diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /intern/glew-mx | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'intern/glew-mx')
-rw-r--r-- | intern/glew-mx/CMakeLists.txt | 12 | ||||
-rw-r--r-- | intern/glew-mx/glew-mx.h | 11 | ||||
-rw-r--r-- | intern/glew-mx/intern/gl-deprecated.h | 40 | ||||
-rw-r--r-- | intern/glew-mx/intern/glew-mx.c | 72 | ||||
-rw-r--r-- | intern/glew-mx/intern/symbol-binding.h | 332 |
5 files changed, 232 insertions, 235 deletions
diff --git a/intern/glew-mx/CMakeLists.txt b/intern/glew-mx/CMakeLists.txt index f0b0b2d0ee7..51e5c8b8990 100644 --- a/intern/glew-mx/CMakeLists.txt +++ b/intern/glew-mx/CMakeLists.txt @@ -19,19 +19,19 @@ # ***** END GPL LICENSE BLOCK ***** set(INC - . + . ) set(INC_SYS - ${GLEW_INCLUDE_PATH} + ${GLEW_INCLUDE_PATH} ) set(SRC - intern/glew-mx.c + intern/glew-mx.c - glew-mx.h - intern/gl-deprecated.h - intern/symbol-binding.h + glew-mx.h + intern/gl-deprecated.h + intern/symbol-binding.h ) set(LIB diff --git a/intern/glew-mx/glew-mx.h b/intern/glew-mx/glew-mx.h index a06fd7d977c..f9b3e55179f 100644 --- a/intern/glew-mx/glew-mx.h +++ b/intern/glew-mx/glew-mx.h @@ -43,25 +43,25 @@ #include <GL/glew.h> - #ifdef __cplusplus extern "C" { #endif #include "intern/symbol-binding.h" - /* If compiling only for OpenGL 3.2 Core Profile then we should make sure * no legacy API entries or symbolic constants are used. */ -#if (!defined(WITH_LEGACY_OPENGL)) || defined(WITH_GL_PROFILE_CORE) && !defined(WITH_GL_PROFILE_COMPAT) && !defined(WITH_GL_PROFILE_ES20) +#if (!defined(WITH_LEGACY_OPENGL)) || defined(WITH_GL_PROFILE_CORE) && \ + !defined(WITH_GL_PROFILE_COMPAT) && \ + !defined(WITH_GL_PROFILE_ES20) # include "intern/gl-deprecated.h" #endif GLenum glew_chk(GLenum error, const char *file, int line, const char *text); #ifndef NDEBUG -# define GLEW_CHK(x) glew_chk((x), __FILE__, __LINE__, #x) +# define GLEW_CHK(x) glew_chk((x), __FILE__, __LINE__, # x) #else # define GLEW_CHK(x) glew_chk((x), NULL, 0, NULL) #endif @@ -70,5 +70,4 @@ GLenum glew_chk(GLenum error, const char *file, int line, const char *text); } #endif - -#endif /* __GLEW_MX_H__ */ +#endif /* __GLEW_MX_H__ */ diff --git a/intern/glew-mx/intern/gl-deprecated.h b/intern/glew-mx/intern/gl-deprecated.h index 50049eaeb54..b6524cd5197 100644 --- a/intern/glew-mx/intern/gl-deprecated.h +++ b/intern/glew-mx/intern/gl-deprecated.h @@ -835,28 +835,28 @@ #if 0 /* Those are deprecated but still valid */ // Old Token Names 3.0 -#undef GL_CLIP_PLANE0 -#define GL_CLIP_PLANE0 USE_GL_CLIP_DISTANCE0 -#undef GL_CLIP_PLANE1 -#define GL_CLIP_PLANE1 USE_GL_CLIP_DISTANCE1 -#undef GL_CLIP_PLANE2 -#define GL_CLIP_PLANE2 USE_GL_CLIP_DISTANCE2 -#undef GL_CLIP_PLANE3 -#define GL_CLIP_PLANE3 USE_GL_CLIP_DISTANCE3 -#undef GL_CLIP_PLANE4 -#define GL_CLIP_PLANE4 USE_GL_CLIP_DISTANCE4 -#undef GL_CLIP_PLANE5 -#define GL_CLIP_PLANE5 USE_GL_CLIP_DISTANCE5 -#undef GL_COMPARE_R_TO_TEXTURE -#define GL_COMPARE_R_TO_TEXTURE USE_GL_COMPARE_REF_TO_TEXTURE -#undef GL_MAX_CLIP_PLANES -#define GL_MAX_CLIP_PLANES USE_GL_MAX_CLIP_DISTANCES -#undef GL_MAX_VARYING_FLOATS -#define GL_MAX_VARYING_FLOATS USE__MAX_VARYING_COMPONENTS +# undef GL_CLIP_PLANE0 +# define GL_CLIP_PLANE0 USE_GL_CLIP_DISTANCE0 +# undef GL_CLIP_PLANE1 +# define GL_CLIP_PLANE1 USE_GL_CLIP_DISTANCE1 +# undef GL_CLIP_PLANE2 +# define GL_CLIP_PLANE2 USE_GL_CLIP_DISTANCE2 +# undef GL_CLIP_PLANE3 +# define GL_CLIP_PLANE3 USE_GL_CLIP_DISTANCE3 +# undef GL_CLIP_PLANE4 +# define GL_CLIP_PLANE4 USE_GL_CLIP_DISTANCE4 +# undef GL_CLIP_PLANE5 +# define GL_CLIP_PLANE5 USE_GL_CLIP_DISTANCE5 +# undef GL_COMPARE_R_TO_TEXTURE +# define GL_COMPARE_R_TO_TEXTURE USE_GL_COMPARE_REF_TO_TEXTURE +# undef GL_MAX_CLIP_PLANES +# define GL_MAX_CLIP_PLANES USE_GL_MAX_CLIP_DISTANCES +# undef GL_MAX_VARYING_FLOATS +# define GL_MAX_VARYING_FLOATS USE__MAX_VARYING_COMPONENTS // Old Token Names 3.2 -#undef GL_VERTEX_PROGRAM_POINT_SIZE -#define GL_VERTEX_PROGRAM_POINT_SIZE USE_GL_PROGRAM_POINT_SIZE +# undef GL_VERTEX_PROGRAM_POINT_SIZE +# define GL_VERTEX_PROGRAM_POINT_SIZE USE_GL_PROGRAM_POINT_SIZE #endif #endif /* __GL_DEPRECATED_H__ */ diff --git a/intern/glew-mx/intern/glew-mx.c b/intern/glew-mx/intern/glew-mx.c index fcd8e83f530..541d3c5efbe 100644 --- a/intern/glew-mx/intern/glew-mx.c +++ b/intern/glew-mx/intern/glew-mx.c @@ -26,53 +26,57 @@ #include <stdio.h> #include <stdlib.h> -#define CASE_CODE_RETURN_STR(code) case code: return #code; +#define CASE_CODE_RETURN_STR(code) \ + case code: \ + return #code; static const char *get_glew_error_enum_string(GLenum error) { - switch (error) { - CASE_CODE_RETURN_STR(GLEW_OK) /* also GLEW_NO_ERROR */ - CASE_CODE_RETURN_STR(GLEW_ERROR_NO_GL_VERSION) - CASE_CODE_RETURN_STR(GLEW_ERROR_GL_VERSION_10_ONLY) - CASE_CODE_RETURN_STR(GLEW_ERROR_GLX_VERSION_11_ONLY) + switch (error) { + CASE_CODE_RETURN_STR(GLEW_OK) /* also GLEW_NO_ERROR */ + CASE_CODE_RETURN_STR(GLEW_ERROR_NO_GL_VERSION) + CASE_CODE_RETURN_STR(GLEW_ERROR_GL_VERSION_10_ONLY) + CASE_CODE_RETURN_STR(GLEW_ERROR_GLX_VERSION_11_ONLY) #ifdef WITH_GLEW_ES - CASE_CODE_RETURN_STR(GLEW_ERROR_NOT_GLES_VERSION) - CASE_CODE_RETURN_STR(GLEW_ERROR_GLES_VERSION) - CASE_CODE_RETURN_STR(GLEW_ERROR_NO_EGL_VERSION) - CASE_CODE_RETURN_STR(GLEW_ERROR_EGL_VERSION_10_ONLY) + CASE_CODE_RETURN_STR(GLEW_ERROR_NOT_GLES_VERSION) + CASE_CODE_RETURN_STR(GLEW_ERROR_GLES_VERSION) + CASE_CODE_RETURN_STR(GLEW_ERROR_NO_EGL_VERSION) + CASE_CODE_RETURN_STR(GLEW_ERROR_EGL_VERSION_10_ONLY) #endif - default: - return NULL; - } + default: + return NULL; + } } - GLenum glew_chk(GLenum error, const char *file, int line, const char *text) { - if (error != GLEW_OK) { - const char *code = get_glew_error_enum_string(error); - const char *msg = (const char *)glewGetErrorString(error); + if (error != GLEW_OK) { + const char *code = get_glew_error_enum_string(error); + const char *msg = (const char *)glewGetErrorString(error); - if (error == GLEW_ERROR_NO_GL_VERSION) - return GLEW_OK; + if (error == GLEW_ERROR_NO_GL_VERSION) + return GLEW_OK; #ifndef NDEBUG - fprintf(stderr, - "%s(%d):[%s] -> GLEW Error (0x%04X): %s: %s\n", - file, line, text, error, - code ? code : "<no symbol>", - msg ? msg : "<no message>"); + fprintf(stderr, + "%s(%d):[%s] -> GLEW Error (0x%04X): %s: %s\n", + file, + line, + text, + error, + code ? code : "<no symbol>", + msg ? msg : "<no message>"); #else - (void) file; - (void) line; - (void) text; - fprintf(stderr, - "GLEW Error (0x%04X): %s: %s\n", - error, - code ? code : "<no symbol>", - msg ? msg : "<no message>"); + (void)file; + (void)line; + (void)text; + fprintf(stderr, + "GLEW Error (0x%04X): %s: %s\n", + error, + code ? code : "<no symbol>", + msg ? msg : "<no message>"); #endif - } + } - return error; + return error; } diff --git a/intern/glew-mx/intern/symbol-binding.h b/intern/glew-mx/intern/symbol-binding.h index 2950a8f325a..0dc7d859fca 100644 --- a/intern/glew-mx/intern/symbol-binding.h +++ b/intern/glew-mx/intern/symbol-binding.h @@ -32,114 +32,112 @@ #define __SYMBOL_BINDING_H__ #ifndef __GLEW_MX_H__ -#error This file is meant to be included from glew-mx.h +# error This file is meant to be included from glew-mx.h #endif - #ifdef GLEW_ES_ONLY /* ES does not support the GLdouble type. */ -#ifndef GLdouble -#define GLdouble double -#endif +# ifndef GLdouble +# define GLdouble double +# endif /* * Need stubs for these version checks if compiling with only ES support. * Rely on compiler to eliminate unreachable code when version checks become constants. */ -#ifndef GLEW_VERSION_1_1 -#define GLEW_VERSION_1_1 0 -#endif +# ifndef GLEW_VERSION_1_1 +# define GLEW_VERSION_1_1 0 +# endif -#ifndef GLEW_VERSION_1_2 -#define GLEW_VERSION_1_2 0 -#endif +# ifndef GLEW_VERSION_1_2 +# define GLEW_VERSION_1_2 0 +# endif -#ifndef GLEW_VERSION_1_3 -#define GLEW_VERSION_1_3 0 -#endif +# ifndef GLEW_VERSION_1_3 +# define GLEW_VERSION_1_3 0 +# endif -#ifndef GLEW_VERSION_1_4 -#define GLEW_VERSION_1_4 0 -#endif +# ifndef GLEW_VERSION_1_4 +# define GLEW_VERSION_1_4 0 +# endif -#ifndef GLEW_VERSION_1_5 -#define GLEW_VERSION_1_5 0 -#endif +# ifndef GLEW_VERSION_1_5 +# define GLEW_VERSION_1_5 0 +# endif -#ifndef GLEW_VERSION_2_0 -#define GLEW_VERSION_2_0 0 -#endif +# ifndef GLEW_VERSION_2_0 +# define GLEW_VERSION_2_0 0 +# endif -#ifndef GLEW_VERSION_3_0 -#define GLEW_VERSION_3_0 0 -#endif +# ifndef GLEW_VERSION_3_0 +# define GLEW_VERSION_3_0 0 +# endif -#ifndef GLEW_ARB_shader_objects -#define GLEW_ARB_shader_objects 0 -#endif +# ifndef GLEW_ARB_shader_objects +# define GLEW_ARB_shader_objects 0 +# endif -#ifndef GLEW_ARB_vertex_shader -#define GLEW_ARB_vertex_shader 0 -#endif +# ifndef GLEW_ARB_vertex_shader +# define GLEW_ARB_vertex_shader 0 +# endif -#ifndef GLEW_ARB_vertex_program -#define GLEW_ARB_vertex_program 0 -#endif +# ifndef GLEW_ARB_vertex_program +# define GLEW_ARB_vertex_program 0 +# endif -#ifndef GLEW_ARB_fragment_program -#define GLEW_ARB_fragment_program 0 -#endif - -#ifndef GLEW_ARB_vertex_buffer_object -#define GLEW_ARB_vertex_buffer_object 0 -#endif +# ifndef GLEW_ARB_fragment_program +# define GLEW_ARB_fragment_program 0 +# endif -#ifndef GLEW_ARB_framebuffer_object -#define GLEW_ARB_framebuffer_object 0 -#endif +# ifndef GLEW_ARB_vertex_buffer_object +# define GLEW_ARB_vertex_buffer_object 0 +# endif -#ifndef GLEW_ARB_multitexture -#define GLEW_ARB_multitexture 0 -#endif +# ifndef GLEW_ARB_framebuffer_object +# define GLEW_ARB_framebuffer_object 0 +# endif -#ifndef GLEW_EXT_framebuffer_object -#define GLEW_EXT_framebuffer_object 0 -#endif +# ifndef GLEW_ARB_multitexture +# define GLEW_ARB_multitexture 0 +# endif -#ifndef GLEW_ARB_depth_texture -#define GLEW_ARB_depth_texture 0 -#endif +# ifndef GLEW_EXT_framebuffer_object +# define GLEW_EXT_framebuffer_object 0 +# endif -#ifndef GLEW_ARB_shadow -#define GLEW_ARB_shadow 0 -#endif +# ifndef GLEW_ARB_depth_texture +# define GLEW_ARB_depth_texture 0 +# endif -#ifndef GLEW_ARB_texture_float -#define GLEW_ARB_texture_float 0 -#endif +# ifndef GLEW_ARB_shadow +# define GLEW_ARB_shadow 0 +# endif -#ifndef GLEW_ARB_texture_non_power_of_two -#define GLEW_ARB_texture_non_power_of_two 0 -#endif +# ifndef GLEW_ARB_texture_float +# define GLEW_ARB_texture_float 0 +# endif -#ifndef GLEW_ARB_texture3D -#define GLEW_ARB_texture3D 0 -#endif +# ifndef GLEW_ARB_texture_non_power_of_two +# define GLEW_ARB_texture_non_power_of_two 0 +# endif -#ifndef GLEW_EXT_texture3D -#define GLEW_EXT_texture3D 0 -#endif +# ifndef GLEW_ARB_texture3D +# define GLEW_ARB_texture3D 0 +# endif -#ifndef GLEW_ARB_texture_rg -#define GLEW_ARB_texture_rg 0 -#endif +# ifndef GLEW_EXT_texture3D +# define GLEW_EXT_texture3D 0 +# endif -#ifndef GLEW_ARB_texture_query_lod -#define GLEW_ARB_texture_query_lod 0 -#endif +# ifndef GLEW_ARB_texture_rg +# define GLEW_ARB_texture_rg 0 +# endif +# ifndef GLEW_ARB_texture_query_lod +# define GLEW_ARB_texture_query_lod 0 +# endif /* * The following symbolic constants are missing from an ES only header, @@ -150,128 +148,125 @@ * Some of these may be here simply to patch inconsistencies in the header files. */ -#ifndef GL_TEXTURE_3D -#define GL_TEXTURE_3D GL_TEXTURE_3D_OES -#endif +# ifndef GL_TEXTURE_3D +# define GL_TEXTURE_3D GL_TEXTURE_3D_OES +# endif -#ifndef GL_TEXTURE_WRAP_R -#define GL_TEXTURE_WRAP_R GL_TEXTURE_WRAP_R_OES -#endif - -#ifndef GL_TEXTURE_COMPARE_MODE -#define GL_TEXTURE_COMPARE_MODE GL_TEXTURE_COMPARE_MODE_EXT -#endif +# ifndef GL_TEXTURE_WRAP_R +# define GL_TEXTURE_WRAP_R GL_TEXTURE_WRAP_R_OES +# endif -#ifndef GL_COMPARE_REF_TO_TEXTURE -#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_REF_TO_TEXTURE_EXT -#endif +# ifndef GL_TEXTURE_COMPARE_MODE +# define GL_TEXTURE_COMPARE_MODE GL_TEXTURE_COMPARE_MODE_EXT +# endif -#ifndef GL_TEXTURE_COMPARE_FUNC -#define GL_TEXTURE_COMPARE_FUNC GL_TEXTURE_COMPARE_FUNC_EXT -#endif +# ifndef GL_COMPARE_REF_TO_TEXTURE +# define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_REF_TO_TEXTURE_EXT +# endif -#ifndef GL_RGBA8 -#define GL_RGBA8 GL_RGBA8_OES -#endif +# ifndef GL_TEXTURE_COMPARE_FUNC +# define GL_TEXTURE_COMPARE_FUNC GL_TEXTURE_COMPARE_FUNC_EXT +# endif -#ifndef GL_RGBA16F -#define GL_RGBA16F GL_RGBA16F_EXT -#endif +# ifndef GL_RGBA8 +# define GL_RGBA8 GL_RGBA8_OES +# endif -#ifndef GL_RG32F -#define GL_RG32F GL_RG32F_EXT -#endif +# ifndef GL_RGBA16F +# define GL_RGBA16F GL_RGBA16F_EXT +# endif -#ifndef GL_RGB8 -#define GL_RGB8 GL_RGB8_OES -#endif +# ifndef GL_RG32F +# define GL_RG32F GL_RG32F_EXT +# endif -#ifndef GL_RG -#define GL_RG GL_RG_EXT -#endif +# ifndef GL_RGB8 +# define GL_RGB8 GL_RGB8_OES +# endif -#ifndef GL_RED -#define GL_RED GL_RED_EXT -#endif +# ifndef GL_RG +# define GL_RG GL_RG_EXT +# endif -#ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES -#endif +# ifndef GL_RED +# define GL_RED GL_RED_EXT +# endif -#ifndef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES -#endif +# ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS +# define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES +# endif -#ifndef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES -#endif +# ifndef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER +# define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES +# endif -#ifndef GL_WRITE_ONLY -#define GL_WRITE_ONLY GL_WRITE_ONLY_OES -#endif +# ifndef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER +# define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES +# endif -#ifndef GLEW_ARB_vertex_array_object -#define GLEW_ARB_vertex_array_object 0 -#endif +# ifndef GL_WRITE_ONLY +# define GL_WRITE_ONLY GL_WRITE_ONLY_OES +# endif +# ifndef GLEW_ARB_vertex_array_object +# define GLEW_ARB_vertex_array_object 0 +# endif /* end of ifdef GLEW_ES_ONLY */ #elif