7c,0x00,0x38,0x00,};
+static unsigned char sdl_std_cursor_sb_v_double_arrow[]= {0x10,0x00,0x38,0x00,0x7c,0x00,0xfe,0x00,0x28,0x00,0x28,0x00,0x28,0x00,0x28,0x00,0x28,0x00,0x28,0x00,0x28,0x00,0xfe,0x00,0x7c,0x00,0x38,0x00,0x10,0x00,};
+#define sdl_std_cursor_WIDTH_sb_v_double_arrow 9
+#define sdl_std_cursor_HEIGHT_sb_v_double_arrow 15
+#define sdl_std_cursor_HOT_X_sb_v_double_arrow -3
+#define sdl_std_cursor_HOT_Y_sb_v_double_arrow -8
+
+static unsigned char sdl_std_cursor_mask_sb_h_double_arrow[]= {0x18,0x0c,0x1c,0x1c,0xfe,0x3f,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xfe,0x3f,0x1c,0x1c,0x18,0x0c,};
+static unsigned char sdl_std_cursor_sb_h_double_arrow[]= {0x00,0x00,0x08,0x08,0x0c,0x18,0xfe,0x3f,0x0f,0x78,0xfe,0x3f,0x0c,0x18,0x08,0x08,0x00,0x00};
+#define sdl_std_cursor_WIDTH_sb_h_double_arrow 15
+#define sdl_std_cursor_HEIGHT_sb_h_double_arrow 9
+#define sdl_std_cursor_HOT_X_sb_h_double_arrow -7
+#define sdl_std_cursor_HOT_Y_sb_h_double_arrow -4
+
+static unsigned char sdl_std_cursor_mask_right_side[]= {0x00,0xf0,0x00,0xf0,0xc0,0xf0,0xc0,0xf1,0x80,0xf3,0x00,0xf7,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0xf7,0x80,0xf3,0xc0,0xf1,0xc0,0xf0,0x00,0xf0,0x00,0xf0,};
+static unsigned char sdl_std_cursor_right_side[]= {0x00,0x30,0x00,0x30,0x40,0x30,0x80,0x30,0x00,0x31,0x00,0x32,0xff,0x37,0x00,0x32,0x00,0x31,0x80,0x30,0x40,0x30,0x00,0x30,0x00,0x30,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_right_side 16
+#define sdl_std_cursor_HEIGHT_right_side 15
+#define sdl_std_cursor_HOT_X_right_side -13
+#define sdl_std_cursor_HOT_Y_right_side -7
+
+static unsigned char sdl_std_cursor_mask_right_ptr[]= {0x00,0x03,0x80,0x03,0xc0,0x03,0xe0,0x03,0xf0,0x03,0xf8,0x03,0xfc,0x03,0xfe,0x03,0xff,0x03,0xff,0x03,0xf8,0x03,0xbc,0x03,0x3c,0x03,0x1e,0x00,0x1e,0x00,0x0c,0x00,};
+static unsigned char sdl_std_cursor_right_ptr[]= {0x00,0x80,0x00,0xc0,0x00,0xe0,0x00,0xf0,0x00,0xf8,0x00,0xfc,0x00,0xfe,0x00,0xff,0x00,0xf8,0x00,0xd8,0x00,0x8c,0x00,0x0c,0x00,0x06,0x00,0x06,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_right_ptr 10
+#define sdl_std_cursor_HEIGHT_right_ptr 16
+#define sdl_std_cursor_HOT_X_right_ptr -7
+#define sdl_std_cursor_HOT_Y_right_ptr -14
+
+static unsigned char sdl_std_cursor_mask_question_arrow[]= {0xf8,0x00,0xfc,0x01,0xfe,0x03,0xff,0x07,0x8f,0x07,0x9f,0x07,0xde,0x07,0xfc,0x03,0xf8,0x01,0xf8,0x00,0xf8,0x00,0xfc,0x01,0xfe,0x03,0xfc,0x01,0xf8,0x00,0x70,0x00,};
+static unsigned char sdl_std_cursor_question_arrow[]= {0x7c,0x00,0xfe,0x00,0xc7,0x01,0x83,0x01,0x87,0x01,0xc6,0x01,0xe0,0x00,0x78,0x00,0x38,0x00,0x28,0x00,0x28,0x00,0xee,0x00,0x6c,0x00,0x38,0x00,0x10,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_question_arrow 11
+#define sdl_std_cursor_HEIGHT_question_arrow 16
+#define sdl_std_cursor_HOT_X_question_arrow -4
+#define sdl_std_cursor_HOT_Y_question_arrow -8
+
+static unsigned char sdl_std_cursor_mask_pirate[]= {0xf0,0x03,0xf8,0x07,0xfc,0x0f,0xfe,0x1f,0xfe,0x1f,0xfc,0x0f,0xf8,0x07,0xf1,0x83,0xf1,0xe3,0xf3,0xf3,0xef,0x39,0x1e,0x1e,0xe0,0x01,0xfe,0xc7,0xff,0xff,0x0f,0x7c,};
