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authorSergey Sharybin <sergey.vfx@gmail.com>2016-07-14 12:11:23 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-07-14 12:26:20 +0300
commit56c9c1ab43b563246e7ecb925d8c34f6ffa85395 (patch)
tree36ca4b0635652eaf13df106275aa2a7b1d16dcde /intern/libmv
parent3637cbbcf8d1b65318aabc11f72e9241b6992812 (diff)
Cycles: Fix wrong size of sobol texture
After reformulation of SSS indirect rays it became possible to try accessing dimension higher than was pre-calculated on scene preparation. This is because we're traversing rays backwards, which means we are using higher dimensions first now.
Diffstat (limited to 'intern/libmv')
0 files changed, 0 insertions, 0 deletions