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authorBastien Montagne <montagne29@wanadoo.fr>2012-11-11 20:54:26 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-11-11 20:54:26 +0400
commit5ff301790036d2e9a841a748c95c6f38901459a2 (patch)
treef51270b82b73f7ddb44b6f6b2edf39ad8270b674 /intern/locale/SConscript
parentafd42031a95ac2b60c8640950f037d1ff0dfa474 (diff)
Replacing gettext i18n backend by boost::locale one.
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)! Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ). Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
Diffstat (limited to 'intern/locale/SConscript')
-rw-r--r--intern/locale/SConscript14
1 files changed, 14 insertions, 0 deletions
diff --git a/intern/locale/SConscript b/intern/locale/SConscript
new file mode 100644
index 00000000000..4a1357b76e4
--- /dev/null
+++ b/intern/locale/SConscript
@@ -0,0 +1,14 @@
+#!/usr/bin/python
+
+Import('env')
+
+sources = env.Glob('*.cpp')
+
+incs = '.'
+defs = []
+
+if env['WITH_BF_INTERNATIONAL']:
+ defs.append('WITH_INTERNATIONAL')
+ incs += ' ' + env['BF_BOOST_INC']
+
+env.BlenderLib( 'bf_intern_locale', sources, Split(incs), defs, libtype=['extern','player'], priority=[10, 185])