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authorMichel Selten <michel@mselten.demon.nl>2004-02-15 22:25:32 +0300
committerMichel Selten <michel@mselten.demon.nl>2004-02-15 22:25:32 +0300
commit9330e553e88fe77b3a08cfac3a13046031b58e56 (patch)
tree69b9155aad185dc347bef0dcffaf8c538980fb72 /intern/ghost
parent2fbf2b3775405566eb5906da2c7223eb9b626427 (diff)
SCons updates
* libraries are now generated in [BUILD_DIR]/lib * passed the user_options to all libraries now. This means I could remove a couple of Export/Import lines. * Changed the order in source/blender/src/SConscript and source/gameengine/SConscript. All libraries are now sorted alphabetically. This has no impact on the build process.
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/SConscript6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/ghost/SConscript b/intern/ghost/SConscript
index 7a2b34dcf21..7dbcb2703c6 100644
--- a/intern/ghost/SConscript
+++ b/intern/ghost/SConscript
@@ -4,12 +4,12 @@ ghost_env = Environment()
Import ('cflags')
Import ('cxxflags')
Import ('defines')
+Import ('user_options_dict')
+Import ('window_system')
ghost_env.Append (CCFLAGS = cflags)
ghost_env.Append (CXXFLAGS = cxxflags)
ghost_env.Append (CPPDEFINES = defines)
-Import ('window_system')
-
source_files = ['intern/GHOST_Buttons.cpp',
'intern/GHOST_C-api.cpp',
'intern/GHOST_CallbackEventConsumer.cpp',
@@ -42,4 +42,4 @@ else:
ghost_env.Append (CPPPATH = ['.',
'../string'])
-ghost_env.Library (target='#/lib/blender_GHOST', source=source_files)
+ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_GHOST', source=source_files)