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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-10-02 23:00:16 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-10-02 23:00:16 +0400
commite308c2f166c1d59b52fdf4226d1fdbb3f669c678 (patch)
tree946cce0d74ce788a9ec462e005229a65b87f2db4 /intern/ghost
parent8686f9fe03805b111dee5c33c69d3bbc3eb50aed (diff)
Fix #36316: dots in cycles render on certain CPUs with 32 bit linux builds.
There is some sort of problem with the SSE2 code path, but I couldn't find the cause, maybe a compiler bug due to the large amount of inlining? For now I've disabled SSE2 optimizatons in 32 bit GCC builds.
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 9cea4210769..770cfca6968 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -1025,6 +1025,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleWindowEvent(GHOST_TEventType eventType,
}
switch (eventType) {
case GHOST_kEventWindowClose:
+ // make window that should be closed frontmost
+ [window->getCocoaWindow() makeKeyAndOrderFront:nil];
// check for index of mainwindow as it would quit blender without dialog and discard
if (window->getCocoaWindow() != [windowsList objectAtIndex:([windowsList count] - 1)]) {
pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, window) );