Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-05 00:51:28 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-05 00:51:28 +0400
commitcb89decfdcf5e6b2f26376d416633f4ccf0c532d (patch)
treea299a5c8729dd0cb4359d57501fd9e6970141e5d /intern/guardedalloc/MEM_guardedalloc.h
parent2167e5c341f656b2f664b1052d181e8aa32fe698 (diff)
Merge of first part of changes from the apricot branch, especially
the features that are needed to run the game. Compile tested with scons, make, but not cmake, that seems to have an issue not related to these changes. The changes include: * GLSL support in the viewport and game engine, enable in the game menu in textured draw mode. * Synced and merged part of the duplicated blender and gameengine/ gameplayer drawing code. * Further refactoring of game engine drawing code, especially mesh storage changed a lot. * Optimizations in game engine armatures to avoid recomputations. * A python function to get the framerate estimate in game. * An option take object color into account in materials. * An option to restrict shadow casters to a lamp's layers. * Increase from 10 to 18 texture slots for materials, lamps, word. An extra texture slot shows up once the last slot is used. * Memory limit for undo, not enabled by default yet because it needs the .B.blend to be changed. * Multiple undo for image painting. * An offset for dupligroups, so not all objects in a group have to be at the origin.
Diffstat (limited to 'intern/guardedalloc/MEM_guardedalloc.h')
-rw-r--r--intern/guardedalloc/MEM_guardedalloc.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/intern/guardedalloc/MEM_guardedalloc.h b/intern/guardedalloc/MEM_guardedalloc.h
index d004e7952cc..1d4c753802b 100644
--- a/intern/guardedalloc/MEM_guardedalloc.h
+++ b/intern/guardedalloc/MEM_guardedalloc.h
@@ -58,8 +58,8 @@
#ifndef MEM_MALLOCN_H
#define MEM_MALLOCN_H
-/* Needed for FILE* */
-#include "stdio.h"
+#include "stdio.h" /* needed for FILE* */
+#include "BLO_sys_types.h" /* needed for uintptr_t */
#ifdef __cplusplus
extern "C" {
@@ -123,6 +123,12 @@ extern "C" {
/** Attempt to enforce OSX (or other OS's) to have malloc and stack nonzero */
void MEM_set_memory_debug(void);
+ /* Memory usage stats
+ * - MEM_get_memory_in_use is all memory
+ * - MEM_get_mapped_memory_in_use is a subset of all memory */
+ uintptr_t MEM_get_memory_in_use(void);
+ uintptr_t MEM_get_mapped_memory_in_use(void);
+ int MEM_get_memory_blocks_in_use(void);
#ifdef __cplusplus
}