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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /intern/glew-mx
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'intern/glew-mx')
-rw-r--r--intern/glew-mx/CMakeLists.txt12
-rw-r--r--intern/glew-mx/glew-mx.h11
-rw-r--r--intern/glew-mx/intern/gl-deprecated.h40
-rw-r--r--intern/glew-mx/intern/glew-mx.c72
-rw-r--r--intern/glew-mx/intern/symbol-binding.h332
5 files changed, 232 insertions, 235 deletions
diff --git a/intern/glew-mx/CMakeLists.txt b/intern/glew-mx/CMakeLists.txt
index f0b0b2d0ee7..51e5c8b8990 100644
--- a/intern/glew-mx/CMakeLists.txt
+++ b/intern/glew-mx/CMakeLists.txt
@@ -19,19 +19,19 @@
# ***** END GPL LICENSE BLOCK *****
set(INC
- .
+ .
)
set(INC_SYS
- ${GLEW_INCLUDE_PATH}
+ ${GLEW_INCLUDE_PATH}
)
set(SRC
- intern/glew-mx.c
+ intern/glew-mx.c
- glew-mx.h
- intern/gl-deprecated.h
- intern/symbol-binding.h
+ glew-mx.h
+ intern/gl-deprecated.h
+ intern/symbol-binding.h
)
set(LIB
diff --git a/intern/glew-mx/glew-mx.h b/intern/glew-mx/glew-mx.h
index a06fd7d977c..f9b3e55179f 100644
--- a/intern/glew-mx/glew-mx.h
+++ b/intern/glew-mx/glew-mx.h
@@ -43,25 +43,25 @@
#include <GL/glew.h>
-
#ifdef __cplusplus
extern "C" {
#endif
#include "intern/symbol-binding.h"
-
/* If compiling only for OpenGL 3.2 Core Profile then we should make sure
* no legacy API entries or symbolic constants are used.
*/
-#if (!defined(WITH_LEGACY_OPENGL)) || defined(WITH_GL_PROFILE_CORE) && !defined(WITH_GL_PROFILE_COMPAT) && !defined(WITH_GL_PROFILE_ES20)
+#if (!defined(WITH_LEGACY_OPENGL)) || defined(WITH_GL_PROFILE_CORE) && \
+ !defined(WITH_GL_PROFILE_COMPAT) && \
+ !defined(WITH_GL_PROFILE_ES20)
# include "intern/gl-deprecated.h"
#endif
GLenum glew_chk(GLenum error, const char *file, int line, const char *text);
#ifndef NDEBUG
-# define GLEW_CHK(x) glew_chk((x), __FILE__, __LINE__, #x)
+# define GLEW_CHK(x) glew_chk((x), __FILE__, __LINE__, # x)
#else
# define GLEW_CHK(x) glew_chk((x), NULL, 0, NULL)
#endif
@@ -70,5 +70,4 @@ GLenum glew_chk(GLenum error, const char *file, int line, const char *text);
}
#endif
-
-#endif /* __GLEW_MX_H__ */
+#endif /* __GLEW_MX_H__ */
diff --git a/intern/glew-mx/intern/gl-deprecated.h b/intern/glew-mx/intern/gl-deprecated.h
index 50049eaeb54..b6524cd5197 100644
--- a/intern/glew-mx/intern/gl-deprecated.h
+++ b/intern/glew-mx/intern/gl-deprecated.h
@@ -835,28 +835,28 @@
#if 0 /* Those are deprecated but still valid */
// Old Token Names 3.0
-#undef GL_CLIP_PLANE0
