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authorHallam Roberts <MysteryPancake>2022-03-11 18:14:05 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-03-11 20:27:58 +0300
commit3da84d8b086bd2d09beb5bdb89ba6beddf1e1dd6 (patch)
tree698e6793ba776716a256abf10ed4b1623ade15eb /intern/iksolver
parent62a0984d7290cbd6fd3acfa79d53765f97f93b0a (diff)
Cleanup: use M_PI_2 and M_PI_4 where possible
The constant M_PI_4 is added to GLSL to ensure it works there too. Differential Revision: https://developer.blender.org/D14288
Diffstat (limited to 'intern/iksolver')
-rw-r--r--intern/iksolver/intern/IK_QJacobian.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/iksolver/intern/IK_QJacobian.cpp b/intern/iksolver/intern/IK_QJacobian.cpp
index 39c0e6eb348..ea659414b73 100644
--- a/intern/iksolver/intern/IK_QJacobian.cpp
+++ b/intern/iksolver/intern/IK_QJacobian.cpp
@@ -193,7 +193,7 @@ void IK_QJacobian::InvertSDLS()
// DLS. The SDLS damps individual singular values, instead of using a single
// damping term.
- double max_angle_change = M_PI / 4.0;
+ double max_angle_change = M_PI_4;
double epsilon = 1e-10;
int i, j;