+static unsigned char sdl_std_cursor_pirate[]= {0xe0,0x01,0xf0,0x03,0xf8,0x07,0xcc,0x0c,0xcc,0x0c,0xf8,0x07,0xf0,0x03,0xe0,0x01,0xe1,0x21,0xe1,0x61,0xc2,0x10,0x1c,0x0e,0xe0,0x01,0xf8,0x47,0x0f,0x7c,0x01,0x20,};
+#define sdl_std_cursor_WIDTH_pirate 16
+#define sdl_std_cursor_HEIGHT_pirate 16
+#define sdl_std_cursor_HOT_X_pirate -7
+#define sdl_std_cursor_HOT_Y_pirate -4
+
+static unsigned char sdl_std_cursor_mask_left_side[]= {0x0f,0x00,0x0f,0x00,0x0f,0x03,0x8f,0x03,0xcf,0x01,0xef,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x00,0xcf,0x01,0x8f,0x03,0x0f,0x03,0x0f,0x00,0x0f,0x00,};
+static unsigned char sdl_std_cursor_left_side[]= {0x03,0x00,0x03,0x00,0x83,0x00,0x43,0x00,0x23,0x00,0x13,0x00,0xfb,0x3f,0x13,0x00,0x23,0x00,0x43,0x00,0x83,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_left_side 16
+#define sdl_std_cursor_HEIGHT_left_side 15
+#define sdl_std_cursor_HOT_X_left_side 0
+#define sdl_std_cursor_HOT_Y_left_side -7
+
+static unsigned char sdl_std_cursor_mask_left_ptr[]= {0x03,0x00,0x07,0x00,0x0f,0x00,0x1f,0x00,0x3f,0x00,0x7f,0x00,0xff,0x00,0xff,0x01,0xff,0x03,0xff,0x03,0x7f,0x00,0xf7,0x00,0xf3,0x00,0xe0,0x01,0xe0,0x01,0xc0,0x00,};
+static unsigned char sdl_std_cursor_left_ptr[]= {0x00,0x00,0x02,0x00,0x06,0x00,0x0e,0x00,0x1e,0x00,0x3e,0x00,0x7e,0x00,0xfe,0x00,0xfe,0x00,0x3e,0x00,0x36,0x00,0x62,0x00,0x60,0x00,0xc0,0x00,0xc0,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_left_ptr 10
+#define sdl_std_cursor_HEIGHT_left_ptr 16
+#define sdl_std_cursor_HOT_X_left_ptr -8
+#define sdl_std_cursor_HOT_Y_left_ptr -14
+
+static unsigned char sdl_std_cursor_mask_exchange[]= {0xe3,0x07,0xf7,0x0f,0xff,0x1f,0xff,0x3f,0x3f,0x38,0xff,0x30,0xff,0x00,0xff,0x00,0x00,0xff,0x00,0xff,0x0c,0xfe,0x1c,0xfc,0xfc,0xff,0xf8,0xff,0xf0,0xef,0xe0,0xc7,};
+static unsigned char sdl_std_cursor_exchange[]= {0xf1,0x03,0xfb,0x07,0x1f,0x0c,0x09,0x08,0x19,0x00,0x3f,0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0x00,0x26,0x04,0x24,0x0c,0x3e,0xf8,0x37,0xf0,0x23,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_exchange 16
+#define sdl_std_cursor_HEIGHT_exchange 16
+#define sdl_std_cursor_HOT_X_exchange -6
+#define sdl_std_cursor_HOT_Y_exchange -8
+
+static unsigned char sdl_std_cursor_mask_crosshair[]= {0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xff,0xff,0xff,0xff,0xff,0xff,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,};
+static unsigned char sdl_std_cursor_crosshair[]= {0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x7f,0xff,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_crosshair 16
+#define sdl_std_cursor_HEIGHT_crosshair 16
+#define sdl_std_cursor_HOT_X_crosshair -7
+#define sdl_std_cursor_HOT_Y_crosshair -8
+
+static unsigned char sdl_std_cursor_mask_bottom_side[]= {0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xc0,0x01,0xcc,0x19,0xdc,0x1d,0xf8,0x0f,0xf0,0x07,0xe0,0x03,0xc0,0x01,0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f,};
+static unsigned char sdl_std_cursor_bottom_side[]= {0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x40,0x00,0x44,0x04,0x48,0x02,0x50,0x01,0xe0,0x00,0x40,0x00,0x00,0x00,0xff,0x1f,0xff,0x1f,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_bottom_side 15
+#define sdl_std_cursor_HEIGHT_bottom_side 16
+#define sdl_std_cursor_HOT_X_bottom_side -6
