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author | Campbell Barton <ideasman42@gmail.com> | 2011-08-27 07:20:32 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-08-27 07:20:32 +0400 |
commit | 69260601851bfcf1193b95950e37abf1d662b0a4 (patch) | |
tree | 5db93821c3c6d6565191761d8c46ec64df30e115 /intern/itasc/kdl | |
parent | 555f6cbe08db7c44ed4c6604f256a055b465d769 (diff) |
- fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values.
- some functions incorrectly took a float[3] argument when the 4th value was set.
- remove a few redundant lines of code.
Diffstat (limited to 'intern/itasc/kdl')
0 files changed, 0 insertions, 0 deletions