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author | Michel Selten <michel@mselten.demon.nl> | 2004-01-05 00:11:59 +0300 |
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committer | Michel Selten <michel@mselten.demon.nl> | 2004-01-05 00:11:59 +0300 |
commit | d3e1fc887026d21df8a2791bc8ee3a929962a8a8 (patch) | |
tree | 4292c907772d41e34fe4878e2484005a11cef7de /intern/iksolver/SConscript | |
parent | 2572db0bf0618ecaa4d9153979d70747bc8176b9 (diff) |
SCons build system files added.
You'll need SCons (www.scons.org) to build.
Platforms currently working:
* Linux (me)
- options for quicktime, openal and international disabled
- uses the system libs and include files for building - no option to build
with the precompiled libraries yet.
* Windows (jesterKing)
- builds with quicktime (optional)
- builds with openal (optional)
- builds with international support (optional)
- Use the DOS box to build
- builds with precompiled libraries
* Irix (Hos)
- Uses default Irix compiler
- Not all optimization levels correct yet
- options for quicktime, openal and international disabled
- builds with precompiled libraries
* Cygwin (me)
- has a problem in the linking stage
- uses free build tools (gcc)
- options for quicktime, openal and international disabled
- uses the system libs and include files for building - no option to build
with the precompiled libraries yet.
* MacOS (sgefant)
- builds with quicktime (optional)
- options for openal and international disabled
- builds a nice bundle
- builds with precompiled libraries
Thanks to IanWill for a bugfix in the Linux build.
Note: This is a work in progress. A lot still has to be done - for example the
optional parts are only to be enabled by directly setting 'true' or
'false' in the SConstruct file. This needs to be moved to a user config
file. Also, the .o/.obj files are stored in the source tree. This needs
to be fixed as well.
The game engine is not yet built.
Diffstat (limited to 'intern/iksolver/SConscript')
-rw-r--r-- | intern/iksolver/SConscript | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/intern/iksolver/SConscript b/intern/iksolver/SConscript new file mode 100644 index 00000000000..7b757868b9f --- /dev/null +++ b/intern/iksolver/SConscript @@ -0,0 +1,21 @@ +iksolver_env = Environment() + +# Import the C flags set in the SConstruct file +Import ('cflags') +Import ('cxxflags') +Import ('defines') +iksolver_env.Append (CCFLAGS = cflags) +iksolver_env.Append (CXXFLAGS = cxxflags) +iksolver_env.Append (CPPDEFINES = defines) + +source_files = ['intern/IK_QChain.cpp', + 'intern/IK_QJacobianSolver.cpp', + 'intern/IK_QSegment.cpp', + 'intern/IK_Solver.cpp', + 'intern/MT_ExpMap.cpp'] + +iksolver_env.Append (CPPPATH = ['intern', + '../moto/include', + '../memutil']) + +iksolver_env.Library (target='#/lib/blender_IK', source=source_files) |