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authorPaolo Acampora <pkrime>2022-02-08 20:08:12 +0300
committerSybren A. Stüvel <sybren@blender.org>2022-02-08 20:09:48 +0300
commit452a7f673190e5161c96ec8a53631a1c89d127b9 (patch)
treec164155ea9a7425097d808da2be73355417b22a7 /intern/ghost
parent55c90df316c7f5106b4ff97f1a6d6bcac3b195a3 (diff)
Fix T91871: Symmetrize Armature on custom bone shape
Symmetrize Armature now also symmetrizes the transform of custom bone shapes. Adds a new property to `bpy.ops.armature.symmetrize`: //Parameters//: - **direction **(enum in ['NEGATIVE_X', 'POSITIVE_X'], (optional)) – **Direction**, Which sides to copy from and to (when both are selected) - **custom_shape **(enum in ['SYMMETRIZE_SAME', 'SYMMETRIZE_ALL', 'SYMMETRIZE_NONE'], (optional)) – **Custom Shapes**, Wether to symmetrize non symmetric custom bone shapes, all custom shapes, or none at all //Rationale//: Reviewed By: #animation_rigging, Mets, sybren Maniphest Tasks: T91871 Differential Revision: https://developer.blender.org/D13416
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