diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-09-01 13:14:16 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-09-01 13:14:16 +0300 |
commit | f7263b8b1a4e2650c776b148d54986e41879e2e4 (patch) | |
tree | ba4626debe8d6fa5b9e8fdfa5e10f413e034b478 /intern/itasc/Scene.cpp | |
parent | 475b43ad4a7f04c07226d97d46c6d2b18fa13f51 (diff) |
Cleanup: Reduce amount of misleading indentation
Was polluting compile output too much.
Diffstat (limited to 'intern/itasc/Scene.cpp')
-rw-r--r-- | intern/itasc/Scene.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/intern/itasc/Scene.cpp b/intern/itasc/Scene.cpp index 7ed8fc4e63c..5768a994970 100644 --- a/intern/itasc/Scene.cpp +++ b/intern/itasc/Scene.cpp @@ -146,11 +146,11 @@ bool Scene::addObject(const std::string& name, Object* object, UncontrolledObjec bool Scene::addConstraintSet(const std::string& name,ConstraintSet* task,const std::string& object1,const std::string& object2, const std::string& ee1, const std::string& ee2) { - //Check if objects exist: - ObjectMap::iterator object1_it = objects.find(object1); - ObjectMap::iterator object2_it = objects.find(object2); - if(object1_it==objects.end()||object2_it==objects.end()) - return false; + //Check if objects exist: + ObjectMap::iterator object1_it = objects.find(object1); + ObjectMap::iterator object2_it = objects.find(object2); + if(object1_it==objects.end()||object2_it==objects.end()) + return false; int ee1_index = object1_it->second->object->addEndEffector(ee1); int ee2_index = object2_it->second->object->addEndEffector(ee2); if (ee1_index < 0 || ee2_index < 0) @@ -159,11 +159,11 @@ bool Scene::addConstraintSet(const std::string& name,ConstraintSet* task,const s constraints.insert(ConstraintMap::value_type(name,new ConstraintSet_struct( task,object1_it,ee1_index,object2_it,ee2_index, Range(m_ncTotal,task->getNrOfConstraints()),Range(6*m_nsets,6)))); - if(!result.second) - return false; - m_ncTotal+=task->getNrOfConstraints(); - m_nsets+=1; - return true; + if(!result.second) + return false; + m_ncTotal+=task->getNrOfConstraints(); + m_nsets+=1; + return true; } bool Scene::addSolver(Solver* _solver){ |