+#define sdl_std_cursor_HOT_Y_bottom_side -1
+
+static unsigned char sdl_std_cursor_mask_bottom_right_corner[]= {0x00,0xf0,0x00,0xf0,0x0c,0xf7,0x1c,0xf7,0x38,0xf7,0x70,0xf7,0xe0,0xf7,0xc0,0xf7,0xfc,0xf7,0xfc,0xf7,0xfc,0xf7,0x00,0xf0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,};
+static unsigned char sdl_std_cursor_bottom_right_corner[]= {0x00,0x30,0x00,0x30,0x04,0x31,0x08,0x31,0x10,0x31,0x20,0x31,0x40,0x31,0x80,0x31,0xfc,0x31,0x00,0x30,0x00,0x30,0x00,0x30,0xff,0x3f,0xff,0x3f,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_bottom_right_corner 16
+#define sdl_std_cursor_HEIGHT_bottom_right_corner 16
+#define sdl_std_cursor_HOT_X_bottom_right_corner -13
+#define sdl_std_cursor_HOT_Y_bottom_right_corner -1
+
+static unsigned char sdl_std_cursor_mask_bottom_left_corner[]= {0x0f,0x00,0x0f,0x00,0xef,0x30,0xef,0x38,0xef,0x1c,0xef,0x0e,0xef,0x07,0xef,0x03,0xef,0x3f,0xef,0x3f,0xef,0x3f,0x0f,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,};
+static unsigned char sdl_std_cursor_bottom_left_corner[]= {0x03,0x00,0x03,0x00,0x23,0x08,0x23,0x04,0x23,0x02,0x23,0x01,0xa3,0x00,0x63,0x00,0xe3,0x0f,0x03,0x00,0x03,0x00,0x03,0x00,0xff,0x3f,0xff,0x3f,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_bottom_left_corner 16
+#define sdl_std_cursor_HEIGHT_bottom_left_corner 16
+#define sdl_std_cursor_HOT_X_bottom_left_corner 0
+#define sdl_std_cursor_HOT_Y_bottom_left_corner -1
+
+static unsigned char sdl_std_cursor_mask_arrow[]= {0x00,0xe0,0x00,0xf8,0x00,0xfe,0x80,0x7f,0xe0,0x7f,0xf8,0x3f,0xfc,0x3f,0xfc,0x1f,0xe0,0x1f,0xf0,0x0f,0xf8,0x0f,0x7c,0x07,0x3e,0x07,0x1f,0x02,0x0e,0x00,0x04,0x00,};
+static unsigned char sdl_std_cursor_arrow[]= {0x00,0x30,0x00,0x3c,0x00,0x1f,0xc0,0x1f,0xf0,0x0f,0xfc,0x0f,0xc0,0x07,0xe0,0x07,0x70,0x03,0x38,0x03,0x1c,0x01,0x0e,0x01,0x07,0x00,0x02,0x00,0x00,0x00,0x00,0x00,};
+#define sdl_std_cursor_WIDTH_arrow 16
+#define sdl_std_cursor_HEIGHT_arrow 16
+#define sdl_std_cursor_HOT_X_arrow -13
+#define sdl_std_cursor_HOT_Y_arrow -14
+/* end cursor data */
+
+
+static SDL_Cursor *sdl_std_cursor_array[(int)GHOST_kStandardCursorNumCursors]= {0};
+
+/* utility function mostly a copy of SDL_CreateCursor but allows us to change
+ * color and supports blenders flipped bits */
+static SDL_Cursor *
+sdl_ghost_CreateCursor(const Uint8 *data,
+ const Uint8 *mask,
+ int w,
+ int h,
+ int hot_x,
+ int hot_y)
+{
+ SDL_Surface *surface;
+ SDL_Cursor *cursor;
+ int x, y;
+ Uint32 *pixel;
+ Uint8 datab= 0, maskb= 0;
+ const Uint32 black= 0xFF000000;
+ const Uint32 white= 0xFFFFFFFF;
+ const Uint32 transparent= 0x00000000;
+
+ /* Make sure the width is a multiple of 8 */
+ w= ((w + 7) & ~7);
+
+ /* Create the surface from a bitmap */
+ surface= SDL_CreateRGBSurface(0, w, h, 32,
+ 0x00FF0000,
+ 0x0000FF00,
+ 0x000000FF,
+ 0xFF000000);
+ if (!surface) {
+ return NULL;
+ }
+ for (y= 0; y < h; ++y) {
+ pixel= (Uint32 *) ((Uint8 *) surface->pixels + y * surface->pitch);
+ for (x= 0; x < w; ++x) {
+ if ((x % 8) == 0) {
+ datab= *data++;
+ maskb= *mask++;
+
+ /* reverse bit order */
+ datab= (datab * 0x0202020202ULL & 0x010884422010ULL) % 1023;
+ maskb= (maskb * 0x0202020202ULL & 0x010884422010ULL) % 1023;
