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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-09-14 07:51:51 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-09-14 07:51:51 +0400 |
commit | d111983064296dc9dd2c1b3f1735efd38f95c9d1 (patch) | |
tree | 868178b412024c70aa1a34ea3377a6dc493dad8b /intern/iksolver/CMakeLists.txt | |
parent | c4cde9a02724abdf1488634fc39d2d822907278e (diff) |
Fix for bug #5758 and #17585: armatures with IK constraint did not
work in the game player, now the IK lib is linked into the player.
Makefiles/Scons/CMake buildsystems have been updated.
Fix materials nodes to work in the game player.
Diffstat (limited to 'intern/iksolver/CMakeLists.txt')
-rw-r--r-- | intern/iksolver/CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/iksolver/CMakeLists.txt b/intern/iksolver/CMakeLists.txt index da69f2a3332..736a2a78bb2 100644 --- a/intern/iksolver/CMakeLists.txt +++ b/intern/iksolver/CMakeLists.txt @@ -28,5 +28,5 @@ SET(INC intern ../moto/include ../memutil) FILE(GLOB SRC intern/*.cpp) -BLENDERLIB_NOLIST(blender_IK "${SRC}" "${INC}") +BLENDERLIB(bf_IK "${SRC}" "${INC}") #, libtype=['blender'], priority = [10] ) |