-#define GL_CLIP_PLANE0 USE_GL_CLIP_DISTANCE0
-#undef GL_CLIP_PLANE1
-#define GL_CLIP_PLANE1 USE_GL_CLIP_DISTANCE1
-#undef GL_CLIP_PLANE2
-#define GL_CLIP_PLANE2 USE_GL_CLIP_DISTANCE2
-#undef GL_CLIP_PLANE3
-#define GL_CLIP_PLANE3 USE_GL_CLIP_DISTANCE3
-#undef GL_CLIP_PLANE4
-#define GL_CLIP_PLANE4 USE_GL_CLIP_DISTANCE4
-#undef GL_CLIP_PLANE5
-#define GL_CLIP_PLANE5 USE_GL_CLIP_DISTANCE5
-#undef GL_COMPARE_R_TO_TEXTURE
-#define GL_COMPARE_R_TO_TEXTURE USE_GL_COMPARE_REF_TO_TEXTURE
-#undef GL_MAX_CLIP_PLANES
-#define GL_MAX_CLIP_PLANES USE_GL_MAX_CLIP_DISTANCES
-#undef GL_MAX_VARYING_FLOATS
-#define GL_MAX_VARYING_FLOATS USE__MAX_VARYING_COMPONENTS
+# undef GL_CLIP_PLANE0
+# define GL_CLIP_PLANE0 USE_GL_CLIP_DISTANCE0
+# undef GL_CLIP_PLANE1
+# define GL_CLIP_PLANE1 USE_GL_CLIP_DISTANCE1
+# undef GL_CLIP_PLANE2
+# define GL_CLIP_PLANE2 USE_GL_CLIP_DISTANCE2
+# undef GL_CLIP_PLANE3
+# define GL_CLIP_PLANE3 USE_GL_CLIP_DISTANCE3
+# undef GL_CLIP_PLANE4
+# define GL_CLIP_PLANE4 USE_GL_CLIP_DISTANCE4
+# undef GL_CLIP_PLANE5
+# define GL_CLIP_PLANE5 USE_GL_CLIP_DISTANCE5
+# undef GL_COMPARE_R_TO_TEXTURE
+# define GL_COMPARE_R_TO_TEXTURE USE_GL_COMPARE_REF_TO_TEXTURE
+# undef GL_MAX_CLIP_PLANES
+# define GL_MAX_CLIP_PLANES USE_GL_MAX_CLIP_DISTANCES
+# undef GL_MAX_VARYING_FLOATS
+# define GL_MAX_VARYING_FLOATS USE__MAX_VARYING_COMPONENTS
// Old Token Names 3.2
-#undef GL_VERTEX_PROGRAM_POINT_SIZE
-#define GL_VERTEX_PROGRAM_POINT_SIZE USE_GL_PROGRAM_POINT_SIZE
+# undef GL_VERTEX_PROGRAM_POINT_SIZE
+# define GL_VERTEX_PROGRAM_POINT_SIZE USE_GL_PROGRAM_POINT_SIZE
#endif
#endif /* __GL_DEPRECATED_H__ */
diff --git a/intern/glew-mx/intern/glew-mx.c b/intern/glew-mx/intern/glew-mx.c
index fcd8e83f530..541d3c5efbe 100644
--- a/intern/glew-mx/intern/glew-mx.c
+++ b/intern/glew-mx/intern/glew-mx.c
@@ -26,53 +26,57 @@
#include <stdio.h>
#include <stdlib.h>
-#define CASE_CODE_RETURN_STR(code) case code: return #code;
+#define CASE_CODE_RETURN_STR(code) \
+ case code: \
+ return #code;
static const char *get_glew_error_enum_string(GLenum error)
{
- switch (error) {
- CASE_CODE_RETURN_STR(GLEW_OK) /* also GLEW_NO_ERROR */
- CASE_CODE_RETURN_STR(GLEW_ERROR_NO_GL_VERSION)
- CASE_CODE_RETURN_STR(GLEW_ERROR_GL_VERSION_10_ONLY)
- CASE_CODE_RETURN_STR(GLEW_ERROR_GLX_VERSION_11_ONLY)
+ switch (error) {
+ CASE_CODE_RETURN_STR(GLEW_OK) /* also GLEW_NO_ERROR */
+ CASE_CODE_RETURN_STR(GLEW_ERROR_NO_GL_VERSION)
+ CASE_CODE_RETURN_STR(GLEW_ERROR_GL_VERSION_10_ONLY)
