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author | Julian Eisel <julian@blender.org> | 2020-04-29 00:16:29 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-04-29 14:53:25 +0300 |
commit | 0cfd2d6f4b24a7703be4faf615eb47d9448d355c (patch) | |
tree | f19d089a139a4db8e0fc948574bda83673456f4e /intern/libmv | |
parent | c57e4418bb85aec8bd3615fd775b990badb43d30 (diff) |
VR: Reset pose offsets when changing base pose
The offsets are applied after toggling positional tracking off, so that
the view does not jump at that moment. But when changing the base pose,
keeping that offset doesn't make sense. Especially with landmarks, which
are supposed to give precise positions/rotations to jump to. For that
part the VR Scene Inspection Add-on will need a little adjustment
though.
Also exposes an explicit function to the Python API to reset the
offsets, to be used by the Add-on.
This is mostly untested since I don't have access to an HMD currently.
Diffstat (limited to 'intern/libmv')
0 files changed, 0 insertions, 0 deletions