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author | Campbell Barton <ideasman42@gmail.com> | 2017-08-16 05:45:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-16 05:46:04 +0300 |
commit | 1b462e5a51458e36df886838ee272b4bb18ed4da (patch) | |
tree | dd74f29b57df23219ad68d2579a6271c21e1eddb /intern/itasc/WorldObject.hpp | |
parent | b68b26c265d0984da08773196c0d673881fd6c13 (diff) |
Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places,
pass eval-context instead since its not simple to reason about what
what nested functions do when they can access and change almost anything.
Also use const to prevent unexpected modifications.
This fixes crash loading files with shadows,
since off-screen buffers use a NULL context for rendering.
Diffstat (limited to 'intern/itasc/WorldObject.hpp')
-rw-r--r-- | intern/itasc/WorldObject.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/itasc/WorldObject.hpp b/intern/itasc/WorldObject.hpp index b992445ab10..9876090e128 100644 --- a/intern/itasc/WorldObject.hpp +++ b/intern/itasc/WorldObject.hpp @@ -16,7 +16,7 @@ public: WorldObject(); virtual ~WorldObject(); - virtual void updateCoordinates(struct EvaluationContext *eval_ctx, const Timestamp& timestamp) {}; + virtual void updateCoordinates(const struct EvaluationContext *eval_ctx, const Timestamp& timestamp) {}; virtual void updateKinematics(const Timestamp& timestamp) {}; virtual void pushCache(const Timestamp& timestamp) {}; virtual void initCache(Cache *_cache) {}; |