+ CASE_CODE_RETURN_STR(GLEW_ERROR_GLX_VERSION_11_ONLY)
#ifdef WITH_GLEW_ES
- CASE_CODE_RETURN_STR(GLEW_ERROR_NOT_GLES_VERSION)
- CASE_CODE_RETURN_STR(GLEW_ERROR_GLES_VERSION)
- CASE_CODE_RETURN_STR(GLEW_ERROR_NO_EGL_VERSION)
- CASE_CODE_RETURN_STR(GLEW_ERROR_EGL_VERSION_10_ONLY)
+ CASE_CODE_RETURN_STR(GLEW_ERROR_NOT_GLES_VERSION)
+ CASE_CODE_RETURN_STR(GLEW_ERROR_GLES_VERSION)
+ CASE_CODE_RETURN_STR(GLEW_ERROR_NO_EGL_VERSION)
+ CASE_CODE_RETURN_STR(GLEW_ERROR_EGL_VERSION_10_ONLY)
#endif
- default:
- return NULL;
- }
+ default:
+ return NULL;
+ }
}
-
GLenum glew_chk(GLenum error, const char *file, int line, const char *text)
{
- if (error != GLEW_OK) {
- const char *code = get_glew_error_enum_string(error);
- const char *msg = (const char *)glewGetErrorString(error);
+ if (error != GLEW_OK) {
+ const char *code = get_glew_error_enum_string(error);
+ const char *msg = (const char *)glewGetErrorString(error);
- if (error == GLEW_ERROR_NO_GL_VERSION)
- return GLEW_OK;
+ if (error == GLEW_ERROR_NO_GL_VERSION)
+ return GLEW_OK;
#ifndef NDEBUG
- fprintf(stderr,
- "%s(%d):[%s] -> GLEW Error (0x%04X): %s: %s\n",
- file, line, text, error,
- code ? code : "<no symbol>",
- msg ? msg : "<no message>");
+ fprintf(stderr,
+ "%s(%d):[%s] -> GLEW Error (0x%04X): %s: %s\n",
+ file,
+ line,
+ text,
+ error,
+ code ? code : "<no symbol>",
+ msg ? msg : "<no message>");
#else
- (void) file;
- (void) line;
- (void) text;
- fprintf(stderr,
- "GLEW Error (0x%04X): %s: %s\n",
- error,
- code ? code : "<no symbol>",
- msg ? msg : "<no message>");
+ (void)file;
+ (void)line;
+ (void)text;
+ fprintf(stderr,
+ "GLEW Error (0x%04X): %s: %s\n",
+ error,
+ code ? code : "<no symbol>",
+ msg ? msg : "<no message>");
#endif
- }
+ }
- return error;
+ return error;
}
diff --git a/intern/glew-mx/intern/symbol-binding.h b/intern/glew-mx/intern/symbol-binding.h
index 2950a8f325a..0dc7d859fca 100644
--- a/intern/glew-mx/intern/symbol-binding.h
+++ b/intern/glew-mx/intern/symbol-binding.h
@@ -32,114 +32,112 @@
#define __SYMBOL_BINDING_H__
#ifndef __GLEW_MX_H__
-#error This file is meant to be included from glew-mx.h
+# error This file is meant to be included from glew-mx.h
#endif
-
#ifdef GLEW_ES_ONLY
/* ES does not support the GLdouble type. */
-#ifndef GLdouble
-#define GLdouble double
-#endif
+# ifndef GLdouble
+# define GLdouble double
+# endif
/*
* Need stubs for these version checks if compiling with only ES support.
* Rely on compiler to eliminate unreachable code when version checks become constants.
