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authorLeon Zandman <lzandman>2021-06-22 20:42:32 +0300
committerHarley Acheson <harley.acheson@gmail.com>2021-06-22 20:54:50 +0300
commitc317f111c16b014a02f6d8368aa6c8815a147d06 (patch)
treed02b873a8ff59fe5a69290e2cbd61cdd1788e82c /intern/ghost
parent2fcd3f0296eff296c7a4fc2b7fc02b290ea985fd (diff)
Cleanup: Spelling Mistakes
This patch fixes many minor spelling mistakes, all in comments or console output. Mostly contractions like can't, won't, don't, its/it's, etc. Differential Revision: https://developer.blender.org/D11663 Reviewed by Harley Acheson
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerSDL.cpp2
-rw-r--r--intern/ghost/intern/GHOST_SystemSDL.cpp2
-rw-r--r--intern/ghost/intern/GHOST_WindowSDL.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp b/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
index b836f256b27..11134ad1054 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp
@@ -160,7 +160,7 @@ GHOST_TSuccess GHOST_DisplayManagerSDL::setCurrentDisplaySetting(
else {
/* this is a problem for the BGE player :S, perhaps SDL2 will resolve at some point.
* we really need SDL_SetDisplayModeForDisplay() to become an API func! - campbell */
- printf("no windows available, cant fullscreen\n");
+ printf("no windows available, can't fullscreen\n");
/* do not fail, we will try again later when the window is created - wander */
return GHOST_kSuccess;
diff --git a/intern/ghost/intern/GHOST_SystemSDL.cpp b/intern/ghost/intern/GHOST_SystemSDL.cpp
index 8862d0457f2..eccef18bee2 100644
--- a/intern/ghost/intern/GHOST_SystemSDL.cpp
+++ b/intern/ghost/intern/GHOST_SystemSDL.cpp
@@ -376,7 +376,7 @@ void GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
bounds.wrapPoint(x_new, y_new, 8, window->getCursorGrabAxis());
window->getCursorGrabAccum(x_accum, y_accum);
- // cant use setCursorPosition because the mouse may have no focus!
+ // can't use setCursorPosition because the mouse may have no focus!
if (x_new != x_root || y_new != y_root) {
if (1) { //xme.time > m_last_warp) {
/* when wrapping we don't need to add an event because the
diff --git a/intern/ghost/intern/GHOST_WindowSDL.cpp b/intern/ghost/intern/GHOST_WindowSDL.cpp
index dcb1ab8c78c..ff0c506feb7 100644
--- a/intern/ghost/intern/GHOST_WindowSDL.cpp
+++ b/intern/ghost/intern/GHOST_WindowSDL.cpp
@@ -556,7 +556,7 @@ static SDL_Cursor *sdl_ghost_CreateCursor(
return cursor;
}
-/* TODO, this is currently never freed but it wont leak either. */
+/* TODO, this is currently never freed but it won't leak either. */
static SDL_Cursor *getStandardCursorShape(GHOST_TStandardCursor shape)
{
if (sdl_std_cursor_array[0] == NULL) {