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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-14 05:10:45 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-14 05:10:45 +0400
commitc4cde9a02724abdf1488634fc39d2d822907278e (patch)
treef826fe659ce453dd6c83fb3ff84b114ead7a3d38 /intern/iksolver/SConscript
parent704fef314a6a4ed17ad93cb32f1821c337ddb7d5 (diff)
Fix for bug #7097: blender multitexture materials in the game engine
player did not enable mipmapping when falling back to texfaces. Also commented out code that disabled mipmapping in the player on Mac OS X. If that is a workaround for a bug it is a really poor one, and hopefully fixed now since this code is from 2002 or earlier.
Diffstat (limited to 'intern/iksolver/SConscript')
0 files changed, 0 insertions, 0 deletions