*/
-#ifndef GLEW_VERSION_1_1
-#define GLEW_VERSION_1_1 0
-#endif
+# ifndef GLEW_VERSION_1_1
+# define GLEW_VERSION_1_1 0
+# endif
-#ifndef GLEW_VERSION_1_2
-#define GLEW_VERSION_1_2 0
-#endif
+# ifndef GLEW_VERSION_1_2
+# define GLEW_VERSION_1_2 0
+# endif
-#ifndef GLEW_VERSION_1_3
-#define GLEW_VERSION_1_3 0
-#endif
+# ifndef GLEW_VERSION_1_3
+# define GLEW_VERSION_1_3 0
+# endif
-#ifndef GLEW_VERSION_1_4
-#define GLEW_VERSION_1_4 0
-#endif
+# ifndef GLEW_VERSION_1_4
+# define GLEW_VERSION_1_4 0
+# endif
-#ifndef GLEW_VERSION_1_5
-#define GLEW_VERSION_1_5 0
-#endif
+# ifndef GLEW_VERSION_1_5
+# define GLEW_VERSION_1_5 0
+# endif
-#ifndef GLEW_VERSION_2_0
-#define GLEW_VERSION_2_0 0
-#endif
+# ifndef GLEW_VERSION_2_0
+# define GLEW_VERSION_2_0 0
+# endif
-#ifndef GLEW_VERSION_3_0
-#define GLEW_VERSION_3_0 0
-#endif
+# ifndef GLEW_VERSION_3_0
+# define GLEW_VERSION_3_0 0
+# endif
-#ifndef GLEW_ARB_shader_objects
-#define GLEW_ARB_shader_objects 0
-#endif
+# ifndef GLEW_ARB_shader_objects
+# define GLEW_ARB_shader_objects 0
+# endif
-#ifndef GLEW_ARB_vertex_shader
-#define GLEW_ARB_vertex_shader 0
-#endif
+# ifndef GLEW_ARB_vertex_shader
+# define GLEW_ARB_vertex_shader 0
+# endif
-#ifndef GLEW_ARB_vertex_program
-#define GLEW_ARB_vertex_program 0
-#endif
+# ifndef GLEW_ARB_vertex_program
+# define GLEW_ARB_vertex_program 0
+# endif
-#ifndef GLEW_ARB_fragment_program
-#define GLEW_ARB_fragment_program 0
-#endif
-
-#ifndef GLEW_ARB_vertex_buffer_object
-#define GLEW_ARB_vertex_buffer_object 0
-#endif
+# ifndef GLEW_ARB_fragment_program
+# define GLEW_ARB_fragment_program 0
+# endif
-#ifndef GLEW_ARB_framebuffer_object
-#define GLEW_ARB_framebuffer_object 0
-#endif
+# ifndef GLEW_ARB_vertex_buffer_object
+# define GLEW_ARB_vertex_buffer_object 0
+# endif
-#ifndef GLEW_ARB_multitexture
-#define GLEW_ARB_multitexture 0
-#endif
+# ifndef GLEW_ARB_framebuffer_object
+# define GLEW_ARB_framebuffer_object 0
+# endif
-#ifndef GLEW_EXT_framebuffer_object
-#define GLEW_EXT_framebuffer_object 0
-#endif
+# ifndef GLEW_ARB_multitexture
+# define GLEW_ARB_multitexture 0
+# endif
-#ifndef GLEW_ARB_depth_texture
-#define GLEW_ARB_depth_texture 0
-#endif
+# ifndef GLEW_EXT_framebuffer_object
+# define GLEW_EXT_framebuffer_object 0
+# endif
-#ifndef GLEW_ARB_shadow
-#define GLEW_ARB_shadow 0
-#endif
+# ifndef GLEW_ARB_depth_texture
+# define GLEW_ARB_depth_texture 0
+# endif
-#ifndef GLEW_ARB_texture_float
-#define GLEW_ARB_texture_float 0
-#endif
+# ifndef GLEW_ARB_shadow
+# define GLEW_ARB_shadow 0
+# endif
-#ifndef GLEW_ARB_texture_non_power_of_two
-#define GLEW_ARB_texture_non_power_of_two 0
-#endif
+# ifndef GLEW_ARB_texture_float
+# define GLEW_ARB_texture_float 0
+# endif
-#ifndef GLEW_ARB_texture3D
-#define GLEW_ARB_texture3D 0
-#endif
+# ifndef GLEW_ARB_texture_non_power_of_two
+# define GLEW_ARB_texture_non_power_of_two 0
+# endif
-#ifndef GLEW_EXT_texture3D
-#define GLEW_EXT_texture3D 0
-#endif
+# ifndef GLEW_ARB_texture3D
+# define GLEW_ARB_texture3D 0
+# endif
-#ifndef GLEW_ARB_texture_rg
-#define GLEW_ARB_texture_rg 0
-#endif
+# ifndef GLEW_EXT_texture3D
+# define GLEW_EXT_texture3D 0
+# endif
-#ifndef GLEW_ARB_texture_query_lod
-#define GLEW_ARB_texture_query_lod 0
-#endif
+# ifndef GLEW_ARB_texture_rg
+# define GLEW_ARB_texture_rg 0
+# endif
+# ifndef GLEW_ARB_texture_query_lod
+# define GLEW_ARB_texture_query_lod 0
+# endif
/*
* The following symbolic constants are missing from an ES only header,
@@ -150,128 +148,125 @@
* Some of these may be here simply to patch inconsistencies in the header files.
