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author | Dalai Felinto <dfelinto@gmail.com> | 2017-04-10 09:30:09 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-04-10 09:45:00 +0300 |
commit | 91056337a8e6a608c71aa1d8e73954882d21d308 (patch) | |
tree | 561cde934a11d23680ef8a38ea3d552806f77c71 /intern/glew-mx | |
parent | 15bcfaa36b0d2a8831a3068f8a45e6d48e880d2e (diff) |
Add stubs to build WITH_GL_PROFILE_CORE
This is an auto-generated list, crossing gl-deprecated.h, glew.h and the
Blender code. It allows Blender to build with core profile.
WITH_OPENGL_LEGACY=ON: nothing changes
WITH_OPENGL_LEGACY=OFF and WITH_GL_PROFILE_CORE=OFF:
It stubs deprecated legacy calls.
WITH_OPENGL_LEGACY=OFF and WITH_GL_PROFILE_CORE=ON:
It stubs deprecated legacy calls thus allowing Blender to build with
core profile only.
Technically you only want to use WITH_OPENGL_LEGACY=OFF when
WITH_GL_PROFILE_CORE=ON. But it doesn't hurt to have it working for both
scenarios.
Reviewed by: merwin
Differential Revision: https://developer.blender.org/D2610
Diffstat (limited to 'intern/glew-mx')
-rw-r--r-- | intern/glew-mx/glew-mx.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/glew-mx/glew-mx.h b/intern/glew-mx/glew-mx.h index ed17ea4a0e6..813e95958b5 100644 --- a/intern/glew-mx/glew-mx.h +++ b/intern/glew-mx/glew-mx.h @@ -85,7 +85,7 @@ extern MXContext *_mx_context; /* If compiling only for OpenGL 3.2 Core Profile then we should make sure * no legacy API entries or symbolic constants are used. */ -#if defined(WITH_GL_PROFILE_CORE) && !defined(WITH_GL_PROFILE_COMPAT) && !defined(WITH_GL_PROFILE_ES20) +#if (!defined(WITH_LEGACY_OPENGL)) || defined(WITH_GL_PROFILE_CORE) && !defined(WITH_GL_PROFILE_COMPAT) && !defined(WITH_GL_PROFILE_ES20) # include "intern/gl-deprecated.h" #endif |