defined(GLEW_NO_ES) - /* * Need stubs for these version checks if compiling without any support. * Rely on compiler to eliminate unreachable code when version checks become constants */ -#ifndef GLEW_ES_VERSION_2_0 -#define GLEW_ES_VERSION_2_0 0 -#endif - -#ifndef GLEW_EXT_texture_storage -#define GLEW_EXT_texture_storage 0 -#endif +# ifndef GLEW_ES_VERSION_2_0 +# define GLEW_ES_VERSION_2_0 0 +# endif -#ifndef GLEW_OES_framebuffer_object -#define GLEW_OES_framebuffer_object 0 -#endif +# ifndef GLEW_EXT_texture_storage +# define GLEW_EXT_texture_storage 0 +# endif -#ifndef GLEW_OES_mapbuffer -#define GLEW_OES_mapbuffer 0 -#endif +# ifndef GLEW_OES_framebuffer_object +# define GLEW_OES_framebuffer_object 0 +# endif -#ifndef GLEW_OES_required_internalformat -#define GLEW_OES_required_internalformat 0 -#endif +# ifndef GLEW_OES_mapbuffer +# define GLEW_OES_mapbuffer 0 +# endif -#ifndef GLEW_EXT_color_buffer_half_float -#define GLEW_EXT_color_buffer_half_float 0 -#endif +# ifndef GLEW_OES_required_internalformat +# define GLEW_OES_required_internalformat 0 +# endif -#ifndef GLEW_OES_depth_texture -#define GLEW_OES_depth_texture 0 -#endif +# ifndef GLEW_EXT_color_buffer_half_float +# define GLEW_EXT_color_buffer_half_float 0 +# endif -#ifndef GLEW_EXT_shadow_samplers -#define GLEW_EXT_shadow_samplers 0 -#endif +# ifndef GLEW_OES_depth_texture +# define GLEW_OES_depth_texture 0 +# endif -#ifndef GLEW_ARB_texture3D -#define GLEW_ARB_texture3D 0 -#endif +# ifndef GLEW_EXT_shadow_samplers +# define GLEW_EXT_shadow_samplers 0 +# endif -#ifndef GLEW_OES_texture_3D -#define GLEW_OES_texture_3D 0 -#endif +# ifndef GLEW_ARB_texture3D +# define GLEW_ARB_texture3D 0 +# endif -#ifndef GLEW_EXT_texture_rg -#define GLEW_EXT_texture_rg 0 -#endif +# ifndef GLEW_OES_texture_3D +# define GLEW_OES_texture_3D 0 +# endif -#ifndef GLEW_OES_vertex_array_object -#define GLEW_OES_vertex_array_object 0 -#endif +# ifndef GLEW_EXT_texture_rg +# define GLEW_EXT_texture_rg 0 +# endif +# ifndef GLEW_OES_vertex_array_object +# define GLEW_OES_vertex_array_object 0 +# endif /* * The following symbolic constants are missing when there is no ES support, @@ -283,15 +278,14 @@ * For that reason these aliases are more likely just patching inconsistencies in the header files. */ -#ifndef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT -#endif +# ifndef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS +# define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT +# endif -#ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT -#endif +# ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS +# define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT +# endif #endif /* ifdef GLEW_NO_ES */ - #endif /* __SYMBOL_BINDING_H__*/ |