*/
-#ifndef GL_TEXTURE_3D
-#define GL_TEXTURE_3D GL_TEXTURE_3D_OES
-#endif
+# ifndef GL_TEXTURE_3D
+# define GL_TEXTURE_3D GL_TEXTURE_3D_OES
+# endif
-#ifndef GL_TEXTURE_WRAP_R
-#define GL_TEXTURE_WRAP_R GL_TEXTURE_WRAP_R_OES
-#endif
-
-#ifndef GL_TEXTURE_COMPARE_MODE
-#define GL_TEXTURE_COMPARE_MODE GL_TEXTURE_COMPARE_MODE_EXT
-#endif
+# ifndef GL_TEXTURE_WRAP_R
+# define GL_TEXTURE_WRAP_R GL_TEXTURE_WRAP_R_OES
+# endif
-#ifndef GL_COMPARE_REF_TO_TEXTURE
-#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_REF_TO_TEXTURE_EXT
-#endif
+# ifndef GL_TEXTURE_COMPARE_MODE
+# define GL_TEXTURE_COMPARE_MODE GL_TEXTURE_COMPARE_MODE_EXT
+# endif
-#ifndef GL_TEXTURE_COMPARE_FUNC
-#define GL_TEXTURE_COMPARE_FUNC GL_TEXTURE_COMPARE_FUNC_EXT
-#endif
+# ifndef GL_COMPARE_REF_TO_TEXTURE
+# define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_REF_TO_TEXTURE_EXT
+# endif
-#ifndef GL_RGBA8
-#define GL_RGBA8 GL_RGBA8_OES
-#endif
+# ifndef GL_TEXTURE_COMPARE_FUNC
+# define GL_TEXTURE_COMPARE_FUNC GL_TEXTURE_COMPARE_FUNC_EXT
+# endif
-#ifndef GL_RGBA16F
-#define GL_RGBA16F GL_RGBA16F_EXT
-#endif
+# ifndef GL_RGBA8
+# define GL_RGBA8 GL_RGBA8_OES
+# endif
-#ifndef GL_RG32F
-#define GL_RG32F GL_RG32F_EXT
-#endif
+# ifndef GL_RGBA16F
+# define GL_RGBA16F GL_RGBA16F_EXT
+# endif
-#ifndef GL_RGB8
-#define GL_RGB8 GL_RGB8_OES
-#endif
+# ifndef GL_RG32F
+# define GL_RG32F GL_RG32F_EXT
+# endif
-#ifndef GL_RG
-#define GL_RG GL_RG_EXT
-#endif
+# ifndef GL_RGB8
+# define GL_RGB8 GL_RGB8_OES
+# endif
-#ifndef GL_RED
-#define GL_RED GL_RED_EXT
-#endif
+# ifndef GL_RG
+# define GL_RG GL_RG_EXT
+# endif
-#ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES
-#endif
+# ifndef GL_RED
+# define GL_RED GL_RED_EXT
+# endif
-#ifndef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES
-#endif
+# ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS
+# define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES
+# endif
-#ifndef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES
-#endif
+# ifndef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
+# define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES
+# endif
-#ifndef GL_WRITE_ONLY
-#define GL_WRITE_ONLY GL_WRITE_ONLY_OES
-#endif
+# ifndef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
+# define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES
+# endif
-#ifndef GLEW_ARB_vertex_array_object
-#define GLEW_ARB_vertex_array_object 0
-#endif
+# ifndef GL_WRITE_ONLY
+# define GL_WRITE_ONLY GL_WRITE_ONLY_OES
+# endif
+# ifndef GLEW_ARB_vertex_array_object
+# define GLEW_ARB_vertex_array_object 0
+# endif
/* end of ifdef GLEW_ES_ONLY */
#elif defined(GLEW_NO_ES)
-
/*
* Need stubs for these version checks if compiling without any support.
