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authorCampbell Barton <ideasman42@gmail.com>2021-10-03 04:06:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-10-03 04:13:29 +0300
commit74f45ed9c55aaecf6fd90a8076f486ad4302515d (patch)
tree09d0a8216139d44c80801fc4e1ae9fa655097294 /intern/ghost
parentc5c94e3eae74a7023c84cf0906cfa814c39f84dd (diff)
Cleanup: spelling in comments
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerSDL.cpp3
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp12
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.cpp6
3 files changed, 10 insertions, 11 deletions
diff --git a/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp b/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
index 5b026eb1632..09b2e4dfe2b 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
@@ -101,8 +101,7 @@ GHOST_TSuccess GHOST_DisplayManagerSDL::setCurrentDisplaySetting(
uint8_t display, const GHOST_DisplaySetting &setting)
{
/*
- * Mode switching code ported from Quake 2 version 3.21 and bzflag version
- * 2.4.0:
+ * Mode switching code ported from Quake 2 version 3.21 and BZFLAG version 2.4.0:
* ftp://ftp.idsoftware.com/idstuff/source/q2source-3.21.zip
* See linux/gl_glx.c:GLimp_SetMode
* http://wiki.bzflag.org/BZFlag_Source
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index c87b745cf40..86b4245ca67 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -1528,13 +1528,13 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
window->GetTabletData().Pressure = axis_value / ((float)xtablet.PressureLevels);
}
- /* the (short) cast and the & 0xffff is bizarre and unexplained anywhere,
- * but I got garbage data without it. Found it in the xidump.c source --matt
+ /* NOTE(@broken): the (short) cast and the & 0xffff is bizarre and unexplained anywhere,
+ * but I got garbage data without it. Found it in the `xidump.c` source.
*
- * The '& 0xffff' just truncates the value to its two lowest bytes, this probably means
- * some drivers do not properly set the whole int value? Since we convert to float
- * afterward, I don't think we need to cast to short here, but do not have a device to
- * check this. --mont29
+ * NOTE(@mont29): The '& 0xffff' just truncates the value to its two lowest bytes,
+ * this probably means some drivers do not properly set the whole int value?
+ * Since we convert to float afterward,
+ * I don't think we need to cast to short here, but do not have a device to check this.
*/
if (AXIS_VALUE_GET(3, axis_value)) {
window->GetTabletData().Xtilt = (short)(axis_value & 0xffff) /
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp
index de389951613..8b44403c598 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -1092,9 +1092,9 @@ GHOST_TSuccess GHOST_WindowX11::setOrder(GHOST_TWindowOrder order)
XWindowAttributes attr;
Atom atom;
- /* We use both XRaiseWindow and _NET_ACTIVE_WINDOW, since some
- * window managers ignore the former (e.g. kwin from kde) and others
- * don't implement the latter (e.g. fluxbox pre 0.9.9) */
+ /* We use both #XRaiseWindow and #_NET_ACTIVE_WINDOW, since some
+ * window managers ignore the former (e.g. KWIN from KDE) and others
+ * don't implement the latter (e.g. FLUXBOX before 0.9.9). */
XRaiseWindow(m_display, m_window);