Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-10-24 18:58:31 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-10-24 18:58:31 +0400
commit30be716fc8e0ada286a94a53bf64dc5d16402c24 (patch)
tree6d5bbd71a1eea495afabfe7b93e8556b50dbab58 /intern/iksolver/extern/IK_solver.h
parent79224961836db454b454f20479a76b83e3eed3bc (diff)
Pole Target for IK
================== This adds an extra target to the IK solver constraint to define the roll of the IK chain. http://www.blender.org/development/current-projects/changes-since-244/inverse-kinematics/ Also fixes a crashes using ctrl+I to set an IK constraint on a bone due to the recent constraints refactor.
Diffstat (limited to 'intern/iksolver/extern/IK_solver.h')
-rw-r--r--intern/iksolver/extern/IK_solver.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/iksolver/extern/IK_solver.h b/intern/iksolver/extern/IK_solver.h
index 8626ca22beb..bf53a9e3724 100644
--- a/intern/iksolver/extern/IK_solver.h
+++ b/intern/iksolver/extern/IK_solver.h
@@ -158,6 +158,8 @@ void IK_FreeSolver(IK_Solver *solver);
void IK_SolverAddGoal(IK_Solver *solver, IK_Segment *tip, float goal[3], float weight);
void IK_SolverAddGoalOrientation(IK_Solver *solver, IK_Segment *tip, float goal[][3], float weight);
+void IK_SolverSetPoleVectorConstraint(IK_Solver *solver, IK_Segment *tip, float goal[3], float polegoal[3], float poleangle, int getangle);
+float IK_SolverGetPoleAngle(IK_Solver *solver);
int IK_Solve(IK_Solver *solver, float tolerance, int max_iterations);