* Rely on compiler to eliminate unreachable code when version checks become constants
*/
-#ifndef GLEW_ES_VERSION_2_0
-#define GLEW_ES_VERSION_2_0 0
-#endif
-
-#ifndef GLEW_EXT_texture_storage
-#define GLEW_EXT_texture_storage 0
-#endif
+# ifndef GLEW_ES_VERSION_2_0
+# define GLEW_ES_VERSION_2_0 0
+# endif
-#ifndef GLEW_OES_framebuffer_object
-#define GLEW_OES_framebuffer_object 0
-#endif
+# ifndef GLEW_EXT_texture_storage
+# define GLEW_EXT_texture_storage 0
+# endif
-#ifndef GLEW_OES_mapbuffer
-#define GLEW_OES_mapbuffer 0
-#endif
+# ifndef GLEW_OES_framebuffer_object
+# define GLEW_OES_framebuffer_object 0
+# endif
-#ifndef GLEW_OES_required_internalformat
-#define GLEW_OES_required_internalformat 0
-#endif
+# ifndef GLEW_OES_mapbuffer
+# define GLEW_OES_mapbuffer 0
+# endif
-#ifndef GLEW_EXT_color_buffer_half_float
-#define GLEW_EXT_color_buffer_half_float 0
-#endif
+# ifndef GLEW_OES_required_internalformat
+# define GLEW_OES_required_internalformat 0
+# endif
-#ifndef GLEW_OES_depth_texture
-#define GLEW_OES_depth_texture 0
-#endif
+# ifndef GLEW_EXT_color_buffer_half_float
+# define GLEW_EXT_color_buffer_half_float 0
+# endif
-#ifndef GLEW_EXT_shadow_samplers
-#define GLEW_EXT_shadow_samplers 0
-#endif
+# ifndef GLEW_OES_depth_texture
+# define GLEW_OES_depth_texture 0
+# endif
-#ifndef GLEW_ARB_texture3D
-#define GLEW_ARB_texture3D 0
-#endif
+# ifndef GLEW_EXT_shadow_samplers
+# define GLEW_EXT_shadow_samplers 0
+# endif
-#ifndef GLEW_OES_texture_3D
-#define GLEW_OES_texture_3D 0
-#endif
+# ifndef GLEW_ARB_texture3D
+# define GLEW_ARB_texture3D 0
+# endif
-#ifndef GLEW_EXT_texture_rg
-#define GLEW_EXT_texture_rg 0
-#endif
+# ifndef GLEW_OES_texture_3D
+# define GLEW_OES_texture_3D 0
+# endif
-#ifndef GLEW_OES_vertex_array_object
-#define GLEW_OES_vertex_array_object 0
-#endif
+# ifndef GLEW_EXT_texture_rg
+# define GLEW_EXT_texture_rg 0
+# endif
+# ifndef GLEW_OES_vertex_array_object
+# define GLEW_OES_vertex_array_object 0
+# endif
/*
* The following symbolic constants are missing when there is no ES support,
@@ -283,15 +278,14 @@
* For that reason these aliases are more likely just patching inconsistencies in the header files.
*/
-#ifndef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
-#endif
+# ifndef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
+# define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
+# endif
-#ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
-#endif
+# ifndef GL_FRAMEBUFFER_INCOMPLETE_FORMATS
+# define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
+# endif
#endif /* ifdef GLEW_NO_ES */
-
#endif /* __SYMBOL_BINDING_H__*/