+ }
+ if (maskb & 0x80) {
+ *pixel++= (datab & 0x80) ? white : black;
+ }
+ else {
+ *pixel++= (datab & 0x80) ? white : transparent;
+ }
+ datab <<= 1;
+ maskb <<= 1;
+ }
+ }
+
+ cursor= SDL_CreateColorCursor(surface, hot_x, hot_y);
+
+ SDL_FreeSurface(surface);
+
+ return cursor;
+}
+
+/* TODO, this is currently never freed but it wont leak either. */
+static void sdl_cursor_init(void)
+{
+
+#define DEF_CURSOR(name, ind) \
+ assert(\
+ (\
+ sdl_std_cursor_array[(int)ind]= \
+ sdl_ghost_CreateCursor(sdl_std_cursor_##name, \
+ sdl_std_cursor_mask_##name, \
+ sdl_std_cursor_WIDTH_##name, \
+ sdl_std_cursor_HEIGHT_##name, \
+ (sdl_std_cursor_WIDTH_##name + (sdl_std_cursor_HOT_X_##name)) - 1, \
+ (sdl_std_cursor_HEIGHT_##name + (sdl_std_cursor_HOT_Y_##name)) - 1) \
+ ) != NULL) \
+
+
+ DEF_CURSOR(left_ptr, GHOST_kStandardCursorDefault);
+ DEF_CURSOR(right_ptr, GHOST_kStandardCursorRightArrow);
+ DEF_CURSOR(left_ptr, GHOST_kStandardCursorLeftArrow);
+ DEF_CURSOR(umbrella, GHOST_kStandardCursorInfo); // TODO, replace this one.
+ DEF_CURSOR(pirate, GHOST_kStandardCursorDestroy);
+ DEF_CURSOR(question_arrow, GHOST_kStandardCursorHelp);
+ DEF_CURSOR(exchange, GHOST_kStandardCursorCycle);
+ DEF_CURSOR(spraycan, GHOST_kStandardCursorSpray);
+ DEF_CURSOR(watch, GHOST_kStandardCursorWait);
+ DEF_CURSOR(xterm, GHOST_kStandardCursorText);
+ DEF_CURSOR(crosshair, GHOST_kStandardCursorCrosshair);
+ DEF_CURSOR(sb_v_double_arrow, GHOST_kStandardCursorUpDown);
+ DEF_CURSOR(sb_h_double_arrow, GHOST_kStandardCursorLeftRight);
+ DEF_CURSOR(top_side, GHOST_kStandardCursorTopSide);
+ DEF_CURSOR(bottom_side, GHOST_kStandardCursorBottomSide);
+ DEF_CURSOR(left_side, GHOST_kStandardCursorLeftSide);
+ DEF_CURSOR(right_side, GHOST_kStandardCursorRightSide);
+ DEF_CURSOR(top_left_corner, GHOST_kStandardCursorTopLeftCorner);
+ DEF_CURSOR(top_right_corner, GHOST_kStandardCursorTopRightCorner);
+ DEF_CURSOR(bottom_right_corner, GHOST_kStandardCursorBottomRightCorner);
+ DEF_CURSOR(bottom_left_corner , GHOST_kStandardCursorBottomLeftCorner);
+ DEF_CURSOR(arrow , GHOST_kStandardCursorCopy);
+ //DEF_CURSOR(arrow, GHOST_kStandardCursorCustom);
+ DEF_CURSOR(arrow, GHOST_kStandardCursorPencil);
+
+#undef DEF_CURSOR
+
+}
+
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::setWindowCursorGrab(GHOST_TGrabCursorMode mode)
+{
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::setWindowCursorShape(GHOST_TStandardCursor shape)
+{
+ if(sdl_std_cursor_array[0] == NULL) {
+ sdl_cursor_init();
+ }
+
+ SDL_SetCursor(sdl_std_cursor_array[(int)shape]);
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2],
+ GHOST_TUns8 mask[16][2],
+ int hotX,
+ int hotY)
+{
+ return setWindowCustomCursorShape((GHOST_TUns8 *)bitmap,
+ (GHOST_TUns8 *)mask,
+ 16, 16,
+ hotX, hotY,
+ 0, 1);
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
+ GHOST_TUns8 *mask,
+ int sizex, int sizey,
+ int hotX, int hotY,
+ int fg_color, int bg_color)
+{
+ if(m_sdl_custom_cursor) {
+ SDL_FreeCursor(m_sdl_custom_cursor);
+ }
+
+ m_sdl_custom_cursor= sdl_ghost_CreateCursor((const Uint8 *)bitmap,
+ (const Uint8 *)mask,
+ sizex, sizex,
+ hotX, hotY);
+
+ SDL_SetCursor(m_sdl_custom_cursor);
