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authorAaron Carlisle <carlisle.b3d@gmail.com>2022-01-11 10:10:36 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2022-01-11 10:11:14 +0300
commitfd922f59404fa67d921691eac83288503f164b32 (patch)
treee3c8d6929f4c8d9640da99ce6577b21dbd70f792 /intern/guardedalloc
parentf2fb9a0c59ab64358301e4d98ba35b5f122a0eaf (diff)
Cleanup: Composite nodes: add namespace for every file
This puts all static functions in composite node files into a new namespace. This allows using unity build which can improve compile times significantly. This is a follow up on rB1df8abff257030ba79bc23dc321f35494f4d91c5 but for compositor nodes. The namespace name is derived from the file name. That makes it possible to write some tooling that checks the names later on. The filename extension (`cc`) is added to the namespace name as well. his also possibly simplifies tooling but also makes it more obvious that this namespace is specific to a file. Reviewed By: JacquesLucke, HooglyBoogly, jbakker Differential Revision: https://developer.blender.org/D13466
Diffstat (limited to 'intern/guardedalloc')
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