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authorMike Erwin <significant.bit@gmail.com>2016-08-15 11:49:07 +0300
committerMike Erwin <significant.bit@gmail.com>2016-08-15 11:49:07 +0300
commit2c03d0186a014e4478aecb8e2a000bf2d530db10 (patch)
tree4a152bf1b8282414ce0401c93757ed68dd07ff66 /intern/ghost
parentad6e7a0be15cf6c47635987a04cd5824fb5de054 (diff)
OpenGL: debug context on Windows
Enable based on --debug-gpu at the command line. Linux already works this way. This commit in master (2.78 timeframe) is the smallest change that gets the desired result. I did a similar commit in blender2.8. Most ongoing GL debug work will go into 2.8, not 2.7x. In support of T49089
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/intern/GHOST_WindowWin32.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp
index 6a27d7aadf9..2aa950f8278 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.cpp
+++ b/intern/ghost/intern/GHOST_WindowWin32.cpp
@@ -649,7 +649,7 @@ GHOST_Context *GHOST_WindowWin32::newDrawingContext(GHOST_TDrawingContextType ty
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
3, 2,
#endif
- GHOST_OPENGL_WGL_CONTEXT_FLAGS,
+ (m_debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
#else
# error