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess
+GHOST_WindowSDL::setWindowCursorVisibility(bool visible)
+{
+ SDL_ShowCursor(visible);
+ return GHOST_kSuccess;
+}
diff --git a/intern/ghost/intern/GHOST_WindowSDL.h b/intern/ghost/intern/GHOST_WindowSDL.h
new file mode 100644
index 00000000000..12ff0266e8c
--- /dev/null
+++ b/intern/ghost/intern/GHOST_WindowSDL.h
@@ -0,0 +1,128 @@
+/*
+ * $Id: GHOST_WindowSDL.h 38022 2011-07-01 15:15:22Z campbellbarton $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ghost/intern/GHOST_WindowSDL.h
+ * \ingroup GHOST
+ * Declaration of GHOST_WindowSDL class.
+ */
+
+#ifndef _GHOST_WINDOWSDL_H_
+#define _GHOST_WINDOWSDL_H_
+
+#include "GHOST_Window.h"
+#include "GHOST_SystemSDL.h"
+#include <map>
+
+extern "C" {
+ #include "SDL.h"
+}
+
+class STR_String;
+
+class GHOST_WindowSDL : public GHOST_Window
+{
+private :
+ GHOST_SystemSDL * m_system;
+ bool m_invalid_window;
+
+ SDL_Window * m_sdl_win;
+ SDL_GLContext m_sdl_glcontext;
+ SDL_Cursor * m_sdl_custom_cursor;
+
+public:
+
+ const GHOST_TabletData* GetTabletData() { return NULL; }
+
+ GHOST_WindowSDL(GHOST_SystemSDL *system,
+ const STR_String& title,
+ GHOST_TInt32 left,
+ GHOST_TInt32 top,
+ GHOST_TUns32 width,
+ GHOST_TUns32 height,
+ GHOST_TWindowState state,
+ const GHOST_TEmbedderWindowID parentWindow,
+ GHOST_TDrawingContextType type,
+ const bool stereoVisual,
+ const GHOST_TUns16 numOfAASamples
+ );
+
+ ~GHOST_WindowSDL();
+
+ /* SDL spesific */
+ SDL_Window *
+ getSDLWindow(
+ ){
+ return m_sdl_win;
+ }
+
+
+ GHOST_TSuccess invalidate(void);
+
+ /**
+ * called by the X11 system implementation when expose events
+ * for the window have been pushed onto the GHOST queue
+ */
+
+ void validate()
+ {
+ m_invalid_window = false;
+ }
+
+ bool getValid( ) const
+ {
+ return (m_sdl_win != NULL);
+ }
+
+protected:
+ GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
+ GHOST_TSuccess removeDrawingContext();
+
+ GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode);
+ GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape);
+ GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
+ GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color);
+ GHOST_TSuccess setWindowCursorVisibility(bool visible);
+
+ void setTitle(const STR_String& title);
+ void getTitle(STR_String& title) const;
+ void getWindowBounds( GHOST_Rect& bounds ) const;
+ void getClientBounds( GHOST_Rect& bounds ) const;
+ GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
+ GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
+ GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
+
+ /* TODO */
+ void screenToClient( GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY ) const { outX = inX; outY = inY; }
+ void clientToScreen( GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY ) const { outX = inX; outY = inY; }
+
+ GHOST_TSuccess swapBuffers();
+ GHOST_TSuccess activateDrawingContext();
+ GHOST_TSuccess setState(GHOST_TWindowState state);
+ GHOST_TWindowState getState() const;
+
+ GHOST_TSuccess setOrder(GHOST_TWindowOrder order) { return GHOST_kSuccess; } // TODO
+
+};
+
+
+#endif // _GHOST_WINDOWSDL_H_